User manual YAMAHA EXPANSION MANAGER ANNEXE 1

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Manual abstract: user guide YAMAHA EXPANSION MANAGERANNEXE 1

Detailed instructions for use are in the User's Guide.

[. . . ] Yamaha Expansion Manager Owner’s Manual Contents Overview of Yamaha Expansion Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Screen Items & Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Managing Pack Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Installing Pack Data on a Digital Instrument . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] The new Voice or imported content will now be added to the end of the Content list. 3. Click the Content Edit button and select Edit Voice from the menu displayed. A Voice Editor window similar to that shown below will now be displayed. NOTE Refer to page 10 for details of the other items on the Content Edit menu. 11 Creating Your Own Original Voices q w rt y e i u q The name of the Pack containing the Voice currently being edited. w The name of the Voice currently being edited. r Click to open the Device Setting window. On this window, you can make the settings required to listen to the Voice currently being edited using an audio interface, MIDI keyboard, or other similar devices. t Click to save the Voice currently being edited. y Click to end Voice editing and return to the Pack Manager window. u If editing a Normal Voice: Click any of Elements 1 through 8 to display its detailed settings on the right of the window. You can click to toggle the corresponding Element on and off (i. e. , muting). If editing a Drum Voice: This shows the range of the keyboard that can be edited as Drum Keys (i. e. , C#-1 to G5). Click any of the Drum Keys to display its detailed settings on the right of the window. i Click to display a menu for editing of the currently selected Element or Drum Key. • Cut Stores the selected Element or Drum Key as cut data. When you paste the cut data, the selected Element or Drum Key will be moved. • Copy Stores the selected Element or Drum Key as copy data. When you paste the copy data, the selected Element or Drum Key will be copied. • Paste Moves or copies the Element or Drum Key stored as cut or copy data to the currently selected one. • Delete Deletes the currently selected Element or Drum Key. 12 Creating Your Own Original Voices 4. Configure the Common settings, which apply to all Elements or Drum Keys, as required. Refer to Configuring Common Settings (below) for more details. 5. Edit the Elements or Drum Keys to create your own original Voice. For details, refer to either Creating a Normal Voice (page 16) or Creating a Drum Voice (page 20) as appropriate. 6. Listen to the Voice you have created, and if necessary, repeat Step 4 and Step 5 to edit further. 7. Click the Save button t to save the edited Voice. This completes the procedure for creating an original Voice. Configuring Common Settings This section describes in detail the procedure for Step 4 above. [. . . ] This involves assigning Wave files to each of the Drum Keys that make up the Voice. You can either start from an empty Drum Voice or modify an existing one by adding Waves and/or changing its settings. Wave files (WAV or AIFF) Assign to specific Drum Key Drum Voice Edit each Drum Key and the entire Drum Voice 1. Open the Drum Key window by clicking the Drum Key to which you wish to assign Waves. 2. Assign Waves to that Drum Key. 2-1. Click the Add Wave button q in the Wave Assign menu. q w e 2-2. When the file selection dialog is displayed, select the Wave file(s) you wish to add. [. . . ]

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