User manual DIGITAL ANARCHY 3D INVIGORATOR

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Manual abstract: user guide DIGITAL ANARCHY 3D INVIGORATOR

Detailed instructions for use are in the User's Guide.

[. . . ] Photoshop Plug-in User Guide Zaxwerks Inc. Temple City, CA 91780 (626) 309-9102 phone (626) 309-9142 fax http://www. zaxwerks. com http://www. digitalanarchy. com Sales: sales@digitalanarchy. com Tech Support: sales@digitalanarchy. com You can also fill out a help request form at: http://www. digitalanarchy. com/support/form. php © 1996 - 2009 Zaxwerks Inc. This manual, as well as the software described in it, is furnished under license and may only be used or copied in accordance with the terms of such license. The information in this manual is furnished for informational use only, is subject to change without notice, and does not represent product specifications or commitment on the part of Zaxwerks. [. . . ] Switch to Light mode to change the lighting. Switch to Object mode to move the objects around. Rotate around your camera, lights or your objects. Move your camera or your objects side to side or up and down. Dolly in or out on your camera or your objects. Double click on the tool to select all objects. Hold down the "option" ("alt" on Windows) key and click to zoom out. Enable the "Drag Using Object Axes" checkbox to move your object along its own axes as opposed to the current camera view. Interface 16 3D Preview Panel - Displays Set up your scene with different preview settings, background settings, camera positions, and more. Offline Camera allows you to explore the scene without moving your camera. Click to select between Wireframe, Solid, and Texture displays. Click to turn on/off the background image. Click to render the current camera view at Best quality. Select a camera preset position from the pull down menu. Select a camera lens preset from the pull down menu. Enable and disable Floor Grids, Title Safety, Action Safety and other grid options. Interface 17 Objects Panel Customize the shape of the 3D objects that you create with the objects panel. Click a disclosure triangle to reveal or hide the parameters. The object list contains all objects in the scene. Use the commands to clear, reset, delete or duplicate the selected objects. Click the Edit Text button to retype the letters. You can also double click on the text in the preview window. Reveal the Info parameter to change an object's position and rotation. Expand the Object Smoothness to change the Preview and Final smoothness. Show or hide the different paths of an object. Customize the bevels next to holes by applying different bevel, profiles, materials, and scale. Select a bevel for your object and make letters thicker or thinner. Set the depth of the object with the depth setting. If your objects contain sharp spikes, adjust the SpikeBuster to remove the spikes. Interface 18 Material Swatches Panel A material swatch contains colors, texture maps and rendering styles. Objects that are using a material swatch are linked so that if you have multiple objects using the same material swatch, updating one material will update all the objects. To edit or create additional material swatches, use the material editor panel. Use the swatch commands to duplicate, and delete materials. [. . . ] You must have another object positioned nearby to catch the shadow. Disable all shadows from all the lights. Adjust how bright or dim the light is. Drag the arrow around the sphere to adjust the direction of the light. Click on the color box to change the color of the light. [. . . ]

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