User manual MAXTOR APPTIMIZER2

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[. . . ] APPTIMIZER APPLICATION DOCUMENTATION MATROX GRAPHICS INC. Matrox Apptimizer2. 0 for Windows 2000/XP Table of Contents Preface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts of the Apptimizer application. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 MTXcfg. ini Methodology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Break down of each line in MTXcfg. ini. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 **GameLoc=. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 **SubFolderName= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] If "GameLoc=" is left blank or the registry value could not be found, the browse and scan buttons will automatically be enabled and user will have the option to press the browse or scan button in order to search for the game. When the game has been located the actual game path (not the registry path) will be saved next to this value, thus replacing the registry location text or blank field ­ which ever is the case. NOTE: If no registry key can be provided it is manditory that you leave this field blank. NOTE: DO NOT PLAY WITH THE WINDOWS REGISTRY IF YOU DO NOT UNDERSTAND HOW IT WORKS OR WHAT YOU ARE DOING! **SubFolderName= This is used to tell the `Apptimizer' app that the configuration file is not in the same location as the games EXE location, but rather one or several folders below. In the example; **SubFolderName=baseq3 the subfolder name is only one level below and is thus represented as <game. exe_path>\baseq3\*. cfg . Should the game configuration file be located several folders below, it should be written like this: **SubFolderName=FolderName1\FolderName2\FolderName3. . . . . do not forget to put the `\' between each folder name otherwise it will be interpreted as a single file name. **CfgIniFileName= This section has three parts: 1) Most games contain only one initialization file. This file name should be written in the same fashion as the Quake 3 sample above, specifying the exact CFG or INI file name. This filename will be used to compare and validate the user supplied path. Sample Entry: (single configuration files) *[Duke Nukem: Manhattan Project]* **SubFolderName=duke\base **CfgIniFileName=config. cfg **GameExeName=DukeNukemMP. exe **ShortCutName= DukeNukemMP Optimized **ShortCutParameters= **LatestPatchReq= **MSG1= **NoSurround=False **Surround=True uset g_cam_fov ||"110" uset r_device ||"gl" uset r_mode ||"2400x600x32" *[END]* 2) In some cases a game will contain more that one configuration file. This may result in more than one configuration file to be modified. If this is the case, it is necessary to use the key word `MULTIPLE' with no extension as the **CfgIniFileName. The app will interpret this to mean that it will be modifying several configuration files. It is then necessary to add `**CFG1=', `**CFG2=', `**CFG3=', `**CFG4='. . . . . Each configuration file has its specific modifications listed directly below it. Note how the Quake 3 sample above does not have `**CFG1= and **CFG2=' written in it. If you are not specifying `MULTIPLE', do not add these keys!Sample Entry: (multiple configuration files) *[Clive Barker's Undying]* **SubFolderName= **CfgIniFileName=MULTIPLE **GameExeName=Undying. exe **ShortCutName=Undying Optimized **ShortCutParameters= **LatestPatchReq=http://www. matrox. com/mga/3d_gaming/enhanced_games/cbundying. cfm **MSG1= **NoSurround=False **Surround=True **CFG1=user. ini DesiredFOV=||132 DefaultFOV=||132 ZoomFOV=||30 **CFG2=system. ini FullscreenViewportX=||1920 FullscreenViewportY=||480 *[END]* 3) Where actual games (i. e. : "Saved Games") need to be updated, of which there could be many saved games bearing the same file extension. Cases like this need to have the `*. [FileExtension]' specified as the **CfgIniFileName. The app will interpret the `*. ' to mean that it will be modifying several saved game files and will omit certain functions like creating a desktop shortcut to the game and omit the restore option. The original saved games will not be altered because a new game file will be created bearing a similar name. So it will be up to the user to delete them. Also, unlike the configuration routine, any strings that are not found DO NOT get added to the end of the configuration file. [. . . ] Take for example the display_settings. txt file taken from the game called `Ballistics' below. The characters bolded in red represent the actual portion that needs to be modified in order for the game to run in a surround gaming configuration. 3MPLPV5FI5HRDB5UIATCNQ0IGUAAAAAAAEAAAABAAMAAA0ACAAAD2AAAAALA AAAAC2AAAACHAAAAAAAAAAAI Through multiple installations, on different computer systems, it had be determined that the portion bolded and highlighted in blue is a set of unique characters that remained identical to each installation. Everything prior to and after these characters had the possibility of not being the same. To identify this type of replacement to the `Apptimizer' app, it should be written into the MTXcfg. ini file in the following manner: Q0IGU||AAAAAAAEAAAABAAMAAA0ACAAAD2AAAAA|| The first set of double pipes indicates that the first section is the string to search for. [. . . ]

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