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Manual abstract: user guide AVOLITES DIAMOND IIREV 3.01
Detailed instructions for use are in the User's Guide.
[. . . ] AVOLITES DIAMOND II OPERATION MANUAL SOFTWARE VERSION 3. x
revision 3. 01
Useful phone numbers:Avolites England sales and service (+44) (0) 181 965 8522 service out of hours (+44) (0) 831 17 88 88 fax (+44) (0) 181 965 0290 modem/bulletin board (+44) (0) 181 961 4838 Avolites America sales and service fax
(+1) 615 938 2057 (+1) 615 938 2059
The latest version of this manual (in Microsoft Word 97 or PDF) and Diamond II Software can be downloaded by modem on the above modem number You can also download the latest personality disks.
No Liability for Consequential Damages Avolites has a policy of continuous product and documentation improvement. As such the detail within this manual may not match the operation of the Diamond II or other products. In no event shall Avolites be liable for any direct, indirect, special, incidental, or consequential damages or loss whatsoever (including, without limitation, damages for loss of profits, business interruption, or other pecuniary loss) arising out of the use or inability to use an Avolites product even if Avolites Ltd. has been advised of the possibility of such damages. [. . . ] IMPORTANT NOTE, Locate fixture: DOES NOT turn the dimmer on, this must be done manually by moving the fader up. DOES NOT turn any of the LTP channels on these must be turned on by moving a wheel or pressing the ON/OFF buttons. It simply gives a starting position for building a scene. It may be thought of as a neutral position. FLIP This is for use with moving yoke instruments. Since with these it is possible to have two pan and tilt positions which point at the same position on the stage. Pressing [FLIP] moves the selected instruments to the alternative pan and tilt position. ANIMATE This function automates programming of moving lights to produce circles, waves etc. When ANIMATE is pressed a second menu is presented. Select the pattern you require from this and follow the prompts. A sequence created with animate may be edited with unfold as required. The section on Animate describes the functions in detail. OFF Pressing this turns all attributes selected to the wheels to the OFF state. UNTOUCH This clears the programmer of any changes on the instruments selected, as if they had not been selected. DEFINE THE STAGE
File d2man. doc Revision 14
05/12/2001
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AVOLITES DIAMOND II OPERATORS MANUAL
This selects a menu that allows the stage to be defined to enable the moving light tracking system.
50.
USING ANIMATE
Animate is a simple function allowing the most complicated sequences to be automatically built allowing you to try out ideas. Enter Animate by pressing [ML MENU] from the program menu, then pressing the [ANIMATE] soft button. You are then presented with the following options:[A] CIRCLE [B] MEXICAN WAVE [C] BUILD [D] ALTERNATE [E] BALLY-HOO USING CIRCLE To create a circle on the stage you place the beams on two points on the circumference of the circle. The further apart these are the bigger the circle will be. Tips:Make the PAN movement and the TILT movement equal to draw a perfect circle, otherwise an ellipse will be drawn. BUILD Build moves the instruments from one position to the next in turn `building' on the last step. For example, if the first position had all instruments pointing down stage and the second position has all the instruments pointing up stage then step 1 moves the first instrument up stage step 2 moves the second instrument up stage , leaving the first instrument pointing up stage and so on. The order you select the instruments in determines the order in which instruments will move in. [. . . ] MODE 2 MEMORIES PROBLEM If the fader is moved down before the fade is complete, than moved up again the wrong state may be replayed. SOLUTION Ensure fade is complete before lowering fader. LCD SCREEN, odd characters appear PROBLEM Characters appear on the LCD screen in the wrong place, sometimes behind one of the graphic lines or boxes. These can only be removed by resetting the desk. [. . . ]
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