User manual THRUSTMASTER T.FLIGHT HOTAS X

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Manual abstract: user guide THRUSTMASTER T.FLIGHT HOTAS X

Detailed instructions for use are in the User's Guide.

[. . . ] Wind up the throttle cable and thread it through the cable guide slot. Put the Allen key back in its place so as not to lose it. Carry out this procedure in reverse to detach the throttle from the joystick. ADJUSTABLE HANDLE RESISTANCE Depending on your style of gaming, you may wish to have an ultra-sensitive joystick, which responds to the slightest touch, or you may prefer to have a firmer joystick, which offers some resistance when you move it. [. . . ] When using this function, the throttle must always be set to the central position (to avoid the malfunctioning of certain buttons). It also allows you to switch very quickly between the gamepad and the joystick in games which alternate between "on foot sequences" and "flying sequences". IMPORTANT NOTES FOR PLAYSTATION® 3 - Your joystick’s USB selector (3) must always be set to the “PS3” position before connecting your joystick to the console. - In “1 Player” mode: If your official gamepad is on, you must switch it to “controller port 2” in order for your joystick to be functional. - On PlayStation® 3, the joystick is only compatible with PlayStation® 3 games (and will not function with PlayStation® 2 games). - When connecting your joystick: Leave the handle, rudder and throttle centered and do not move them (to avoid any calibration problems). 6/12 “AUTOMATIC PRESET” CONFIGURATION - PLAYSTATION® 3 “AUTOMATIC PRESET” diagram on PlayStation® 3 RED HOME LED This preset corresponds to the default configurations for most aerial simulation games on PlayStation® 3. It will therefore allow you to start playing your game right away, without having to reconfigure your joystick. The 4 handle directions correspond to the 4 directions on the PS3 gamepad’s left mini-stick. The throttle corresponds to the Up/Down directions on the PS3 gamepad’s right mini-stick. The rudder (via rotating handle and rocking button) corresponds to the Left/Right directions on the PS3 gamepad’s right mini-stick. 7/12 ADVANCED FUNCTIONS 2 PROGRAMMING MODES The PRESET button (6) and its LED allow you to view the type of programming selected: AUTOMATIC (preprogrammed) or MANUAL (programmed by yourself). A single press of this button will allow you to switch from one programming mode to the other, even during the course of a game. € AUTOMATIC PRESET: LED IS OFF This represents the default programming: the axes, positions of the buttons and of the hatswitch are preprogrammed. pLEASE REFER TO THE “AUTOMATIC PRESET” CONFIGURATION DIAGRAM. € MANUAL PRESET: LED IS GREEN This represents your own personal programming: - The buttons, axes and the hat-switch can be switched between themselves. - You can modify the programming to suit your taste and whenever you like. - Programming is automatically saved in your joystick (even when it is disconnected). - When your “MANUAL PRESET” is blank, it is identical to the “AUTOMATIC PRESET”. EEPROM MEMORY • • Your joystick features an internal chip which saves all of your "MANUAL PRESET" programming (even when your joystick is switched off or disconnected for a long period of time). You can save a different "MANUAL PRESET" for each platform used: - one for PC in 4 axes mode - one for PC in 5 axes mode - one for PlayStation® 3 PROGRAMMING/MAPPING • Your programming is carried out using the MAPPING button (7). examples of possible applications: - Switching the positions of buttons. [. . . ] Contents, designs and specifications are subject to change without notice and may vary from one country to another. ENVIRONMENTAL PROTECTION RECOMMENDATION At the end of its working life, this product should not be disposed of with standard household waste, but rather dropped off at a collection point for the disposal of Waste Electrical and Electronic Equipment (WEEE) for recycling. This is confirmed by the symbol found on the product, user manual or packaging. Depending on their characteristics, the materials may be recycled. [. . . ]

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