User manual HASBRO CHIP CHAINSAW

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Manual abstract: user guide HASBRO CHIP CHAINSAW

Detailed instructions for use are in the User's Guide.

[. . . ] Welcome to Galactic Battle, the strategic space combat game of the Star Wars galaxy. As commander of either the Rebel Alliance or the Empire, an entire fleet of starships awaits your command. The fate of the galaxy is in your hands! 1 2. GETTING STARTED Your GALACTIC BATTLE should contain: * base unit * center divider * 168 blue pegs * 84 red pegs * an assortment of clear plastic bases * Rebel Fleet: 3 A-wing, 2 X-wing, 2 Y-wing, 2 Transports, 1 Star Cruiser * Imperial Fleet: 3 TIE-Fighters, 2 TIE-interceptors, 2 TIE-Bombers, 2 Victory class Star Destroyers, 1 Imperial-class Star Destroyer * this Instruction Manual, including the STANDARD FLEET DEPLOYMENTS. CENTER DIVIDER BLUE PEGS RED PEGS PLASTIC BASE BASE UNIT 2 Unscrew the battery door to replace batteries. [. . . ] You will have some ships and bases left over. Each player should take a seat on one side of the game. (If you are playing a 1-player game, make sure you sit on the side with the ON button. ) Turn the unit on by pressing the ON button once. You will hear the opening 6 sequence and the narrator will walk you through the rest of the setup process. Note: At any time during the setup you can press the LAUNCH button to cancel your last selection and back up to the previous step. SELECT GAME When prompted to Select Game, you should press 1, 2, or 3 to select the type of game. They are: Game 1, Lieutenant: This is the beginner's level. In this game, players take turns, one turn at a time. We recommend that you begin play at this level. Game 2, Commander: An intermediate level. In this game, players get one turn for each ship they have left, then play passes to their opponent. This is the most challenging of all three games. It is possible for one player to choose STANDARD FLEET DEPLOYMENT and the other to use MANUAL FLEET DEPLOYMENT. If you are playing a 1-player game, don't worry about setting up the computer's side. The computer will randomly place his ships on the board, and keep track of all ships during the game. There is no need to place ships on the opposite side. 4. MAY THE FORCE BE WITH YOU! After you have finished the setup process, you will hear an alarm sound. Now the computer decides which player goes first. If the Rebel Alliance goes first, you will hear Admiral Akbar. If the Galactic Empire goes first, you will hear Grand Moff Tarkin. The object of the game is to destroy all of your opponent's ships and claim control of the galaxy. In order to destroy a ship, you must find and destroy each location on that ship. If you can eliminate all of your opponent's ships before he destroys all of yours, you win the game! FIRE TURBOLASERS! When it is your turn, the narrator will prompt you to "SELECT TARGET, FIRE!" You must now try to guess the location of your opponent's ships, and destroy them. [. . . ] The buttons 01 through 05 are labeled with the type of ship, so use these buttons to make your selection. If you do not have enough energy for the ship you choose, you will hear an error beep and your LAUNCH will be canceled. However, if you have enough energy to launch a new ship, the narrator will ask you to "SELECT LOCATION 1. " Use the keypad to select one endpoint of the new ship, and press FIRE/SELECT to confirm. The narrator will then ask you to "SELECT LOCATION 2" and you repeat the process to select the other endpoint of the ship. [. . . ]

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