User manual HASBRO STRATEGO PIRATES OF THE CARIBBEAN AT WORLDS END

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Detailed instructions for use are in the User's Guide.

[. . . ] The Black Peorl Special Powers Reference Sheet Spyglass: A player may use a Spyglass to detect the identity of other pieces. To use "Spyglass, " you must first reveal the piece with this power. [. . . ] To use "Cornpa$, " you must reveal Jack's location. Then te4 your oppbnent what, piece you want to h d . Your opponent must uuthhlly tell you if the piece you T -. s, = ' "Compass" token to keep track of when Jack hah . used thii Sogrdsqan -A &ice widl " ~ ~ o r d s d n ' amck several may opposing pieces at once. When attacking with "Swordsman, " move your piece one square onto an - The Flying Dutchman Special Powers Reference Sheet % > S~X@~SS: may use a A player Spyglass, to d e t e the identity of ~ other pieces. To use "Spyglass, " you must first reveal the piece with this power. You may then command an opposing piece up to 2 squarq aw;jr (horizontally, vertically, diagonally, or m y combin. ation) to reveal its identity. I , only use this power three times in a gami. Use die cardboard "Skull S U O ~ ~ A piece withR -S ~ ~ 'swords-' may attack several opposing pieces at once. When attacking with "Swordsman, " move your piece one square onto an unoccupied square and reveal its identity. The attacking player then selects up to three adjacent opposing pieces to attack simidtaneously. [. . . ] He may not jump over other pieces but he may move through forbidden zones. He may end his move by landing on an enemy piece, thereby att~cking He may it. [. . . ]

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