User manual THRUSTMASTER CHALLENGE 2

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Manual abstract: user guide THRUSTMASTER CHALLENGE 2

Detailed instructions for use are in the User's Guide.

[. . . ] TECHNICAL FEATURES 5 digital action buttons (A, B, X, Y, Z) 4-way D-Pad or digital “C-stick” Start/Pause button Trigger click L button Trigger click R button Rumble on/off button (vibrating effects, function activated by default) Shift D-Pad/C-stick button Program button LED Integrated motor for vibrating effects 2 analog levers (gas/brakes controls or gear shift depending on the game)l Gamecube™ connector Table clamp system D 1. All other trademarks are the property of their respective owners. Contents, designs and specifications are subject to change without notice and may vary from one country to another. [. . . ] When you use the D-Pad in “C-stick” mode the LED will light up. To obtain an effect similar to the one produced by the analog C-stick on the Gamecube™ gamepad, press and hold down one of the arrows. For example, if you press and hold down the upwards arrow, the camera will move progressively upwards. To return to the D-Pad function, press the Shift D-Pad/C-stick (7) button again. USING THE PROGRAM BUTTON Overview • The function of every digital button (A, B, X, Y, Z, Trigger click L, Trigger click R) can be applied to another digital button or lever. Für Gamecube™ US • • • The function of each lever can be applied to a digital button or lever. If a digital control is programmed onto an analog control, that analog control becomes digital. If an analog control is programmed onto a digital control, that digital control remains digital. The Start/Pause, Program, Rumble on/off and Shift D-Pad/C-stick buttons, the 4-way D-Pad arrows and the left and right wheel directions cannot be programmed. Press the Program button: the LED turns red**. Press the button/axis that you wish to program elsewhere: the LED turns yellow**. Press the button/axis that you wish to program with the same function as the button/axis pressed in Step 2, above: the LED turns green, and then turns off. The button/axis selected in Step 3 now has the same function as the button/axis selected in Step 2. The button/axis pressed in Step 2 retains its original function. [. . . ] The right-hand lever now performs the A button’s function (acceleration) and the A button retains its original function. To return to the default configuration Hold down the Program button together with the button which has just been assigned a new function for at least 5 seconds: the LED turns green when the default configuration has been restored. Example: If you have applied the A button’s function to the right-hand lever (as in the example above) and you would like to reset the function of the right-hand lever, hold down the Program button for at least 5 seconds. [. . . ]

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