User manual GAMES MICROSOFT XBOX COLIN MCRAE RALLY 2005

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Manual abstract: user guide GAMES MICROSOFT XBOX COLIN MCRAE RALLY 2005

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[. . . ] Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms--children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. [. . . ] Having once been paralyzed in battle, Geist now controls her body through an intricate web of cybernetic devices and uses implanted weapons to attack her foes. Geist is infatuated--even obsessed--with Wulong Goth, who was once her lover. SPECIAL MOVES CHI Chi Attack #1 (Vertical Tornado Whip) Chi Attack #2 (Tornado Whip) Chi Attack #3 (Double Hair Whip) Heal Limb Damage K+ O+ E D, D, C B, A, C C, C, A A, A, D D, B, D, O + B, M + B B, D, D, M + B, O + B, O + B C, A, A, C, A A, C, A, C, C D or B, D C or A, A D or B, C C or A, A D or B D or B, OC, O+A, O+C, O+A D or B C or A C or A, O + A, A, A, A, Q + A C or A C or A, A D or B D or B M+B Chi Attack #1 (Double Blades) Chi Attack #2 (Rain of Steel) Chi Attack #3 (Searching Blades) Heal Limb Damage K+ O+ E D A, C B, A, C C, C, B A, A, A D, B, D, A B, B, D, B, B, O + A, O + C C, A, A, O + B, O + A A, B, B, A, K + A, O + A, M + A D or B, D, D C or A, A D or B, B, B C or A, A, A C or A C or A, B, D, B, O + D C or A D or B D or B, C, O + C C or A C or A, A, B, A, B D or B D or B M+C SHORT FORM COMBOS Lead Punch Short Form Combo Trailing Punch Short Form Combo Lead Kick Short Form Combo Trailing Kick Short Form Combo Lead Punch Long Form Combo Trailing Punch Long Form Combo Lead Kick Long Form Combo Trailing Kick Long Form Combo Jump Punch Combo Jump Kick Combo Forward Jump Punch Combo Forward Jump Kick Combo SHORT FORM COMBOS Lead Punch Short Form Combo Trailing Punch Short Form Combo Lead Kick Short Form Combo Trailing Kick Short Form Combo Lead Punch Long Form Combo Trailing Punch Long Form Combo Lead Kick Long Form Combo Trailing Kick Long Form Combo Jump Punch Combo Jump Kick Combo Forward Jump Punch Combo Forward Jump Kick Combo LONG FORM COMBOS LONG FORM COMBOS JUMP COMBOS (FROM JUMP/ FWD JUMP) JUMP COMBOS (FROM JUMP/ FWD JUMP) RUNNING ATTACKS Running Attack (FROM RUN) Running Attack Combo ALTERNATE STANCE ATTACKS RUNNING ATTACKS Running Attack (FROM RUN) Running Attack Combo ALTERNATE STANCE ATTACKS Stance 1 Punch Stance 1 Kick Stance 1 Kick Combo Stance 2 Kick Stance 2 Kick Combo Stance 2 Punch Get-Up Attack Ground Attack (enemy on ground) Stance 1 Kick Stance 1 Punch Stance 1 Punch Combo Stance 2 Kick Stance 2 Kick Combo Stance 2 Punch Get-Up Attack Ground Attack (enemy on ground) GET-UP ATTACK GROUND ATTACK GET-UP ATTACK GROUND ATTACK 12 -Tao Feng Tao Feng - 13 REAL NAME HEIGHT WEIGHT AGE SECT REAL NAME HEIGHT WEIGHT AGE SECT Isis Williams 5'7" 135 lbs. 23 Pale Lotus Unknown 6'3" 225 lbs. Unknown Black Mantis Once a rebellious young hellion, Isis was won over and befriended by Aria Chen, who set her on the path of the Pale Lotus. Isis is independent, vivacious, and has a wicked sense of humor. Her moods can change quickly from aggressive to playful or vice versa. Her movements are smooth and sinuous, cat-like. She is fastidious about her appearance, and maybe even a touch vain. This strange Germanic mercenary is known for his ferocity and brutality. He is unmatched as a tracker of men or beasts, and when on the trail he is tenacious. Though he has undergone Black Mantis training, he retains most of his previous unrefined European fighting techniques. However, he does use his Black Mantis training to channel the energy he draws from a set of supernatural Runes that rule his life. SPECIAL MOVES CHI SPECIAL MOVES CHI K+ O+ E D, C, A B, A, C C, C, D A, M + A, A D, B, C, A B, B, B, O + C, Q + C C, A, A, A, O + A A, C, A, D, K + A D or B, D C or A, A D or B, B, B C or A, A C or A C or A, A, O + A, O + B D or B C or A C or A, K + A, M + A, A C or A C or A, A, B, A, M + A D or