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Manual abstract: user guide AUTODESK MUDBOX 3DBROCHURE
Detailed instructions for use are in the User's Guide.
[. . . ] With familiar workflows and terminology and a streamlined, intuitive workspace, you can become productive on your first day with Mudbox--whether you're switching from an alternative solution, or new to 3D sculpting and texture painting programs entirely. Originally created in a real-world production environment, and subsequently proven on many demanding film and games projects, Mudbox also provides the depth and flexibility to tackle complex production challenges as they arise. With features like a node-based architecture, and support for n-gons, multiple UV tiles per texture, and custom CgFX shaders, you can engineer creative solutions to unique or unanticipated production problems. Mudbox is available for Microsoft Windows® and Apple Mac OS® X operating systems.
Image courtesy of Balazs Kiss. [. . . ] · Createcustombrusheswithuser-definedfalloffcurves andimagestampsforaninfiniterangeofeffects. · Sculptbothsidesoftopologicallysymmetrical models simultaneously--even when they are in an asymmetrical pose--with the powerful tangent space mirroring functionality. · Usestencilstoquicklyadddetail, andcurvesto precisely control brush movement. Brush textures directly into your mesh in 3D, and add high-quality detail by displacing your mesh with images. · Modelusingreferenceimages, withmultiple cameras each with its own image plane.
· Acceleratedesign, sculpting, andapprovalphaseswith powerful new tools for deforming and posing models. · Sculptcomplexformsimmediatelyusingvector displacement maps as stamps and stencils.
Images courtesy of Kenichi Nishida.
Intuitive User Interface Become productive in hours, rather than weeks, with the easy-to-learn Mudbox user interface: · Enjoyatoolsetdesignedforartistsbyartists, inspired by real-world tools.
· Feelateasefromdayonewithfamiliarworkflows, terminology, and hotkeys. · AccelerateyourworkflowthroughHoverPick functionality, hotkeys, and other tools.
· Easilyswitchbetweensculptingandpaintingtools to develop shape and texture in tandem.
Image courtesy of Mashru Mishu.
Production-Ready Texture Baking Create high-quality, accurate Normal, Displacement, Vector Displacement, and Ambient Occlusion maps: · ExtractmapsusinganewVectorDisplacement method to represent displacements that do not simply follow the normal. · Transferdatafromhighly-detailedsculptedsurfaces or laser scans into the form required by film and game pipelines. Map data between multiple arbitrary objectswithdifferingtopologies. · Detailcanbebakedinto8-, 16-, and32-bitmaps. · Generatesmooth, high-qualitymapsusing extraction options that address issues related to poly faceting by extracting between the limit surfaces of the given meshes. · Bakenormalmapsthatarecompatiblewith Autodesk® Maya® and Autodesk® 3ds Max® software. · Createambientocclusionmapsforextremely high-resolution models: bake the soft shadows and details of a model out to an image which can be re-used without expensive recalculations. · Forcustomizedpipelines, developerscanwrite their own baking function within Mudbox.
Image courtesy of Mashru Mishu.
On-Target Working Environment Work in a high-fidelity display environment that closely resembles the final rendered output to help you identify problems early and create presentations with maximum impact: · Interactivelypaintandviewmultiplematerial channels (such as bump and reflection) in real time. · Paintdirectlyontosculpteddetail. [. . . ] · GaininspirationfromtheworkoftalentedMudbox artists, and vote for your favorites. · Accumulatepointsasothersvoteonordownload your contributions, and ascend the community leader board for status, awards, and prizes. www. autodesk. com/mudbox
Uncharted 2: Among ThievesTM. Images courtesy of Naughty Dog, Inc.
Autodesk, Maya, 3ds Max, Softimage, FBX and Mudbox are registered trademarks or trademarks of Autodesk, Inc. , and/or its subsidiaries and/or affiliates in the USA and/or other countries. [. . . ]
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