User manual HASBRO FASHION PLATES-1989-1990

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Manual abstract: user guide HASBRO FASHION PLATES-1989-1990

Detailed instructions for use are in the User's Guide.

[. . . ] S if you rolled a 1 and a 5, you can move o 1 space, 5 spaces, or 6 spaces: \t's your choice. Monopoly: First, move the sum of the two white dice and resolve the space you land on (such as drawing a card, buying the property, paying rent, etc. ). Then, one of two things will happen depending on whether or not there is still property in the bank. YES, there is property in the bank -Advance to the NEXT property that the bank still holds and buy it if you wish. If you don't want to buy this property, move to the space anyway and put the property up for auction. NO, there are no more properties in the bank -Advance to the NOCT property on which you will owe another player money. A few minor details: Only the white dice are used when determining if you rolled doubles. [. . . ] The Bank nwer "goes broke. " If the Bank runs out of money, the Banker may issue as much more as needed by writing on any ordinary paper. THE PLAY: Starting with the Banker, each player in turn throws the dice. The player with the highest total starts the play: Place your token on the corner marked "GO, " throw the dice and move your token in the direction of the arrow the number of spaces indicated by the dice. After you have completed your play, the turn passes to the left. The tokens remain on the spaces qccupied and proceed from that point on the player's next turn. Two or more tokens may rest on the same space at the same time. According to the space your token reaches, you may be entitled to buy real estate or other properties - or obliged to pay rent, pay taxes, draw a Chance or Community Chest card, "Go to Jail, " etc. If you throw doubles, you move your token as usual, the sum of the two dice, and are subject to any privileges or penalties pertaining to the space on which you land. Retaining the dice, throw again and move your token as before. If you throw doubles three times in succession, move your token immediately to the space marked "In Jail" (see JAIL). "GO": Each time a player's token lands on or passes over GO, whether by throwing the dice or drawing a card, the Banker pays himther a $200 sala, ry. The $200 is paid only once each time kound the board. However, if a player passing GO on the throw of the dice lands 2 spaces beyond it on Community Chest, or 7 spaces beyond it on Chance, and draws the "Advance to GO" card, helshe collects $200 for passing GO the first time and another $200 for reaching it the second time by instructions on the card. BUYING PROPERTY: Whenever you land on an unowned property you may buy that property from the Bank at its printed price. This is just a "free" resting place. HOUSES: When you own all the propert~es a color-group in you may buy houses from the Bank and erect them on those properties. If you buy one house, you may put it on any one of those properties. The next house you buy must be erected on one of the unimproved properties of this or any other complete colorgroup you may own. The price you must pay the Bank for each house is shown on your l t l e Deed card for the property on which you erect the house. The owner still collects double rent from an opponent who lands on the unimproved properties of hisher complete color-group. Following the above rules, you may buy and erect at any time a s many houses as your judgement and financial standing will allow. But you must build evenly, i. e. , you cannot erect more than one house on any one property of any color-group until you have built one house on wery property of that group. You may then begin on the second row of houses, and so on, up to a limit of four houses to a property. For example, you cannot build three houses on one property if you have only one house on another property of that group. As you build evenly, you must also break down evenly ifyou sell houses back to the Bank (see SELLING PROPERTY). HOTELS: When a player has four houses on each property of a complete color-group, hdshe may buy a hotel from the Bank and erect it on any property of the color-group. Hdshe returns the four houses from that property to the Bank and pays the price for the hotel a shown s on the Ttle Deed card. Only one hotel may be erected on any one property. [. . . ] However, the owner may sell this mortgaged property to another player at any agreed price. If you are the new owner, you may lift the mortgage at once if you wish by paying off the mortgage plus 10% interest to the Bank. If the mortgage is not lifted at once, you must pay the Bank 10% interest when you buy the property and if you lift the mortgage later you must pay the Bank an additional 10% interest as well as the amount of the mortgage. n BANKRUPTCY. . You are declared bankrupt if you owe more than you can pay either to another player or to the Bank. [. . . ]

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