B D or B M+D Chi Attack #1 (Trailing Claws) Chi Attack #2 (Spiral Cage) Chi Attack #3 (Multiple Swipes) Heal Limb Damage Chi Attack #1 (Rune Blade) Chi Attack #2 (Rune Fire) Chi Attack #3 (Rune Thrust) Heal Limb Damage K+ O+ E D, A, A B, D, C C, A, B A, A, A D, B, D, K + A, O + D B, O + B, B, B, B, Q + A C, K + C, K + A, O + C, O + A A, C, O + A, M + A, O + A D or B, D C or A, A D or B, D C or A, A C or A C or A, O + A, O + A C or A D or B D or B, B, M + A, O + A C or A C or A, A, O + A, O + A D or B C or A M+C SHORT FORM COMBOS Lead Punch Short Form Combo Trailing Punch Short Form Combo Lead Kick Short Form Combo Trailing Kick Short Form Combo Lead Punch Long Form Combo Trailing Punch Long Form Combo Lead Kick Long Form Combo Trailing Kick Long Form Combo Jump Punch Combo Jump Kick Combo Forward Jump Punch Combo Forward Jump Kick Combo SHORT FORM COMBOS Lead Punch Short Form Combo Trailing Punch Short Form Combo Lead Kick Short Form Combo Trailing Kick Short Form Combo Lead Punch Long Form Combo Trailing Punch Long Form Combo Lead Kick Long Form Combo Trailing Kick Long Form Combo Jump Punch Combo Jump Kick Combo Forward Jump Punch Combo Forward Jump Kick Combo LONG FORM COMBOS LONG FORM COMBOS JUMP COMBOS (FROM JUMP/ FWD JUMP) JUMP COMBOS (FROM JUMP/ FWD JUMP) RUNNING ATTACKS Running Attack (FROM RUN) Running Attack Combo ALTERNATE STANCE ATTACKS RUNNING ATTACKS Running Attack (FROM RUN) Running Attack Combo ALTERNATE STANCE ATTACKS Stance 1 Punch Stance 1 Kick Stance 1 Kick Combo Stance 2 Kick Stance 2 Kick Combo Stance 2 Punch Get-Up Attack Ground Attack (enemy on ground) Stance 1 Kick Stance 1 Punch Stance 1 Punch Combo Stance 2 Kick Stance 2 Kick Combo Stance 2 Punch Get-Up Attack Ground Attack (enemy on ground) GET-UP ATTACK GROUND ATTACK GET-UP ATTACK GROUND ATTACK 14 -Tao Feng Tao Feng - 15 REAL NAME HEIGHT WEIGHT AGE SECT Shen Zhen 6'0" 185 lbs. 34 Pale Lotus REAL NAME HEIGHT WEIGHT AGE SECT Savitri Bindra 5'7" 130 lbs. 27 Black Mantis Divine Fist is something very rare in Metro-China: a dedicated, honest, utterly incorruptible police detective. His strict upbringing in the secretive Eastern Sun sect has resulted in a sense of duty so strong that when Divinity--whom he once loved--insisted he quit the police force, he rejected her instead. He is disturbed by the power of the Black Mantis in Metro-China but, in spite of danger, refuses to give up the fight for justice. Divinity is beautiful, sensual, and filled with the heat of passion. Sometimes a Chi Attack can be interrupted with a quick hit before the Chi Attack is executed. Another method for defending against Chi Attacks is to use a Chi Attack of your own (if your Chi Meter is full), which most often results in the two Chi Attacks completely cancelling each other out. HEIGHT High Attacks--Attacks directed toward the head or chest area. You can block high attacks with a standing block or avoid them by crouching. Middle Attacks--Attacks directed toward the waist area. You can block middle attacks with a standing block but you can't avoid them by crouching or jumping. Low Attacks--Attacks directed toward the knee area. You can block them from the crouch position or avoid them by jumping. RANGE Range is how far attacks reach. Attacks for a chosen character vary in range, and overall ranges vary between characters performing the same move because of their different heights. For example, a tall character can reach farther with a kick than a short character can. The ranges described below refer to the average ranges of basic moves. All characters perform quick reach throws at this distance. [. . . ] Permission required from the telephone bill payer. Prices subject to change without notice. Messages subject to change without notice. RETURNS WITHIN 90 DAY PERIOD Games Technical Support: Available 7 days a week including holidays. · In Mexico, call 001-866-745-83-12. [. . . ]

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