User manual SEGA NAOMI DX SCHEM

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Manual abstract: user guide SEGA NAOMI DX SCHEM

Detailed instructions for use are in the User's Guide.

[. . . ] . 18 Sonic Adventure is a memory card compatible game (Visual Memory Unit (VMU) sold separately). The number of memory blocks required to save game files varies according to the type of software and content of files to be saved. With this game, 10 blocks are needed to save game files and 128 blocks are needed to maintain the A-Life system used t o save Chao creatures. Playing "Chao Adventure" (mini-game) using your VMU requires 128 blocks of free memory. [. . . ] CHARACTERS All characters OPERATING Accelerator = Button INSTRUCTIONS Brake (reverse) = or Button Skid Maneuvers = Analog Thumb Pad and 13 / Triggers SAND H I LL Race across the sand covered ruins aboard a specially designed "sandboard", maneuvering to avoid numerous obstacles along the way. To reach the goal of this mini-game in style, try pressing on the jump ramps. CHARACTERS OPERATING INSTRUCTIONS Sonic, Tails Sandboard Maneuvers = Analog Thumb Pad Jump = Press CHAO RACES Enter your hand-raised Chao creature in one of several races to compete for a top ranking against other Chao. NOTE: Chao races are not available in the trial mode. TR IAL M O D E TRIAL MODE = Enter, or = Cancel In the trial mode, you can select and replay previously cleared action stages and mini-games that are separate from the adventure game. Select "Trial" from the title screen to display the items "Action Stage" and "Mini-game". Select and enter an item to proceed to the character selection screen. CH AO C RE A T U R E S RAISING CHAO CREATURES IN T HE CHAO GAR DENS An added feature of Sonic Adventure is the "A-Life" system installed within protected environments called "Chao Gardens". This system enables you to hatch, raise and interact with a unique species of virtual creatures called "Chao". Be sure to take your parental responsibilities seriously for how you care for your Chao creatures will determine not only their physical development but also their personality, behavior and quality of life. NOTE: The time only flows in the Chao garden while a character is present. Whenever they leave the Chao garden, time stands still. HOW TO RAISE CHAO CREATURES Chao are hatched from eggs that can be found in Chao Gardens or the adventure field. To do this, use a character to pick up* your Chao and carry it over to the "Transporter Machine" located in the Chao garden. Jump on the red button and set the Chao down. The Chao will automatically be transported to your VMU. When multiple VMUs are connected, you will need to select which VMU to use to hold your Chao. One VMU can hold only one Chao and one egg at a time. *CAUTION: To avoid inadvertently attacking your Chao, it is recommended that you only use the Y button when picking up Chao creatures. 16 PLAYING "CHAO ADVENTURE" w Flying Fists Battle When your Chao encounters a "Bully Chao, " it's battle time. To punch, use the A button to stop the displayed roulette on the white bar. Each punch landed lowers the bully's HP(Hit Points) and when its life gauge reaches zero, you win!If your Chao has too many accidents or battle losses, the adventure will end so do your best to help your Chao and finish successfully. Note that if your Chao experiences multiple accidents or is defeated in battle, the adventure MENU DISPLAY and : Select : Return to the previous screen PLAYING "CHAO ADVENTURE" "Chao Adventure" is an independent mini-game that you can play using your VMU. [. . . ] Until one day when suddenly Froggy underwent an unusual transformation. . . 28 ACTION STAGE G OAL To fish for and catch Big's pal Froggy. w Fish of various species and sizes live in the many fishing spots found throughout the adventure field so try your hand at catching other fish while searching for Froggy. TIPS In order to catch a fish (or Froggy) you must first "hook" your prey. [. . . ]

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