User manual YAMAHA VL1-M

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Manual abstract: user guide YAMAHA VL1-M

Detailed instructions for use are in the User's Guide.

[. . . ] Virtual Acoustic Tone Generator Getting Started Owner's Manual 1 Getting Started Contents Precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 s s s The Getting Started Manual (this manual) . 8 Essential Concepts for the VL1-m User s s s What Are the Advantages?16 A Brief Introduction To the VL1-m Interface s s Front Panel . [. . . ] The directory display shows all 16 voices in the current bank. Voices can be selected using either the data dial or = and - buttons as described above -- the cursor will move to the selected voice. You can also use the cursor keys to move the cursor to the next voice to be selected (the voice is not actually selected in this case -- the cursor will flash), then press the [ key to actually select the specified voice. This method lets you switch directly to the specified voice without having to go through all others in between To return to the normal voice display press the ] or P button. The Sound Function You can check the sound of the current voice in the PLAY mode directly from the VL1-m panel: press the ENTER/SOUND key. The pitch played is C4. 36 Getting Started q Voice Selection The Pre-programmed VL1-m Voices Here's an abbreviated voice list for easy reference. Voice Selection Voice No. A01 (001) A02 (002) A03 (003) A04 (004) A05 (005) A06 (006) A07 (007) A08 (008) A09 (009) A10 (010) A11 (011) A12 (012) A13 (013) A14 (014) A15 (015) A16 (016) B01 (017) B02 (018) B03 (019) B04 (020) B05 (021) B06 (022) B07 (023) B08 (024) B09 (025) B10 (026) B11 (027) B12 (028) B13 (029) B14 (030) B15 (031) B16 (032) Voice Name Moby Tenor Sax Shakuhachi FingerBass Trumpet Ossyncro Tull Flute Bagpipes GuitarHero Mizu Horne Viol Inn Endophone JetLipBow BowBamBoo Bassoon Digeritek Backwards Alto Sax Pan Pipes MelodyBass Horn 50 / 50 C Flute HurdyGurdy JazzGuitar Harmophone Fiddler Floboe Yhokihi BlueBottle Clarinet Jurassic Voice No. C01 (033) C02 (034) C03 (035) C04 (036) C05 (037) C06 (038) C07 (039) C08 (040) C09 (041) C10 (042) C11 (043) C12 (044) C13 (045) C14 (046) C15 (047) C16 (048) D01 (049) D02 (050) D03 (051) D04 (052) D05 (053) D06 (054) D07 (055) D08 (056) D09 (057) D10 (058) D11 (059) D12 (060) D13 (061) D14 (062) D15 (063) D16 (064) Voice Name Gonzilla Soprano 1 MouthKeys Thump Bass Cornet Igneous Alto Flute Khaen Cruncher Marsaloboe Eleanor RichReed Breath Bow SquealerAT Oboe Maysbe?BlownDrone Loose Bari Toots Fretless Tuba Arpoon Piccolo Thai Reed Frange NuSoprPipe Contraire ClariLip Conchise Pastorale Barker FrenchBone Voice No. E01 (065) E02 (066) E03 (067) E04 (068) E05 (069) E06 (070) E07 (071) E08 (072) E09 (073) E10 (074) E11 (075) E12 (076) E13 (077) E14 (078) E15 (079) E16 (080) F01 (081) F02 (082) F03 (083) F04 (084) F05 (085) F06 (086) F07 (087) F08 (088) F09 (089) F10 (090) F11 (091) F12 (092) F13 (093) F14 (094) F15 (095) F16 (096) Voice Name Dr. Bonky Bell Miked Blues Harp Slap Bass Muted Lips Analunar Andean Sitar Rock Pigs Synth Lite St. Ripper Scat Harp L7 Pluck Flak 3 AM Blow Yamasteel MoreGrunge Soprano 2 Ocarina Upright Alto&Trump OldMini Fyfe Squeezebox Mr. Mogue HyperClari DoubleBow RuffWreck Clavisynth Claricord TrumpNSax QuiScivit? Voice No. G01(097) G02(098) G03(099) G04(100) G05(101) G06(102) G07(103) G08(104) G09(105) G10(106) G11(107) G12(108) G13(109) G14(110) G15(111) G16(112) H01 (113) H02 (114) H03 (115) H04 (116) H05 (117) H06 (118) H07 (119) H08 (120) H09 (121) H10 (122) H11 (123) H12 (124) H13 (125) H14 (126) H15 (127) H16 (128) Voice Name Lees Breath Sax Bowed Saw Birdland Fanfare Chalsaw Recorder Harmonium WonderBass NuDblReed Viowind Harmoweird Cyberpluck NuAltoPipe Gerhard Mad Tube AcoEkoSyn LooseTenor Kokyu Tube Bass TrumpCard PipeBowBow BaroquePad Outback FuzzyBass Wheed Monteverdi Sax Git Cyberisen Clar&Flute Saxes Isn't Wah A more detailed voice list is provided in the Voice List & MIDI Data Format. 37 Getting Started q The Controllers The Controllers Natural Musical Nuance and Expressive Control If you've read the "VL1-m Basics" section (if you haven't, please do so -- page 8) you should understand the concept of "controllers" as applied to the VL1-m. The "controller parameters" correspond to simulated characteristics of the instrument model -- e. g. breath pressure, embouchure or tonguing. Any of these can be controlled by you via "physical controllers" -- e. g. a breath controller or modulation wheel -- assigned to the required controller parameter. Even if you never go as far as editing the actual sound of the voices, you'll no doubt want to be able to change these controller assignments and modify the way the controllers affect the sound. In this section we'll introduce you to the basics of controller assignment and operation. Physical Controllers · Breath Controller · Foot Controller · Etc. "Physical controllers" such as the Breath or Foot Controller can be assigned to "controller parameters" such as Pressure or Embouchure. VL Controller Parameters · Pressure · Embouchure · Etc. The effectiveness of the VL1-m as a musical instrument depends to a great deal on how well you learn to use these controllers. Since the VL1m sound is produced by a computer-based physical model rather than a oscillator-based tone generator, there are no hard-and-fast rules as to how any controller will actually affect the sound. There are guidelines, based on the role of the corresponding controller parameter within the physical model, but proficiency with the VL1-m depends more on experience and practice -- just as it does in any acoustic instrument. 38 Getting Started q The Controllers Physical Controllers First, here's a list of some of the physical controllers you might want to use with the VL1-m: Breath Controller A natural candidate for controlling pressure, tonguing, throat, growl, (MIDI control change no. This unique "controller" can be applied only through the Breath Controller. When it is selected control is applied by changes in breath pressure, rather than the absolute breath pressure itself. [. . . ] Independent delays are provided for the left and right channels, plus a center delay. Since the goal in producing a delay effect is often to match the delay time to a musical time value, the VL1-m includes a "time calculation" function that makes it easy to convert standard note values to their corresponding delay times in milliseconds. 59 Getting Started q Effects s The Time Calculation Pop-up Page NOTES s Refer to page 53 of the Feature Reference manual for full details on the Feedback Delay effects and parameters. Reverb Effects You'll probably want to apply the effects in this stage to some degree to all your voices. These are the effects that will give your sound ambience and a sense of dimension, adding warmth and depth to an otherwise dry sound. Hall 1 Hall 2 Room 1 Room 2 A simulation of the reverbation characteristics of a fairly standard concert hall. This hall simulation produces a richer low-frequency reverb sound than the Hall 1 program. The ambience of a small room rather than a large hall. [. . . ]

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