User manual GAMES MICROSOFT XBOX BURNOUT 2-POINT OF IMPACT

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[. . . ] Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms--children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. [. . . ] If you have any Presents in your Present Menu that are locked, they will have a lock over the Present icon. If you wish to unlock this Present type, search through the Checklists of all of the Levels you have been though (by pressing the Start button, and then scrolling up or down) to see which Level that Locked Present on a Pedestal is on. Risky Presents Some Presents are Risky Presents. Risky Presents have a certain percent chance of backfiring. This probability is different for each player character. When a backfire occurs your Present gets treated as some random bad Present. If you wish to fix a Risky Present you can use a "Fix Present" Present. Unidentified and Mystery Presents Sometimes Presents are Unidentified, and you won't know what's inside until you open them. You can ask the Wiseman in the Carrot Suit to tell you what's inside, for a fee, or you can use an Identify Present Present. Open Presents You'll find some open Presents on the ground. Some Presents you can find are High Tops, Spring Shoes, Laugh Blaster, Funk Rhythms and Icarus Wings, just to name a few. Bucks Money makes the world go `round. When your Rank is high enough, you will hear a sound and feel a rumble when you are near Hidden Objects. This is your Sixth Sense. Zone Gates In each Zone are Zone Gates that will take you between the various Zones of the world. You will need to win a Gate Battle in order to unlock each of the Zone Gates. Downloadable Content Go online to Xbox Live and download cool new Playable Characters and Levels!You can use the Character Switch Platform to change characters. Go see Ahnold to gain access to the downloaded levels. Searchlights Searchlights appear to show you where to go next. Go into Look Around Mode (by pressing the Left trigger) in order to spot Searchlights in the distance. They will show you the way to new Doors, MiniGame Platforms, Gate Battle Platforms and Zone Gates. Lamont Help Lamont may not be there with you in person, but he's there in spirit and advice. Lamont's Help Bot is there to guide you and give you useful information from time to time. Secret Levels In each of the Zones are Secret Levels to which you can gain access. But, you will need Special Items that can only be had by completing certain Missions in the various levels of the game. Secrets There's tons of secrets hidden throughout the game. For example, try dropping an Extra Bucks Present near a well in the Grassy Zone. You can learn about new secrets by talking with Earthlings and completing Missions. 20 21 Character Switch Platform Sometimes you feel like an Earl, some times you don't. [. . . ] · School Book This is a timed Present that will put you to sleep like all good school books do. · Tornado This will create a Tornado near you. Present Combos You can activate powerful Present Combos by opening one Present, then opening another. For example, if you open a Funkify Notes Present while flying with Icarus Wings, you can fire Funkify Notes from the air as long as the wings last. There's a number of other Present Combos, but you will need to talk with Earthlings in order to learn them. 32 33 CREDITS Developed by ToeJam & Earl Productions Produced by Visual Concepts Published by Sega of Europe Graphic Special Effects & Performance Optimizations Robert Leyland Random Level Generation Mark Voorsanger DESIGN & MANAGEMENT TEAM Lead Designer & Creative Director Greg Johnson Project Manager Mark Voorsanger Lead Programmer Steve Scholl Production & Design Assistant Suruchi Krieglstein Executive Producer Scott Patterson, Visual Concepts ART TEAM Lead Environment Artist Maida Kreis Lead Animator & Concept Artist I-Wei Huang Animator Rob Skiena Environment Artist Hal Smyer Texture Artist Maria Bowen Additional Artwork Lee Ballard Robin Lujan PROGRAMMING TEAM Camera, Graphics & Game Engine Enhancements Steve Scholl Artificial Intelligence, Mini-Games & Boss Battles Matt Russell User Interface & Sound Randy Tudor Character Controls, Software Tools & Utilities Richard Fife SOUND MUSIC TEAM Music Composition, Sound FX & Sound Engineering Burke Trieschmann Gospel Singing Genevieve Goings Gospel Composition Greg Johnson Genevieve Goings 34 35 CHARACTER VOICES Player-Character Voices Greg "Big Earl" Brown Sherrie "Latisha" Jackson Kirk "ToeJam" McHenry Other Character Voices Genevieve Goings Greg Johnson Rob Skiena Suruchi Krieglstein Burke Trieschmann SEGA EUROPE L TD COO Sega Europe Naoya Tsurumi Director of Product Development Kats Sato Assistant Producer Jens Geffert Senior Producer Matt O'Driscoll Technical Producer Elliott Martin Product Manager Mark Fisher Commercial Manager Mark Horneff Chris Larson Chuck Batson Sega Europe Localisation Eva Backmann (GER) Marta Lois Gonzalez (SP) Brigitte Nadesan (FR) Giuseppe Rizzo (ITA) Special thanks Marcus Joseph VISUAL CONCEPTS CREDITS Executive Producer Scott Patterson Library and Tools Engineers Tim Walter Ivar Olsen QA Manager Chien Yu Lead Tester Damon Perdue Quality Assurance (In Alphabetical Order) Eric Andreassen Brian Beavers Stephen Benz Benjamin Bracamonte Chris Charles John Crysdale Andrew Davies Christopher Gross Jeremy Huddleston Erik Lampi Robert Nelson Haven Rocha Semmy Sebastian Junior Sison Derek Williams Eivind Hagen Boris Kazanskii 36 37 Guest Writer Jon Gibson Special Testers Adam De La Torre Dan De La Torre Debra Lockridge Eriko Johnson LIMITED WARRANTY FOR YOUR COPY OF XBOX GAME SOFTWARE ("GAME") WARRANTY. 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