User manual ADOBE FLASH LITE 4 DEVELOPING

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Manual abstract: user guide ADOBE FLASH LITE 4DEVELOPING

Detailed instructions for use are in the User's Guide.

[. . . ] This License allows users to copy, distribute, and transmit the user guide for noncommercial purposes only so long as (1) proper attribution to Adobe is given as the owner of the guide; and (2) any reuse or distribution of the user guide contains a notice that use of the guide is governed by these terms. The best way to provide notice is to include the following link. To view a copy of this license, visit http://creativecommons. 0/ Adobe, the Adobe logo, ActionScript, Flash, and Flash Lite are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. [. . . ] The affirmative action clause and regulations contained in the preceding sentence shall be incorporated by reference. Data); myNews = new Array(); for each (var param:XML in xml. Data); myNews = new Array(); for each (var param:XML in xml. FULL_SCREEN //Add focus in and out event listeners for the current context. Target is TextField){ //Set border color of text field with focus to red. Target is TextField){ //Set border color of text field without focus to black. 9 Ouvrez le panneau Actions (Fenêtre > Actions), puis tapez le code indiqué ci-dessous : // Disable the focus rectangle because buttons have an over state. Function downhandler1(e:MouseEvent):void { trace("you pressed Button 1"); } function uphandler1(e:MouseEvent):void { trace("you released Button 1"); } function overhandler1(e:MouseEvent):void { trace("Button 1 has focus"); } function outhandler1(e:MouseEvent):void { trace("Button 1 lost focus"); } //Add event listeners for btn_2. 11 Ouvrez le panneau Actions (Fenêtre > Actions), puis tapez le code indiqué ci-dessous : //Disable the focus rectangle because buttons have an over state. StageFocusRect = false; //Add event listeners for each button to listen for roll overs and clicks. Function mouserollhandler (myEvent:MouseEvent): void { //Check if the current button is the btn_news button. Target == btn_news){ //Set the text field text. Text = "Press to select News" } //Check if the current button is the btn_sports button. Text = "Press to select Sports" } //Check if the current button is the btn_weather button. Function mouseclickhandler (myEvent:MouseEvent): void { //Check if the current button is the btn_news button. Text = "You pressed News" } //Check if the current button is the btn_sports button. Text = "You pressed Sports" } //Check if the current button is the btn_weather button. This associates the event //with a "handler" function to respond to the event. Function onKeyDownHandler(event:KeyboardEvent):void { //Because the right navigation key has the key code 39, //check for the keycode value 39, then respond. //This associates the event with a "handler" function to respond to the event. [. . . ] Flv" when // playing the file on Flash Media Server. Play("sample"); } } function asyncErrorHandler(event:AsyncErrorEvent):void // ignore error } function onMetaData(item:Object):void { // See the metadata in the trace output. UPDATE, gpsListener); } else { trace("GPS not supported. UPDATE, accListener); } else { trace("Accelerometer not supported. [. . . ]

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