User manual SEGA PLAYSTATION 2 GAMES SHADOW THE HEDGEHOG
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Manual abstract: user guide SEGA PLAYSTATION 2 GAMES SHADOW THE HEDGEHOG
Detailed instructions for use are in the User's Guide.
[. . . ] Shadow (PS2) Manual Front Cover
Thank you for purchasing Shadow the HedgehogTM. Please note that this software is designed for use with the PlayStation®2 computer entertainment system. Be sure to read this software manual thoroughly before you start playing.
CONTENTS
Starting Up . 26
1
GETTING STARTED
MEMORY CARD slot 2 MEMORY CARD slot 1 disc tray RESET button OPEN button USB connector
controller port 1 controller port 2
Set up your PlayStation®2 computer entertainment system according to the instructions in its instruction manual. [. . . ] Typical Missions are as follows: Dark Mission Normal Mission Incapacitate a specified number of GUN agents. Touch the Goal Ring at the end of the Stage.
Access the Pause Menu, or use the directional buttons ZVX to switch between Dark, Normal and Hero Missions. When a Dark or Hero Mission has been selected, the requesting Mission Character will travel with Shadow assisting and recommending actions in line with the Mission goals. Mission progress will also be displayed on the left or right side of the screen.
% Any Mission can be completed, even if a different Mission and Mission
Character are selected.
% Depending on circumstances, it may become impossible to complete the
selected Mission ("Mission Fail") and you will need to complete the Stage via other means. Dark Mission Stage 1 Normal Mission Hero Mission
Stage 2a Stage 2b Stage 2c
Stage 3a Stage 3b Stage 3c
SHADOW'S MIND SYSTEM
Depending on Shadow's behavior, it is possible to awaken Hero Shadow and Dark Shadow for a short period of time. During this time, the following special abilities become available.
T Chaos Control (Hero Shadow only; p. 14) T Invincibility T Chaos Blast (Dark Shadow only; p. 14) T Unlimited ammunition
15
1P GAME
To awaken Hero Shadow and Dark Shadow, fill the Hero Gauge and Dark Gauge respectively. As time passes in that state, the gauge level will drop until it reaches zero and Shadow returns to normal. Use of Chaos Control and Chaos Blast will reduce the gauge levels significantly. Note: Both Invincibility and Unlimited Ammunition are activated during Chaos Control or Chaos Blast. The Hero Gauge is increased by performing heroic acts, and the Dark Gauge by dark deeds, as detailed below. DARK GAUGE
T Damaging GUN agents and T T T T
HERO GAUGE
T Damaging Black Arms or
machinery Damaging architecture or nature Breathing Dark Mist Reviving Black Arms or Dr. Eggman's machinery Touching Dark Energy Core items
Eggman's machinery
T Smashing Black Arms' contain-
ers and poisonous plants
T Extinguishing fire sources T Reviving GUN agents and
machinery
T Touching Hero Energy Core
items
STARTING THE GAME
From the Story Mode menu, use the left analog stick or directional buttons CV to select from the following options. NEW Start a new game from the beginning. CONTINUE Continue the game from where you last played. LIBRARY Review your plot summary of the cleared Stages.
% The first time you play, only NEW will be available. % When you start a new game, any progress from a previous game will be
lost.
16
1P GAME
VIEWING THE GAME SCREEN
1 2 5 4 5 0 3 6 7
8
9
g1 Dark Gauge
g8 Ring Count
g2 g3
g4
g5
g6
g7
Increases through evil actions. Dark Score Points earned for evil actions. Time Time elapsed since the beginning of the Stage. Normal Score Points earned for normal actions such as speed and technical merit, Ring count, picked-up Items, etc. . Special Attack Displayed when Special Attack is available. Hero Gauge Increases through good actions. Hero Score Points earned for good actions.
The number of Rings collected. [. . . ] Select "Yes" to begin a new battle in the same location for 1-Stage and a different location for 3-Stage, or "No" to return to the 2P Game menu.
