User manual SONY ERS-110

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Manual abstract: user guide SONY ERS-110

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[. . . ] 3-867-061-11(1) Entertainment Robot ERS-110 Operation Manual C 1999 by Sony Corporation Entertainment Robot "AIBO" ERS-110 Operation Manual "OPEN-R" is the standard interface for the entertainment robot system that Sony is actively promoting. This interface expands the capability of the entertainment robot through a flexible combination of hardware and interchangeable software to suit various applications. "AIBO" ERS-110 conforms to the OPEN-R version 1 (software specifications). "AIBO" is the name given to the Sony entertainment robot. Developed to encourage human and robot interaction, AIBO creates and introduces you to new pleasures and lifestyles. [. . . ] By changing the style, AIBO will make performances based on the characteristics of each movement style. 1 Make sure AIBO is set to the performance mode. The eye lamps flash. 2 Press the buttons listed below to set to each style. Style number 1 2 3 4 Press Style information 3 t 1 t SEND 3 t 2 t SEND 3 t 3 t SEND 3 t 4 t SEND You can create this additional style with ERF-510 AIBO Performer Kit. Preset styles 63 Enjoying AIBO's performance Asking AIBO for a particular performance You can ask for pre-programmed performances by sending commands to AIBO. 1 Make sure AIBO is set to the performance mode. The eye lamps flash. 2 Press the buttons listed below to ask for a performance. To Stand up Sit down Lay down Show performance 1 Show performance 2 Show performance 3 Show performance 4 Show performance 5 Press 1 t 1 t SEND 1 t 2 t SEND 1 t 3 t SEND 4 t 1 t SEND 4 t 2 t SEND 4 t 3 t SEND 4 t 4 t SEND 4 t 5 t SEND To end AIBO's performance Change AIBO's motion mode by sending commands. 64 Enjoying AIBO's performance To pause AIBO immediately Press the pause button on the chest. To reactivate AIBO, place it on the floor lying down (see step 5 on page 29) and press the pause button once more. lf you do not send commands for a while AIBO will automatically return to the autonomous mode and will start to move after a nap. If AIBO shows the "charging posture" on its own AIBO is low on batteries. Place it on the station, or press the pause button and replace the battery pack (see page 76). If AIBO stops moving When AIBO is picked up from the floor or if your fingers get caught between its joints, AIBO will automatically stop all its motors. To revive AIBO from this state, place it on the floor (see step 5 on page 29) and press the touch sensor for more than 5 seconds. AIBO will resume the performance mode and start moving. If AIBO falls and cannot get up Straighten it up as shown on page 53. AIBO will resume the performance mode and start moving. If the chest and eye lamps flash rapidly or if AIBO sounds for help AIBO may be experiencing an internal trouble. See page 86. 65 Playing games In the game mode, you can control AIBO with commands, and AIBO will do the performance exclusive to this mode. You can make AIBO carry a light object such as a pen, or engage it in a soccer match with another AIBO. The game-mode-AIBO can be made to track a ball with its color camera. This section describes how to use the sound controller for the game commands and play games using AIBO. To send commands in other modes, see page 91. Operating AIBO in the game mode Set the sound controller for the game commands to send a certain command by simply pressing a single button (each button has a printed symbol indicating how AIBO moves with that button). When AIBO is sleeping, shake it awake before setting it to the game mode. When it is on the station, put it down on the floor and shake it awake (see page 39). 1 Make sure the sound controller is turned on. When the power is on, all the controller lamps light up. To turn the power on, press the C button. 2 Press the GAME button to set AIBO to the game mode. The sound controller is set for the game commands and all the controller lamps flash in green (or orange). A command is sent and AIBO is also set to the game mode, shown by its eye lamps flashing in green (or red). ON GAME VOL C SEND A 1 A 2 B 3 If AIBO does not respond to commands Match AIBO's command type to that of the sound controller. Press the GAME button to cancel the game commands, then press "8"t"0"t "SEND" (when the controller is set for the numeric commands). (See page 35. ) 66 Playing games 3 Send commands to AIBO by pressing the command buttons (listed below). Printed symbol Command button 2 5 8 1 3 4 6 PICK UP 7 Movements when the ball tracking function is OFF (ON) Moves forward (toward the ball) Stops Moves backward Kicks with the left foot Kicks with the right foot Turns to the left by 45 degrees Turns to the right by 45 degrees Bends down, opens the mouth and holds an object put in its mouth See "Stick" on page 72. Bends down and releases an object Turns the ball tracking function on/off Expresses joy Expresses sadness RELEASE TRACK WIN LOSE 9 0 To end the game Hold the sound controller towards AIBO and press the GAME button. AIBO will resume the autonomous mode. To turn the ball tracking function on/off Hold the sound controller towards AIBO and press the 0 button. During the game mode, you can turn this function on/off at any time. While the function is on, AIBO will track the supplied ball with its color camera and wag its tail. To cancel the game mode When the sound controller is set for the game commands, hold the sound controller towards AIBO and press the GAME button. 67 Playing games To pause AIBO immediately Press the pause button on the chest. [. . . ] 96 Cleaning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16, 24 Command type . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 higher octave . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ]

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