User manual YAMAHA DXSIMULATORE

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Manual abstract: user guide YAMAHA DXSIMULATORE

Detailed instructions for use are in the User's Guide.

[. . . ] DX Simulator Manual Important Notices The DX Simulator provides an easy, intuitive way to edit and create your own original DX voices for the PLG150-DX Advanced DX/TX Plug-in Board. · Do not use any of the panel controls on an external tone generator while editing the DX voices with the DX Simulator, since this may inadvertently change the settings of the PLG150DX. Copyright Notices · The software and this owner's manual are the exclusive copyrights of Yamaha Corporation. · Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer. · Copying of the commercially available music sequence data and/or digital audio files is strictly prohibited except for your personal use. Trade Marks and Registered Trade Marks · The company names and product names in this Owner's Manual are the trademarks or registered trademarks of their respective companies. Notices · Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software. · The windows and illustrations in this manual are for instructional purposes only, and may slightly different from the ones shown on your software. About this manual · The screens shown in this manual are almost all on Windows systems. [. . . ] EG applied to a carrier operator changes the volume of the sound over time, while EG applied to a modulator changes the timbre or the tonal characteristics. The four Level parameters determine the levels of the operator at five different points, and the four Rate parameters determine the amount of time that elapses between changes of levels. Together, these eight settings give you detailed control 41 Parameters / Parameter Descriptions over the shape (attack, decay, sustain and release) of the sound, both in volume and timbre. The EG Copy function (in the Edit Panel window) and DX Copy Tool (in the Edit List window) let you easily copy all EG Rate and Level values of one operator to another operator. 99 These determine the amount of time that elapses between changes in the operator level (as set in Level 1 - 4 below). · Level 1 - 4 Range: 0 . . . 99 These determine the levels of the operator at five points in time. The amount of time that elapses between these points is set in Rate 1 - 4 above. · For most normal applications -- and especially for carrier operators -- the Level 4 parameter (which determines both the starting and ending level of the operator) should be set to "0. " Otherwise, the voice will continue to sound indefinitely. Also, Level 1 should be set to an appropriate value, such as "50" or greater, for proper EG operation. In the Edit List window: Type in the desired value in the appropriate value box or use the mouse to change the value. In the Edit Panel window: Click button [21] (EG RATE) repeatedly to call up Rate 1, 2, 3, and 4 in succession. Likewise, click button [22] (EG LEVEL) repeatedly to call up Level 1, 2, 3, and 4 in succession. Use the DATA ENTRY controls to set the value for each parameter. 42 Parameters / Parameter Descriptions EG Copy This convenient function (in the Edit Panel window) allows you to easily copy all EG Rate and Level values of one operator to another operator. (In the Edit List window, use DX Copy Tool. ) z Select the source operator, by repeatedly clicking the [OPERATOR SELECT] button. The currently selected operator number is shown at the top right of the LCD. x Click the [STORE] button. c Click the desired [EG COPY] button (1 - 6), corresponding to the number of the destination operator. The source operator values are automatically copied to the destination operator. (The LCD shows the source operator values. ) 43 Parameters / Parameter Descriptions Keyboard Level Scaling Parameters The Keyboard Level Scaling parameters determine how the Output Level settings of the operators track the keyboard. In other words, these let you automatically change the level of individual operators depending on which range of the keyboard you play. Each operator can be programmed to respond according to any of four curves on either side of an adjustable break point. Keyboard Level Scaling can be used to make the tone and/or volume change as you play in different octaves, for more realistic acoustic instrument simulations. Extreme settings can also be used for "split keyboard" effects. The Depth of each curve can also be adjusted. · Keyboard Level Scaling Break Point Range: A-1 . . . C8 This determines the middle point for the curve. The level is scaled up or down independently on either side of the Break Point in the curve. For most applications and best results, this should be set somewhere near the middle range of your connected MIDI keyboard (for example, C3). In the Edit List window: Type in the desired value in the appropriate value box (MIDI note numbers only; for example, to select C3, type "60") or use the mouse to change the value. 44 Parameters / Parameter Descriptions · Keyboard Level Scaling Curve Left (L), Curve Right (R) Settings: -LIN (Linear, negative) -EXP (Exponential, negative) EXP (Exponential, positive) LIN (Linear, positive) These parameters determine the left and right Keyboard Scaling Curves for each of the operators. Curve Left corresponds to the keys on the keyboard lower than the Break Point, and Curve Right corresponds to the keys higher than the Break Point. Any one of the Left Curves can be used with any one of the Right Curves, giving you sixteen different curve variations to choose from. Negative curves decrease the operator level as you play notes further away from the Break Point, and positive curves increase the level. [. . . ] If you are using only one tone generator card, this is automatically set to "1. " · Output when edited When this is checked, any edits that you make with the DX Simulator are instantly and automatically transmitted to the PLG150-DX. This ensures that you can audition edits as soon as you make them. 67 Setup Menus / DX Simulator Setup Insert & Transmit Tab This tab features various settings related to how the DX data is inserted to the host application sequence data (using the Insert DX Bulk Dump Data function) or transmitted to the PLG150-DX (using the Transmit DX Bulk Dump Data function). · Method 1 Voice When this is selected, only the edited data for one voice will be inserted or transmitted. · Be careful when using "1 Voice. " If you've inserted "1 Voice" (only the edited data) and then change the voice on the PLG150-DX, you may not be able to revert back to the edited voice. Use Transmit DX Bulk Dump Data to transmit the desired data to the PLG150-DX. All Voices When this is selected, the data for all 64 Custom voices will be inserted or transmitted. Bulk Dump Interval This determines the amount of time (in seconds) that separates each "packet" of data inserted or transmitted. [. . . ]

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