User manual GAMES MICROSOFT XBOX AIRFORCE DELTA STORM

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Manual abstract: user guide GAMES MICROSOFT XBOX AIRFORCE DELTA STORM

Detailed instructions for use are in the User's Guide.

[. . . ] You must have a version of DOS numbered 5. 0 or higher. Almost all 386, TERROR FROM THE DEEP 486 and Pentium computers include DOS in the standard software package. There have to be at least 520K (532, 480 bytes) of free conventional memory. The nice thing is, you don't even have to know what a K is. [. . . ] Click on the 1 Hour button in the Geoscape Time Controls. Time will pass rapidly until you get a message informing you that an Alien Sub has been detected. Note: Carrying out missions also improves a aquanaut's Molecular Skill. Click on OK to return to the Molecular Control Training screen. Click on another Base Name button to assign more aquanauts to Molecular Control training or click on the OK button to return to the Geoscape. THE MENU OPTIONS Click on the Menu Option buttons to access other screens and functions: Intercept ­ allows you to give X-COM Subs orders to intercept Alien Subs. Bases ­ takes you into the Bases screen (see the Bases section of this manual for full details). Graphs ­ takes you into the Graphs screen (see the Graphs section of this manual for full details). TERROR FROM THE DEEP 38 TERROR FROM THE DEEP The Alien Sub Detected Window Heading ­ the general direction in which the Alien Sub is traveling. Speed ­ the speed at which the Alien Sub is traveling (in knots). This window also gives you the option to either: Centre on Alien Sub-Time=5 Secs ­ centers the Geoscape display on the Alien Sub's current position and reduces the passage of time to 5 seconds. Click on this option if you intend to intercept the Alien Sub. X-COM bases automatically detect any Alien Subs within range of their sonar. Later on in the game, you will be able to research and manufacture better sonar and tracking systems, based on captured alien technology. When an Alien Sub is detected, time is paused and a window titled Alien Sub-(number) Detected appears in the center of the Geoscape display. Every Alien Sub detected is given a consecutive number, for example, the 41st Alien Sub detected by X-COM will be named Alien Sub-41. When fuel reaches a critical level, the craft will automatically return to its base. Weapon-1 ­ The type of weapon loaded into weapon bay number one followed by the number of rounds of that weapon remaining. Weapon-2 ­ The type of weapon loaded into weapon bay number two followed by the number of rounds of that weapon remaining. The Craft Status window also has four buttons, allowing you to: Return to Base ­ abort the interception and return to base. Select New Target ­ abort the present interception and select a new target. Patrol ­ abort the interception and remain at the current position. Any time an X-COM craft is out of its base, click on it to display the Craft Status window. This contains the following information: Craft Name ­ the type and registration number of the craft. Status ­ the orders which the craft is carrying out. Cancel ­ return to the Geoscape without issuing any orders. The Craft Status Window TERROR FROM THE DEEP 41 TERROR FROM THE DEEP The Alien Sub Status Window Click on the OK button. The Craft Status window appears, giving you the option to either Return to Base, Patrol or Go to Last Known Alien Sub Position. [. . . ] General Equipment ­ the weapons and equipment that your aquanauts may use. Aquatic Artifacts ­ alien weapons and equipment that have been recovered and researched. X-COM Facilities (pods) ­ the available structural units that may be added to your underground bases. Alien Creatures ­ data gathered from captured aliens (either living or dead) that have been researched by your scientists. [. . . ]

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