User manual VTECH V.SMILE JAMMIN GYM CLASS

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Manual abstract: user guide VTECH V.SMILE JAMMIN GYM CLASS

Detailed instructions for use are in the User's Guide.

[. . . ] Dear Parent, At VTech®, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can you feel confident in allowing your childen to play these games, and still educate and entertain them in a healthy, ageappropriate manner?Our solution to this on-going debate is the V. SMILE® TV Learning System ­ a unique video game system created especially for children aged 3 to 7. [. . . ] Also, the benefits of the healthy food will be taught. Difficult level: Learn to distinguish between healthy food and junk food. Also, the benefits of the healthy food will be taught. gaMe 2 ­ JuMp rope nuMBer JaM game play Outside the gym, you will see children playing jump rope. Stand anywhere on the mat to begin the game. You will need to jump the number of times the V. Pal Coach tells you. When the rope comes near you, jump over it and you will hear the children count along to the number of jumps you completed. When your score bar is full, the game will end. Curriculum Numbers & Counting Easy level: Learn counting from 1- 10. Difficult level: Learn counting from 11 - 20. gaMe 3 ­ tWo-Step tIre tread Game Play Outside on the track, you will see tires set up. It is your goal to step on the numbers that correspond to the tires you see on the track to run and finish the race!Step on the corresponding arrows/colors to run to the next row. For the first part of the race, you will need to follow the numbers. Step on the numbers 4, 5 and 6 on your mat. Stand on the mat and jump the specific number of times. In the second exercise, you will need to run over a bridge. You will need to jump over the gaps in order to avoid touching the water below you. Then jump on the mat in front of the gap to jump over it. 14 actIVItIeS In the third exercise, you will need to jump rope. Stand on the mat and when the rope comes near you, jump over it. actIVItIeS 15 Curriculum Numbers, Counting Easy level: Obstacle paths only require jumping; this is not a timed activity. Difficult level: Obstacle paths are more challening; this is a timed activity. Brain Games In the Brain Games section, you can choose between four games. Step on the corresponding color footprints to choose the game you would like to play. Step on the red footprint to choose "Dance Pattern. " Step on the yellow footprint to choose "Letter Wheelies. " Step on the blue footprint to choose "Soccer Color Kicks. " Step on the green footprint to choose "Math Motion. " gaMe 1 ­ dance pattern game play In this game, you will see music bubbles coming out from the speaker on the stage. You need to make them pop before they go off the screen. After you make them pop, you will see a fun light show!The game will end once the song is completed. [. . . ] While the V. SMILETM TV Learning System does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick or exercise mat a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play. trouBLeSHootIng 1. [. . . ]

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