User manual SERATO MP 4 1.8.0

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Manual abstract: user guide SERATO MP 41.8.0

Detailed instructions for use are in the User's Guide.

[. . . ] MIC LINE 4 2 6 8 PROGRAM A 1 2 1 USB 2 2 4 6 8 0 +12 0 ­12 ­24 2 4 6 8 10 PROGRAM B HOUSE LINE 1 2 1 USB 2 2 4 6 8 PAN PGM CUE 2 4 PHONES 6 8 B A 10 8 6 4 2 0 +12 0 -12 -24 2 4 6 8 MP 4 MIXER POWER 0 10 OL INPUT ­12 +12 ­12 +12 0 10 0 10 ­12 +12 ­12 +12 INPUT 0 10 MIC LEVEL LOW HIGH A LEVEL B LEVEL LOW HIGH LEVEL A CUE B 0 10 LEVEL 1xxxx SCRATCHLIVE MP 4 OPERATORS MANUAL 1. 8. 0 Important Safety Instructions 1. Install in accordance with manufacturer's instructions. Do not install near any heat sources such as radiators, registers, stoves, or other apparatus (including amplifiers) that produce heat. Do not defeat the safety purpose of the polarized or groundingtype plug. [. . . ] Tip: use the keyboard shortcuts ctrl-comma (for left) and ctrldot (for right) to place cue points. Looping You can save up to 9 loops per track; these loops are saved in the file, and will be present when you reload the track. To make a loop, set the in-point by clicking the in button, and the out-point by clicking the out button. To turn the loop on or off, click the loop button. If you want the playhead to jump to the start of the loop when you enable the loop, hold the control key and press the loop button. To adjust the in-point of the loop, click the in button. You can use the arrow keys: to move the in-point towards the start of the track, to move the in-point towards the end of the track. Hold down the shift key while pressing the arrow key to make coarse adjustments. Click the in button again to save the in-point. The same applies to adjusting the out-point. There are 9 available loop slots per track. If a loop is set in a given slot, the background (behind the loop number) will be Manual-10 Visual aids Tempo matching display When the track is playing several waveforms are displayed. Each shows a different aspect of the track being played. Track Overview display This view provides a complete overview of the waveform of the track, and includes a marker to show the current position within the track. This view is useful for finding transitions within the track. The waveform is colored according to the spectrum of the sound ­ red representing low frequency bass sounds, green representing mid frequency sounds and blue representing high frequency treble sounds. You can jump to different positions within the track by clicking on the Track Overview display. Grey lines behind the overview show the length of the track ­ a thin grey line every minute, and a thick grey line every 5 minutes. The overview will be filled when you load the track onto a Virtual Deck. You can also build the overviews for all your tracks using the build overviews feature ­ see page 10. Note that the tempo display is aligned with the beginning of the bar, so the peaks keep their relative position as the track plays. This display does not show the relative timing of the beats, only the tempos of the tracks. The peaks will still line up when the tracks are playing at the same tempo, but are out of sync. Track overview display Tempo Matching display The Tempo Matching display area provides a helpful tool for beat matching. [. . . ] Please make sure this really is an audio file. While scanning this file, Scratch LIVE found frames belonging to multiple MPEG layers. Scratch LIVE does not support MP3s that contain frames from multiple layers ­ some frames may be output as silence. At the moment, Scratch LIVE does not support files that are 2GB in size (or larger). [. . . ]

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