User manual AKAI S6000

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   AKAI S6000 SOFTWARE VERSION V1.21 (4561 ko)

Manual abstract: user guide AKAI S6000

Detailed instructions for use are in the User's Guide.

[. . . ] s5000/ s6000 STEREO DIGITAL SAMPLER Software version V1. 21 WARNING To prevent fire or shock hazard, do not expose this appliance to rain or moisture. Operator's Manual Important Notice The material in this document is copyright to AKAI professional M. I. Corp. , and may not be quoted or reproduced in any form without written permission from the company. LIMITED SOFTWARE WARRANTY POLICY All the software provided with, or purchased especially for, AKAI professional products has been tested for functionality. will make its best efforts to correct reported software defects for future releases subject to technical practicabilities. [. . . ] Set to +000, it will have no effect on the filter or on anything else it may be routed to in the APM modulation matrix. NOTE: If you are using the FILTER ENVELOPE as a mod source elsewhere in the APM modulation matrix (for example, if the filter envelope is being used to control, say, pitch), a value other than +000 needs to be set here otherwise you will not hear the pitch sweep effect. However, because this parameter also sets the level for the `hardwired' link to the filter, setting a value appropriate to the pitch sweep effect you want will also affect filter modulation which may or may not be what you want. 124 Version 1. 21 s5000/ s6000 EDIT PROGRAM AUX ENVELOPE Pressing AUX ENVELOPE will show something like this screen: The parameters are: RATE 1 RATE 2 RATE 3 RATE 4 LEVEL 1 LEVEL 2 LEVEL 3 Sets the time it takes for the envelope to get to LEVEL 1 Sets the time it takes for the envelope to get to LEVEL 2 Sets the time it takes for the envelope to get to LEVEL 3 Sets the time it takes for the envelope to get to LEVEL 4 Sets the level for RATE 1 Sets the level for RATE 2 Sets the level for RATE 3. This is also the level at which a note will sustain when you hold a note Sets the level for RATE 4. LEVEL 4 Version 1. 21 125 EDIT PROGRAM s5000/ s6000 AUX ENVELOPE WINDOWS RATE 1 and RATE 4 have window functions: The parameters in the RATE 1 window are: RATE 1 VEL>RATE 1 RATE 1 is duplicated here for convenience. This allows you to use velocity to control RATE 1's time. Setting a positive value here will result in heavy keystrikes making RATE 1 faster (and light keystrokes making the RATE 1 slower). Negative values set here will produce the opposite effect. The parameters in the RATE 4 window are: KEYBOARD>R2/R4 VEL>RATE 4 This will set how much key position will affect RATE 2 and RATE 4. This sets how much note-on velocity will affect the speed of RATE 4. Setting a positive value here will result in heavy keystrikes making R4's time faster (and light keystrokes making R4's time slower). Negative values set here will produce the opposite effect. This is duplicated here for convenience. RATE 4 126 Version 1. 21 s5000/ s6000 EDIT PROGRAM CREATING PROGRAMS In the main EDIT PROGRAM page, F15 is CREATE PROGRAM where you may create a brand new, empty program. Pressing this pops up this screen: An auto numbered name is automatically assigned using the currently selected program name as a `seed'. You may, however, rename this if you want in the usual fashion either by using the CURSOR </> keys and the DATA wheel or more conveniently with an external QWERTY keyboard. CREATING (COPYING) KEYGROUPS When in the KEYGROUP pages, it is possible to create (or rather copy) keygroups. In the KEYGROUP pages, pressing COPY KEYGROUP (F15) will pop-up this prompt: The selected keygroup will be copied. You may then use this as the basis for a new keygroup. If you want to copy/create multiple keygroups, you may enter a number in the large numeric field using the DATA wheel or numeric keypad. Version 1. 21 127 EDIT PROGRAM s5000/ s6000 PROG TOOLS MENU Pressing PROG TOOLS shows this drop down menu: The functions are: GET INFO This shows the sampler's current status regarding memory and items loaded, etc. : 128 Version 1. 21 s5000/ s6000 EDIT PROGRAM PROGRAM LIST This takes you to a page where you may see the programs currently loaded into memory: Here, you may rename, copy, delete and create programs as well as perform other program related functions. These functions are: RENAME PROGRAM This pops up a prompt and you may rename the program: You can name the program in the usual way. Version 1. 21 129 EDIT PROGRAM s5000/ s6000 This pops up a prompt and you may copy the selected program: COPY PROGRAM You may use the name automatically generated by the copy process or you may enter your own. DELETE PROGRAM You may delete the selected program: The SAMPLES checkbox on F14 allows you to select whether you also want to delete the samples associated with the selected program. With it checked, the samples will be deleted. NOTE: If any samples are used by any other programs currently in memory, those particular samples will not be deleted. 130 Version 1. 21 s5000/ s6000 CREATE PROGRAM You may create a new program: EDIT PROGRAM This is the same as the CREATE PROGRAM function found on the main EDIT PROGRAM page. Version 1. 21 131 EDIT PROGRAM s5000/ s6000 This useful function deletes all programs and samples not currently being used by any multis in memory (these programs are referred to as `orphans'): PURGE You may end up with `orphans' in memory when you load several sounds to try out. For example, when building up a multi, you may load in a few drums programs to see which one you like. Once you have settled on the one you want to use, all the others are redundant. Rather than deleting each one manually, you can use PURGE to get rid of these and make more memory available. Whilst the PURGE function is useful for clearing orphan programs and their samples from memory, it could be that you have programs `outside' the multis that are intended to be selected via MIDI program change within the parts. Be careful with your use of PURGE as you may accidentally delete these. 132 Version 1. 21 s5000/ s6000 CONVERT -L/-R EDIT PROGRAM This allows you to convert `old' Akai -L/-R stereo samples into interleaved stereo . WAV samples. [. . . ] The reason for this will normally be that the G2 sample is transposed up by four semitones at B2 and so sounds a little brighter whilst the G3 sample is being played 7 semitones down so it may sound a little duller. As a result, when played next to each other, especially when playing a scale, the crossover point is not even. To overcome this, we can overlap keygroups simply by setting their key ranges accordingly. When keygroups are overlapped in this way, the S6000 will automatically crossfade keygroups for a smooth transition where one keygroup gradually fades down through the overlap whilst the other fades up. [. . . ]

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