User manual ZOOM 506 BASS

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Detailed instructions for use are in the User's Guide.

[. . . ] Operation Manual Thank you for selecting the ZOOM 506 (hereafter simply called the "506"). Please take the time to read this manual carefully so as to get the most out of your 506 and to ensure optimum performance and reliability. Retain this manual for future reference. ZOOM CORPORATION NOAH Bldg. , 2-10-2, Miyanishi-cho, Fuchu-shi, Tokyo 183, Japan PHONE: 0423-69-7111 FAX: 0423-69-7115 Printed in Japan 506-5000 1 Major Features · 24 individual built-in effects provide maximum flexibility. Up to 8 effects can be used simultaneously in any combination. [. . . ] To switch from normal Play mode to Edit mode, briefly press the EDIT key. Do not keep the EDIT key depressed, because if the key is held for 1 second, the Bank Hold mode will be activated. While Edit mode is active, each push of the EDIT key causes the parameter cursor to move one position down. The flashing position shows which module is selected for editing. The relation between parameter cursor LEDs and modules is as shown below. 1st parameter cursor LED: COMP module setting 2nd parameter cursor LED: DIST module distortion type setting 3rd parameter cursor LED: DIST module distortion gain setting 4th parameter cursor LED: ZNR and AMP block settings 5th parameter cursor LEDs: EQ module setting 6th parameter cursor LED: MOD module setting 7th parameter cursor LED: DLY/REV module setting 8th parameter cursor LED: PATCH level setting Use VALUE + / - keys to change parameters. For an explanation of the various parameters, please refer to the section "Effect Parameters". When the EDIT key is pressed while the 8th parameter cursor LED flashes, the Edit mode is canceled and the unit returns to the Play mode. (1) While still in Play mode, select the patch you wish to edit. (2) Press the EDIT key to activate the Edit mode. Immediately after switching from the Play mode to the Edit mode, the parameter cursor flashes at the highest position (COMP module), regardless of which patch was selected. The COMP module setting of the current patch is shown on the display. (1) Use the EDIT key to select the parameter you wish to change. (2) Use the VALUE + / - keys to adjust the parameter. (3) When the 8th parameter cursor LED is flashing, press the EDIT key to return to the Play mode. 12 Effect Parameters COMP module Compressor The input signal from the bass guitar is compressed to achieve a uniform volume level. Setting range: (C1 ­ C9) DIST module Distortion Type A total of eight effect types are available, including four different distortion types and four effects which produce a clean sound without distortion. (Clean1) ZNR/AMP block ZNR module Determines the settings for Zoom Noise Reduction. EQ module 4band EQ Allows boost and cut in the presence, high, midrange, and low range, with 50 available settings. Setting range: (1 ­ 10) MOD module Chorus1 Simple chorus which adds a component with periodically changing pitch to the direct sound. Suitable for enhancing body while maintaining a clean sound. Setting range: (C1 ­ C9) DLY/REV module Delay Conventional digital delay with a delay time of up to 370 ms. By monitoring this effect in stereo, you can achieve a ping-pong delay. Setting range: (d1 ­ d9) PATCH Level Patch Level Allows setting the level of individual patches. This setting is stored for each patch like the effect parameters. Setting range: (1 ­ 30) AMP module Simulates the sonic characteristics of a bass guitar amplifier. Both modules together form the ZNR/AMP block. Setting range: (1 ­ 9) Higher values result in stronger compression. Clean sound with flat response. (Clean2) Lower values result in a stronger high-range cut and low-range boost. Setting range: (11 ­ 20) Higher values result in a stronger effect. Limiter Limits the input signal with faster response than the compressor effect. Serves to prevent overload of other modules. Setting range: (L1 ­ L9) Clean sound with lean midrange. (Fat) Fat sound with prominent midrange. (Slap) Higher values result in more effective limiting. Clean sound, ideal for slap type playing. (Drive ) Higher values result in more effective noise reduction in the no-signal condition. Choose the highest setting that will remove noise without making the instrument sound unnatural at the trailing edge (when the sound decays into silence). (A1 ­ A9) Lower values result in a lower boosted frequency. (21 ­ 24) Higher values result in longer delay time. Mix and feedback are also optimized. Higher values result in higher level. Chorus2 (Crystal Chorus) Distinct ensemble chorus with depth and ambience. Setting range: (c1 ­ c9) Hall Reverb Simulates the acoustics of a hall. Setting range: (H1 ­ H9) Lower values result in a stronger presence-range boost. (25) Higher values result in a stronger effect. Yields flat frequency response. (26 ­ 30) Flanger Adds a very short delay to the direct sound and varies the delay time periodically, resulting in a peculiar sound character. Setting range: (F1 ­ F9) Higher values result in longer reverb time. Mix setting is also optimized. Fat Wah Wah with wide emphasis frequency range and a solid, fat sound. Setting range: (F1 ­ F8) Drive sound with prominent midrange that maintains a distinct character also in ensemble playing. (Vintage) A1: Amp simulator only is active. Higher values result in more effective noise reduction. Higher values result in a stronger high-range boost. (31 ­ 40) Room Reverb Simulates the acoustics of a room. Setting range: Setting range: (r1 ­ r9) When set in this range, the emphasized frequency is shifted, depending on the dynamics of the bass guitar input. Higher values result in a more pronounced wah effect. (FP) Husky vintage sound. (Fuzz) Higher values result in a higher boosted frequency. (41 ­ 50) Higher values result in a stronger effect. Strongly distorted fuzz sound. (Thrash) Higher values result in a stronger presence-range and low-range boost, giving a firm, solid sound. Synth Bass synthesizer sound that is controlled by the bass input signal. To prevent unwanted results, you should carefully pick single tones. Synthesizer sound created by adding second harmonic noise to strong bass (synthesizer sound only) Bright synthesizer sound with pronounced high-range resonance (synthesizer sound only) Soft synthesizer sound with subdued harmonics (synthesizer sound only) S1 + some direct sound. S3+ direct sound 1:1. Higher values result in longer reverb time. Mix setting is also optimized. Thrashing metal type sound. Phase Shift Distortion Gain Sets the intensity of distortion type effects and the depth of clean type effects. Setting range: (1 ­ 30) Setting range: (P1 ­ P9) When this value is selected, wah can be controlled using the pedal FP01 connected to the CONTROL IN jack. Applies a phase-shifted component to the direct sound. The amount of shift varies periodically, giving a breathing effect. Higher values result in a stronger effect. Resonant Wah Strongly emphasizes a narrow range while varying the emphasized frequency. [. . . ] Connect the battery cable to the new battery, taking care to observe correct polarity (+/-). Then insert the battery into the battery compartment. Close the battery compartment cover, taking care not to pinch the cable. (Make sure that the cover is properly locked. ) Cover 6LR61 9 V (alkaline) battery Cable 15 Returning Patches to Factory Settings The 506 comes with 24 predefined patches that have been programmed at the factory. [. . . ]

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