User manual SEGA GAMECUBE GAMES SONIC GEMS

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Manual abstract: user guide SEGA GAMECUBE GAMES SONIC GEMS

Detailed instructions for use are in the User's Guide.

[. . . ] SONIC GEMS COLLECTION MANUAL FRONT COVER Thank you for purchasing Sonic Gems CollectionTM. Please note that this software is designed for use with the Nintendo GameCubeTM. Be sure to read this instruction booklet thoroughly before you start playing. THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS. THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. GGG TABLE OF CONTENTS 4 8 22 31 33 35 GGG SETTING UP STARTING THE GAME 5 16 30 32 34 SONIC THE FIGHTERS SONIC CD SONIC THE HEDGEHOG 2 SONIC THE HEDGEHOG TRIPLE TROUBLE TAILS' SKYPATROL SONIC R SONIC SPINBALL SONIC DRIFT 2 TAILS ADVENTURES While the games in this collection have retained the original form of their respective platforms, minor graphical modifications have been made. LICENSED BY NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. [. . . ] 2) Move the Control Stick Up/Down to cycle through the characters. 3) Move the Control Stick Right to enter the next character. *Control Stick Left to return to the previous character. Select SAVED GAMES from the Title screen to access the list of game data for Sonic CD. A total of six different games can be stored. The game will automatically create or update a data whenever you clear a Round. Move the Control Stick Up/Down to select one of the following commands on left side of the screen then select one of the saved games available from the list. COMMANDS GAME DATA o SELECT Select the game you would like to continue playing. Please note that the selected data will be automatically overwritten when you advance a Round. o COPY Select a game and create a copy of the data. o RENAME Select and change the name of the game data. Move the Control Stick Up/Down to cycle through the characters, then move the Control Stick right to enter the next character. o DELETE Select a game and delete the data. o EXIT Return to the Title screen of Sonic CD. 20 21 SONIC R GGG MODE SELECTION GGG GGG RACE CONTROLS GGG Press START/PAUSE at the Title screen of Sonic R to enter the Select Mode screen. Move the Control Stick Left/Right to select the following options. o GRAND PRIX Enter a single player race mode. o TIME ATTACK Race for the best time in various game styles. o MULTI-PLAYER Multi-player race mode for two to four players. *Details on P. 25. The actions detailed below are common to all characters. See P. 27 to 29 for details on each character's Special Moves. * or B / X Button $^ ACCELERATE CORNERING TURN LEFT (sharp turns) TURN RIGHT (sharp turns) BRAKE CHANGE VIEWS PAUSE GGG L Button R Button L + R Button Y Button START/PAUSE GGG GAME SCREEN 4 5 Here is the screen of the Grand Prix Mode. The appearance during other game modes will vary with more or less display items. Select EXIT GAME from the OPTIONS to exit the game and return to the GAME MENU of Sonic Gems Collection. GGG 1 1 Number of Rings 2 Current Rankings 3 Number of Sonic Tokens 4 Total Time 2 LOAD/SAVE DATA GGG To load previously saved games, first, select LOAD/SAVE DATA in the Options Menu. Move the Control Stick Up/Down to select the data, Left/Right to select LOAD and press the A Button to load the saved information. 6 3 5 Lap Times 6 Course Map Save your game from the OPTIONS (LOAD/SAVE DATA) before you exit this game, otherwise, the details of your progress will be lost. o MULTI-PLAYER SPLIT SCREENS The game screen for Multi-player Mode is split into two or four game screens depending on the number of participants. The screen is divided in four for a game played by three or four players (see below). TOP: 1P / BOTTOM: 2P 1P 2P 3P 22 23 4P SONIC R GGG SONIC R GRAND PRIX GGG GGG OPTIONS GGG Enter the Grand Prix from the Select Mode screen, then select a character and a course of your choice. [. . . ] AND CANADIAN NINTENDO GAMECUBE TM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!warrants to the original consumer purchaser that the game disc shall be free from defects in material and workmanship for a period of 90-days from the original date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective game disc or component will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering, or any other causes not related to defective materials or manufacturing workmanship. [. . . ]

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