User manual HASBRO FANTASTIC FLOWERS TINYFLOWERS DESIGN

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Manual abstract: user guide HASBRO FANTASTIC FLOWERS TINYFLOWERS DESIGN

Detailed instructions for use are in the User's Guide.

[. . . ] Instead of houses and hotels, you'll use Pineapples and Krusty Krabs. Optional Plankton Gameplay and Plankton Coin add even more excitement to this Special Edition of MONOPOLY! 2 Contents Gameboard · Title Deed Cards · Money and Banker's Tray 6 Collectible SpongeBob SquarePants-themed Tokens 16 Life Preserver Cards · 16 Treasure Chest Cards 12 Krusty Krabs · 32 Pineapples 1 Plankton Coin · 2 Dice Please Note The character pawns and Plankton coin are made of metal and may bend. If they do, carefully bend them back into shape. OPTIONAL PLANKTON'S RULE Plankton is plotting to put the Krusty Krab out of business by stealing the Krabby Patty recipe. This optional game rule allows players to move Plankton around the board when players roll 1s. [. . . ] The Bank never "goes broke. " If the Bank runs out of money, the Banker may issue more by merely writing on any ordinary paper. The Play Starting with the Banker, each player in turn rolls the dice. The player with the highest total starts the play. Place your token on the corner marked "GO, " roll the two dice and move your token, in the direction of the arrow, 4 the number of spaces indicated by the dice. After you have completed your turn, play passes to the left. The tokens remain on the spaces occupied and proceed from that point on the player's next turn. Two or more tokens may rest on the same space at the same time. According to the space your token reaches, you may be entitled to buy a property -- or be obliged to pay rent, pay penalties, draw a Life Preserver or Treasure Chest card, "Go to Jail, " etc. If you roll doubles, you move your token as usual, the sum of the two dice, and are subject to any privileges or penalties pertaining to the space on which you land. Retaining the dice, roll again and move your token as before. If you roll doubles three times in succession, move your token immediately to the "In Jail " part of the "IN JAIL - JUST VISITING " corner space (see JAIL). "GO" Each time a player's token lands on or passes over GO, whether by rolling the dice or by drawing a card, the Banker pays him/her a salary of $200. The $200 is paid only once each time around the board. Buying Properties Whenever you land on an unowned property, you may buy it from the Bank at its printed value. You then get out of Jail and immediately move forward the number of spaces shown by your roll. Even though you are in Jail, you may buy properties from or sell them to other players, buy or sell buildings and collect rents. "Free Parking" A player landing on this place receives no money, properties or rewards of any kind. This is just a "free" resting place. Pineapples When you buy all of the properties in a color-group, you may buy pineapples from the Bank and place them on those properties. If you buy one pineapple, you may place it on any one of those properties. The next pineapple you buy must be placed on one of the unimproved properties of this or any other complete color-group you may own. The price you must pay the Bank for each pineapple is shown on your Title Deed card for the property on which you place the pineapple. The owner still collects double rent from an opponent who lands on the unimproved properties of his/her complete color-group. Following the above rules, you may buy and place at any time as many pineapples as your judgment and money will allow. But you must place them evenly, i. e. , you cannot place more than one pineapple on any one property of any color-group until you have placed one pineapple on every property of that group. You may then begin on the second row of pineapples, and so on, up to a limit of four pineapples to a property. For example, you cannot place three pineapples on one property if you have only one pineapple on another property of that group. [. . . ] If you have mortgaged properties, you also turn these properties over to your creditor but the new owner must at once pay the Bank the amount of interest on the loan, which is 10% of the value of the property. The new owner who does this may then, at his/her option, pay the principal or hold the property until some later turn, then lift the mortgage. Before starting, the Banker shuffles and cuts the Title Deed cards and deals two to each player. Players immediately pay the Bank the value of the properties dealt to them. 10 We will be happy to hear your questions or comments about this game. [. . . ]

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