User manual HASBRO DISNEY FAIRIES GAME

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[. . . ] If the pawn says Take Any Token" . . . Take any token you do not already have from the pile on the side of the gameboard. Your turn is now ovet: Note: you may only & the s p u d Faty Wings wken if you already have your nzm Quest toben. 5 in your possession. If you pick the pawn with the Fai Wings. . . AND you have alread collected your Fairy's two%est tokens, you may take J e special Fairy Wings token For the win. [. . . ] Apply the labels to the spinner as shown in Figure 2. (Adult Assembly Required) ge Step 1: A ply the labels to ;& spinner S 2 Slide the base : o% Wheel under f the gameboard and up into the hole in the cenm Step 3 Place the : Wheel on to of the BEFORE YOU BEGIN. . . Throu hout the game, each individual Fairy is on a quest to Find her unique talent, $avorite flower and the Fairy Wings. To find out what items your particular Fairy is searching foq See Figure 4, or look on the gameboard next to your Fairy's start space. base, frrnng nub under the wheel into the growe in the base. % 4. Remove the pawn stands from the plastic bag and discard the bag. Remove all of the tokens from the parts sheet & discard the waste 6. Separate the 4 rnuIti-co1ore. d pawn stands from the others and set them aside. Take the 12 remainjng white pawn stands and place one of the round labels from the label sheet on the bottom of each stand. Then turn the stands right side up and m x them all up. Without loo at the M d on the bottom, fit one Pixie Hollow pawn into each of the 12 stands. en fit them into the 12 holders on the spinner. See Figure 3. The youngest player goes first. Play then passes to the player on the IeFt. ON YOUR TURN % J I Be sure the tokens don't move around I game path. [. . . ] Place any unused pawns back h in the box and out of p k . If the Pixie Hollow pawn has four arrows on it. . . move anywhere on the board - even a s ace occupied by another player (see BUMPING A P L P ~ R , on next page. ) Then place the pawn securely back into its holder on the spinner. [. . . ]

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