User manual SEGA XBOX GAMES HEAD HUNTER: REDEMPTION

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Detailed instructions for use are in the User's Guide.

[. . . ] Static images presented during the normal course of gameplay may "burn in" to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner's manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set. [. . . ] Each colony Below is a self-contained community, compelled to be productive in exchange for necessities from Above. However, passage between colonies is restricted, and access to Above is prevented by the harsh terrain and ferocious machines that guard all routes out. Despite this, some inmates, so-called Migrants or `Migs', have found ways to reach the surface where they have joined with the terrorist Opposition Network to commit acts of sabotage against the city. The fight against the Opposition must be taken to the colonies. Though not all inmates Below will be a Headhunter's natural enemy, they are unlikely to be his ally either. And his real foes have deeper, darker motives. . . [ 07 ] THE MAIN MENU This screen gives you the opportunity to: Start a new game Load a saved game Change game options Access Citizen Mediabank After watching the opening movies, you will start the game as Leeza X and you will be in Jack's HQ. There are no HUD items on display because you haven`t picked up the IRIS yet (Intelligent Realtime Information Scanner). If you direct Leeza around to the other side of Jack's HQ, you will find the IRIS system on the floor. Walk up to it, pick it up, and initialize the IRIS. HUD Once you acquire the IRIS system, a radar will appear in the top right corner of the screen. This radar will show you a map of the level you are in (only areas you have explored will be shown unless you have downloaded map data from a dataport) and the location of enemies. You will also notice that by pressing and holding the right trigger you can now enter Weapon Mode. After drawing your gun, HUD items will appear in the bottom right corner of the screen. These new icons show your health, selected weapon, and the ammo for that weapon (loaded ammo/available ammo). [ 08 ] TARGETING AND FIRING When facing enemies or target objects, press and hold the right trigger. A target icon that represents your aim will appear and hone in on the target you are pointing at. When the target has been fully acquired, an icon will appear under the radar indicating the health of the enemy. Press the a button to fire directly at the target. You will automatically switch to the next available target when a target is destroyed. To manually change targets, tap the right thumbstick ok . If you press the a button when you have no bullets left in d button at any time (you must your clip, you will automatically reload your gun. To manually reload your gun, press the have ammo available). THE ACTION BUTTON In many situations through your adventures, the Hero will be able to interact with objects. When such an opportunity exists, an icon of the a button will appear in the bottom left corner of the screen. Press the a button to interact with objects, such as boxes and ladders. [. . . ] THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE. SEGA is registered in the U. S. SEGA and the Sega logo are registered trademarks of Sega Corporation. All rights reserved. This game is licensed for use with Xbox only. [. . . ]

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