User manual GAMES MICROSOFT XBOX LEGACY OF KAIN-DEFIANCE

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[. . . ] 27 FPO Inside Front Cover Remove this page before printing. See the "LOK Xbox ins cov. eps" document for the actual page STUCK? Call the EIDOS Gameplay Helpline 1-900-285-4500 Up to $1. 99/minute Please be 18 or have parental permission or call 800-295-5870 with a major credit card GETTING STARTED STARTING UP USING THE XBOX CONTROLLER USING THE XBOX VIDEO GAME SYSTEM 1. Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual. Press the power button and the status indicator light will light up. [. . . ] Use TK to clear obstacles, shatter breakable objects, strike distant switches, and ignite or douse certain flammable objects. THE TK METER · · CHECKPOINTS During your journey, you will pass landmarks serving as checkpoints to your progress. Checkpoints reveal themselves as a glowing symbol appearing on the ground as you cross the checkpoint spot. Checkpoints mark the location you'll be set back to if your health is depleted, and where you'll resume the game when you continue it from the Title Menu. When you resume a saved game, you possess all the progress up to your last saved point. Your location, however, is at the last checkpoint you passed before saving. · Tap B to fire a quick blast of TK. Blast enemies into hurtful or potentially deadly obstacles. Propel enemies into fire, breakable objects and solid terrain obstacles. Throw enemies onto spikes or hurl them from ledges for instant kills. Hold down B to lift an enemy, use L to aim, and release B to complete the throw. Each TK use expends some TK energy, shown by green Runes in the TK Meter. TK power regenerates gradually over time, but overuse depletes your energy reserves. You can augment your TK power by finding TK Runes to increase the capacity of the TK Meter. (See page 25 for more information. ) 12 13 KAIN'S UNIQUE ABILITIES BLOOD-DRINKING MIST FORM SUPERHUMAN LEAP BAT FLIGHT Kain's ceaseless blood-hunger causes his Health Gauge to drain slowly over time, requiring him to feed frequently to sustain his energy and heal his wounds. When an enemy is vulnerable (either stunned or otherwise incapacitated), Kain can consume its blood to restore his health. · Hold r near a vulnerable enemy to bite into the victim or drain its blood from a distance. · The longer the trigger is held, the greater the health benefit. Kain can dissolve briefly into mist to pass through permeable barriers (such as bars and gates). He also employs his mist form to dodge with supernatural speed in combat. · To breach a gated barrier, use L to maneuver Kain into the grate. He will automatically employ mist form to pass through. In some areas, Kain can use his vampiric strength to leap across wide gaps. · Animated markers indicate ledges that Kain can use as jump-off points. · While standing on a leap marker, hold down A to tense for the jump. · Release the button to launch Kain across the gap. FLOATING DESCENT When jumping or falling, Kain can slow his descent to land silently and with greater accuracy. · While in mid-air, hold down A to slow your descent. [. . . ] Summoners' sorcery fails when they become too wounded. Director Amy Hennig Lead Programmer Jason Bell Programming Dan Chao Scott Krotz Hong Park Gary Snethen Anthony Thibault System Programming - Nixxes Software BV Alex Bartholomeus Patrick Den Bekker Jurjen Katsman Lead Designer Riley Cooper Design John Dumala Mike Ellis Richard Lemarchand Kyle Mannerberg Joe Ching Nate Franklin Art Director Mark Daniel Cabuco Lead Artist Jacob Wendler Artists Jennifer Fernández Stephane Gaudette Kory Heinzen Jesse Johansen Jeff Johnsrude JR Jones Isabelle Lemay Matt Abbott Joel Bouquemont Sundeep Dass David Gustlin Darren McKinsey Daniel Neuberger JR Vosovic Gavin Wood Lead Animator Brandon Fernández Animation Jeff Wilcox Kam Yu Audio lead Jim Hedges Audio Kurt Harland Mike Peaslee CREDITS Sr. Producer Matthew Guzenda Producer Rosaura Sandoval Nixxes Producer Jurjen Katsman Studio General Manager John Spinale Design Assistant Jacob Rohrer Additional Design Adam Bellefeuil Jon Guilford Jared Hefty Additional Art Wyeth Johnson Nick Pappas Additional Animation Treanor Brothers Animation James Guilford Rungy Singhal Additional Audio John Baker Kristoffer Larson Additional Production David Goodwine Production Assistant David Cuccias Story & Dialogue Amy Hennig Carol Wolf Recording Director Gordon Hunt Casting Director Kris Zimmerman Salter Voice Talent Raziel ­ Michael Bell Kain ­ Simon Templeman Elder God ­ Tony Jay Moebius ­ Richard Doyle Janos Audron ­ René Auberjonois Vorador ­ Paul Lukather Ariel ­Anna Gunn Mortanius ­ Alastair Duncan Turel ­ Gregg Berger Add'l female voices ­ BJ Ward Add'l male voices ­ Phil Proctor Recording Studio Salami Studios AP Original SR1 & SR2 Intros GlyphX, Inc. Video Post-Production Mercury Multimedia, Inc. Test Manager ­ Crystal Dynamics Christopher Bruno Lead Tester ­ Crystal Dynamics Benny Ventura Assistant Lead Tester ­ Crystal Dynamics David Baker Testers ­ Crystal Dynamics Chappy Billy Crippen Matthew Ellison John "GROMKEY" Fields John Hsia Winston Ishigo Joe King Eric Masyk Jonathan Brown Wesley Catanzaro Patrick Connor Wilfredo Dimas Barry Kearns Scott Matt Angel Marquez Joe Quadara Gregg Stephens Alex Vaughan LOK Eidos Forums Moderator Butterfly Lord VP Marketing - Eidos US Paul Baldwin Marketing Director - Eidos US Chip Blundell Product Manager - Eidos US Matt Knoles PR Manager- Eidos US Michelle Seebach SR. [. . . ]

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