User manual DIGITAL ANARCHY BACKDROP DESIGNER 12
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Manual abstract: user guide DIGITAL ANARCHY BACKDROP DESIGNER 12
Detailed instructions for use are in the User's Guide.
[. . . ] Design your own backgrounds.
Backdrop Designer manual
Create beautiful material folds & other paterns in Adobe Photoshop or Elements
[ from: Digital Anarchy] f/x tools for revolutionaries
www. digitalanarchy. com
backdrop designer : table of contents Table of Contents
Overview of Backdrop Designer
Works with Primatte Chromakey Support & Requests About This Manual
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8 9 9 10 10 11 11 9
Basic Understanding of Photoshop Learn About Compositing Terms
Product Registration
About Digital Anarchy
About Ambient Design
Interface Overview
Four Main Sections Texture Window Shadow Window
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Texture Window Options What is a Bump Map?Two Kinds of Maps The Bend Editor
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Preview Window Menu Bar
Shadow Window Options
Working With Photoshop
How Backdrop Affects the Photoshop File Photoshop Properties Stay Intact Are There Any Limitations?Commands to Apply Filter Actions and Batch One Level of Undo
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| create your own backgrounds
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Can I Import a Texture?
Textures Are Fixed Pixels
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You Can Adjust in Photoshop. . .
© 2007, digital anarchy : f/x tools for revolutionaries
backdrop designer : table of contents
Those Crazy Photoshop Terms Procedural Textures Pixel Resolution Resolution Independent File Format Does Matter
Shadows Can Be Imported
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Work at Your Target Resolution
Menu Bar
Tool Tip System
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Render Options (arrow) Load Preset (square) Add Preset (+)
Apply Button (check) Cancel Button (+) About Button (?)
The Presets
Three Types of Presets
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Loading Texture/Shadow Presets Loading Combination Presets Viewing the Presets
Inside the Preset Manager Managing the Presets Make Small Changes
Bully Your Texture/Shadow Presets Fool the Preset Manager Create New Categories Organize Your Presets Combine Categories Where Do Presets Live?Save Project Notes
Saving a Combination Preset
Where Do Presets Come From?
© 2007, digital anarchy : f/x tools for revolutionaries
| create your own backgrounds
backdrop designer : table of contents
Overview of Texture Anarchy
Textures are Procedural & Fractal
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Texture Window
Load Button
Overview of Textures Transform Tools
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Position Tool Scale Tool
Rotation Tool Mutation Controls Mutate Level
How to Mutate Mutation Options Box
Blur Slider
Hang Out with Mutants!
Hue Slider
Saturation Slider
Turn off the Texture
Shadow Window
LOAD Button Manual Note
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Transform Tools
Position Tool Scale Tool
Rotation Tool Mutation Controls Mutate Level
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How to Mutate Mutate Options Box
Blur Slider
Hang Out with Mutants! [. . . ] Many of the Textures have well defined patterns which may be a bit too sharp for a background. Blurring can make the Texture appear out of focus and more in the background of your photograph. This is important for creating depth of field where there really is none. In addition, Blur set to a high value can create a new Texture that is very different from the original in subtle ways.
The Mutate Options circled above are the best ones to experiment with.
Without Blur, this Earth/Vordoni Plates preset is a sharply defined, rock-like image. As Blur ncreases, the Texture appears out of focus, but still recognizable as rock-like. At a high blur, it becomes a pillowy, gray pattern.
No Bllur
Blur of 50
Blur of 90
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© 2007, digital anarchy : f/x tools for revolutionaries
| create your own backgrounds
backdrop designer : the texture window
Hue Slider
Hue causes the Texture to shift its colors. As Hue moves, the colors in your Texture will shift along the traditional color wheel. This is great for textures that are tones of a single color, as you can easily change them to a different base palette. There is no way to shift a single color; you can only shift around the overall color palette. For textures that are multicolored, since all the colors shift, you end up with new sets of colors.
Examples of Hue shift with the preset Multi-Color/Masterpiece Dream. With Texture Anarchy [a separate product mentioned earlier in this manual] you can change specific colors in the Texture, using deeper color gradient controls and a multi-light source Lighting Editor.
The artists Red-YellowGreen color wheel, off which all color palettes are formed.
Hue at 0 (normal)
Hue at 50 (higher)
Hue at -30 (lower)
Saturation Slider
Saturation increases the intensity of the colors in a Texture. Like Hue, this affects all colors in the image. Moving the Saturation slider to its maximum amount will result in bright, neon colors. Setting this value to 0 will remove all color, resulting in a grayscale image.
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© 2007, digital anarchy : f/x tools for revolutionaries
| create your own backgrounds
backdrop designer : the texture window
This grayscale ability can be very useful for a variety of reasons: 1. This allows you to create gray-toned images, for use with Photoshop effects like Duotone, or the Displacement Map filter. By removing all color, you can clearly see the amount of contrast in your backdrop, for artistic evaluation. These backgrounds are great for black/white photography.
Examples of Saturation shift with the preset Multi-Color/Icey Wood.
Saturation at 0 (minimum)
Saturation at 50 (normal)
Saturation at 100 (maximum)
Brightness Slider
Brightness controls how light or dark a Texture is. Setting to 100 will give you a black texture. Often when you adjust the Brightness of a Texture, you will need to adjust Brightness for the Shadow its working with, or vice versa. To create deep material folds, for instance, you may increase the Texture Brightness while decreasing the Shadow Brightness.
We increased the Texture Brightness to compensate for an overall darkening of the Shadow. The Combination preset is Gold Moon Has Risen. Texture Brightness 0 Shadow Brightness 0 Texture Brightness 0 Shadow Brightness -24 Texture Brightness 18 Shadow Brightness -24
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© 2007, digital anarchy : f/x tools for revolutionaries
| create your own backgrounds
backdrop designer : the texture window
Turn off the Texture
If you move the Brightness slider to 100%, the Texture will turn white and disappear. [. . . ] This doesnt happen with all Textures and Shadows. Some do scale up and down as you might expect. However, youll run into more textures that do change than dont, so its good to know whats happening.
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© 2007, digital anarchy : f/x tools for revolutionaries
| create your own backgrounds
backdrop designer : troubleshooting Troubleshooting Section
This section covers a few known issues and frequent questions that arise when working with Backdrop Designer. These problems have been addressed earlier in this manual. [. . . ]
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