User manual SEGA GAME BOY ADVANCE GAMES SONIC PARTY PINBALL

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Manual abstract: user guide SEGA GAME BOY ADVANCE GAMES SONIC PARTY PINBALL

Detailed instructions for use are in the User's Guide.

[. . . ] Front Cover WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION. WARNING - Repetitive Motion Injuries Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendonitis, Carpal Tunnel Syndrome or skin irritation: · Take a 10 to 15 minute break every hour, even if you don't think you need it. · If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. [. . . ] Also earn an extra ball by starting the Jackpot. % End of Ball Bonus / Bonus Multiplier When the ball is lost, you will recieve an End of Ball Bonus. The bonus is based on the following equation with the Bonus Multiplier: N (Lights Completed + Ideyas Collected + Dualize Mode + Pian Random Bonus) x 100, 000 x Bonus Multiplier *Doubles the Bonus Multiplier by hitting all ECN Drop Targets, then passing the DRMY Loop. % Random Feature / Jackpot Deliver the ball to the Ideya Capture Hole to earn a Random Feature (list of features in P. 10, Field Multiplier and Bonus Multiplier). In the 5th Random Feature, the Jackpot will begin. During the Jackpot, pass the ball through either a ramp or loop lane to add 100, 000 pts. Next, deliver the ball to any holes 3 times to earn the Jackpot you stocked. On every 3rd shot into the hole, the multiplier of the Jackpot earnings doubles (up to x128) as you collect the bonus. *The color of the ball will turn gold during the Jackpot. 20 Blue Chip Mode Turn on all four Chip Lights, then pass the ball through the Symbol Hole to enter the Blue Chip mode. Collect the Blue Chips that appear on the table within the 120 second time limit. The mode is over when the Timer reaches zero or the ball is lost. Chips collected in ARCADE Mode are coverted to Rings and transferred to the Tiny Chao Garden. 21 NiGHTS STAGE NiGHTS STAGE NiGHTS STAGE NiGHTS STAGE Dualize Mode Hit the Ideya Palace Target 3 times to enter the Dualize mode. Deliver the ball to the Ideya Capture Hole within the 180 second time limit to earn one Ideya. The mode is over when the Timer is zero, enter a Blue Chip mode, or the ball is lost. Mini Game Mode Deliver the ball into Enemy Hole 3 times to start a Mini Game Mode. The mini game is determined based on your current score. Clear the objective of the mode within the given time limit for a special bonus. The mode is over when the mode is cleared, the Timer reaches zero, or the ball is lost. Boss Mode Collect all 5 Ideya from Dualize mode, then hit the Ideya Palace Target to enter the Boss Mode (boss stage). Defeat the creature in this stage within the 180 second time limit. To attack the boss, aim directly at the creature or pass the ball through a loop or ramp. The mode is over when either the Timer reaches zero or the ball is lost. Acrobat Mode Deliver the ball into Pian Hole 3 times to start an Acrobat Mode. There are 30 different acrobatic moves for you to perform within the given time limit for a special bonus. The mode is over when the Timer reaches zero or the ball is lost. % Clear Bonus After defeating the boss, you will automatically enter a Clear Bonus time. Aim for the loops and ramps for extra points. [. . . ] This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering, or any other causes not related to defective materials or manufacturing workmanship. This limited warranty does not apply to used software or to software acquired through private transactions between individuals or purchased from online auction sites. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the product, with its original packaging and receipt, to the retailer from which the software was originally purchased. [. . . ]

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