25
CREDITS
Producer Yuji Naka Director/Lead Game Designer Takashi Iizuka Game Designers Hirono Sato Asahiko Kikuchi Yu Ohmura Eitaro Toyoda Art Director Kazuyuki Hoshino Field Art Director Hiroshi Nishiyama Field Artists Michikazu Tamamura Hiroshi Kanazawa Takahiro Kudo Artists Daizo Kinoshita Soosa Kim Ai Ikeda Elena Macomber Brad Wagner Nobuhiko Honda Motion Designer Atsushi Saito Event Scene Director Shun Miyanaga Lead Programmer Takeshi Sakakibara Senior Programmers Mitsuru Takahashi Tomoyuki Naito Outa Sano Programmers Masato Nakazawa Satoru Takeshima Motoyoshi Sato Kazuyuki Okada CG Movie Producer Keith Palmer CG Movie Production Blur Studio Inc. Sound Director Jun Senoue Vocal Songs Crush 40 POWERMAN 5000 JULIEN-K A2 MAGNA-FI Sound Production delfisound inc. Remix Factory Japanese Character Voices Kouji Yusa Ryuzaburou Ohtomo Jun-ichi Kanemaru Ryo Hirohashi Nobutoshi Canna Rumi Ochiai Taeko Kawata Taiten Kusunoki Kenta Miyake Yuki Masuda Youko Teppouzuka Yuri Shiratori Banjyo Ginga Yutaka Nakano Jyunko Kitanishi Takashi Yoshida Sayaka Aoki Chikao Otsuka
26
CREDITS
English Character Voices Jason Griffith Sean Schemmel Amy Palant Dan Green Kathleen Delaney Lisa Ortiz Carter Cathcart David Wills Amy Birnbaum Rebecca Honig Marc Thompson Maddie Blaustein Bella Hudson Andrew Rannells Mike Pollock Voice Recording Production TOHOKUSHINSHA 4Kids Entertainment, Inc. Development Support Shiro Maekawa Makoto Hirata International Business & PD Yukiko Kato Shiko Sakai Tatsuyuki Miyazaki Retail Sales Manager Toru Yasuda Tomohiko Hayashi Customer Relationship Management Masahiro Ozeki Reo Wakabayashi Test Department Junichi Shimizu Akira Nishikawa Hiroyuki Miyano Akinobu Koechi Quality Control Department Kazuhiko Morii Yuji Nakamuara Package & Manual Production Yoshihiro Sakuta Hisakazu Nakagawa Masaru Kobayashi Takashi Nishimura Colin Restall Tetsuya Honda
SEGA CORPORATION (JAPAN)
President Hisao Oguchi Consumer Division Hideki Okamura Masanao Maeda Hiroyuki Miyazaki Marketing Takeshi Shimizu Yasushi Yamashita Public Relations Kenichi Hashimoto Yasushi Nagumo Sales Promotion Hitoshi Kurosawa
SEGA OF AMERICA
CEO Naoya Tsurumi President/COO Simon Jeffery VP of Product Development Bill Petro Director of Localization and Quality Assurance Osamu Shibamiya Localization Producer Kevin Frane
27
CREDITS
VP of Entertainment Marketing Scott Steinberg Senior Brand Manager Don Mesa Assistant Product Manager Yosuke Moriya Creative Services Manager Chris Mowry Public Relations Manager Erica Rogers QA Project Lead Shawn Dobbins Assistant QA Project Lead Josh Pfeiffer Localisation Producer Akiko Uchida Localisation Team Daniela Kaynert Brigitte Nadesan Marta Lois Gonzalez Giuseppe Rizzo QA Manager Mark Le Breton QA Supervisor Darius Sadeghian QA Team Lead Julie Metior
SEGA EUROPE
CEO Naoya Tsurumi President/COO Mike Hayes Creative Director Matthew Woodley Director of European Marketing Gary Knight Head of Brand Marketing Helen Nicholas European PR Manager Lynn Daniel Assistant Brand Manager Claire Brummell International Brand Manager Ben Chalmers-Stevens Development Director Gary Dunn
SPECIAL THANKS
Toshitsugu Kanari Tomomi Silverman Miyuki Friedman Akinori Nishiyama Yuji Uekawa Masanobu Yamamoto Ami Blaire Teri Higgins Klayton Vorlick Demetrius Griffin Levinger Sonja Hiroki Hayashi (ESP guitars) Michelle Silberman (LINE 6) Scott Uchida (Jim Dunlop) Executive Producer Hisao Oguchi © SEGA Corporation, 2005
28
*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLAY ON PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Limited Warranty
SEGA of America, Inc. [. . . ]
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