User manual SEGA LET S GO JUNGLE! SPECIAL

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Manual abstract: user guide SEGA LET S GO JUNGLE! SPECIAL

Detailed instructions for use are in the User's Guide.

[. . . ] 420-7049-01 2ND PRINTING SERVICE MANUAL (NOTE: Photos show items with optional accessories attached. ) Nissay Aroma Building, 5-37-1, Kamata, Ohta-ku, Tokyo 144-8721, Japan Phone: +81-3-5480-6582 Facsimile: +81-3-5480-6584 © SEGA IMPORTANT · Before using this product, read this manual carefully to understand the contents herein stated. · After reading this manual, be sure to keep it near the product or in a convenient place for easy reference when necessary. In order to manage this product, there must be fire-fighting facilities and evacuation space as prescribed by related laws and by local government ordinances in the district where the product has been installed, so that countermeasures can be taken if there is an accident, fire or earthquake. There are cases, depending on the environment or district where a structure has been installed, in which inspection by a fire station or other public institution is required. Consult with your local fire department before installing the product. BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: To maintain safety: To ensure the safe operation of this product, be sure to read the following before usage. [. . . ] If players fail in the final action event of Stage 3 (final stage), failure will not result in damage and the game will proceed to the ending sequence. Bosses A boss awaits players at the end of each stage. A different boss appears for each stage. To defeat the boss, players need to reduce its life meter to zero. Right before each boss attacks, targets appear. If players destroy a certain amount of targets within the time limit, damage animation will be triggered, canceling its attack. If the required number of targets is not destroyed within the time limit, the boss attacks and inflicts damage to players. GAME CONTENT 2 FIG. 06 BOSS BATTLE screen During boss battles, the boss may grab hold of one of the players (occurs only in two-player mode). Targets will continue to appear if this happens. The player who has been seized will then be shown on the game screen. That player is unable to fire any shots and his/her gun mark disappears. By pressing the ACTION Button repeatedly, the targets can be expanded. The player who has not been seized can rescue the other player by destroying all the targets within the time limit. If all the targets have not been destroyed, the players will take damage. 2 FIG. 07 BOSS BATTLE screen Game Over It's "Game Over" when players run out of life, or if players clear the game and proceed to the ending sequence. Hints for playing the game GAME CONTENT Know your enemy!There are enemies that you can avoid without actually defeating them. There are also those who pause between attacks. Rather than aggressively pursuing the enemy, the effective strategy is to avoid their attacks. There is always a prompt before an action event starts. Regardless of the type of action event, the button is the only control used. Instead of aiming at the targets on the boss, just fire!The targets on the boss sometimes change position dramatically due to the boss's movement. Instead of aiming carefully, just shoot within a certain area. [. . . ] Error 01~52: These are errors on the LINDBERGH. For details, read the LINDBERGH Service Manual. Error 201~211: These are errors occurring with the product itself. Error 201~210 are displayed on the screen when the corresponding error has occurred. [. . . ]

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