User manual GAMES MICROSOFT XBOX URBAN CHAOS-RIOT RESPONSE

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Manual abstract: user guide GAMES MICROSOFT XBOX URBAN CHAOS-RIOT RESPONSE

Detailed instructions for use are in the User's Guide.

[. . . ] ONLINE ENABLED SAFETY INFORMATION ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. [. . . ] Weapons, though unpopular among many civilians, are crucial for this task. REMEMBER: The weapons you are issued are not the only weapons you can use. A meat cleaver may be the sort of implement you've only seen on a butcher's slab, but these freaks use them as casually as fly swatters. Why not give them a taste of their own medicine? At point blank range, press b to swipe with a cleaver. At longer distances, pull r to hurl the cleaver at enemies. 12 13 Sawed-off Shotgun (Two-handed Weapons) OTHER EQUIPMENT The sawed-off shotgun is just one of your firearms that require two hands to use. It's lethal at close range, so be careful if you come face to face with a Burner wielding one. Toggle between fire modes on certain two-handed weapons with b, then pull r to open fire. TIP: There are only two barrels -- and then it's time to reload. Factory-fresh shield ready for action. Riot Shield NON-LETHAL TAKEDOWNS Non-lethal takedowns may seem like the wimps' way out, but you need to fight a PR war as well as a street war, so taking a few of these bastards alive is essential. For intelligence gathering reasons, you need to take certain key targets alive. This means that in certain situations the non-lethal takedown is crucial. Just keep your ears open for Mission Objective updates. The stun gun and riot grenade can both inflict a non-lethal takedown of gang members. Most T-Zero shields look more like this after about five minutes in the war zone. The T-Zero riot shield is made of high-impact resistance polycarbonate, and is designed to protect T-Zero officers against hand-held melee weapons and projectiles. It offers reasonable protection against fire and shrugs off most sidearm fire. Its use is crucial if you're going to stay alive in the face of this savage onslaught. Pull and hold l to protect yourself with the shield. Release the trigger to return to your equipped weapon. While using the shield, press X, Y and B to cycle through and select weapons in your possession. Toggle Y to select a grenade, then press b to throw it. Press A to reload your current firearm behind the shield. Click R to prepare Zoom mode behind the shield. VETERAN TIP: Pull r to smash would-be assailants with your shield. Most law breakin' bastards go down like a sack o' spuds after a couple well-timed shield smashes. Flashlight The flashlight is extremely useful in dark spaces but it can only be used with the pistol, stun gun and other one-handed firearms. Toggle b to turn your flashlight on/off. NOTE: This only works with one-handed firearms (selected with X). 14 15 ORDERS/TEAMMATES In the course of your duties, you'll team up with other members of the Emergency Services. In certain situations, an on-screen Orders interface lets you issue orders so that other members of the City's Emergency Services can assist you in your missions. [. . . ] To restart at the beginning of a mission, press > to pause, then select RESTART MISSION. TIP: Completing a mission without returning to any checkpoint gains a Special Objective and more medals!So try to ace it! LOADING A GAME Designer Russell Kerrison QA Manager Marc Titheridge QA Supervisors Ian Rowsell, Dave Isherwood Lead QA Jason Claridge, Tim Dunn QA Technicians Allen Elliott, Damian Bennett, David Klein, David Sangan, Femi Sani, George Wright, Germaine Mendes, James Hinchliffe, Matthew Poon, Naomi Westlake, Neil Delderfield, Carl Perrin, Daniel Webster, Dom Andoh, Henley Bailey, Hugo Hirsh, Marcus Smilke, Peter Evans, Richard Acherki, Steve Inman, William Wan, Alistair Hutchinson Senior Localisation Manager Monica Dalla Valle Make sure you choose the correct profile when you begin your session. Then all your progress, unlocks and equipment will be available for you. NOTE: You cannot save a game in mid-mission. 22 23 ROCKSTEADY STUDIOS EIDOS US Executive Producers Sefton Hill, Jamie Walker Producer Nathan Burlow Audio Manager Nick Arundel Lead Animator James Norman Lead Artist John Southgate Lead Designer Paul Crocker Lead Programmers Jon Forshaw, Anthony Lloyd Animation Niamh Tierney Senior Artists Dave Moss, David Hego, Glen Saberton, Eros Tang Artists Matt Bell, Jack Griffin, Paul Sparkes Design Team Ian Ball, Paul Saunders Multiplayer Design Adrian Hill Programming Team Alice Easey, John Gay, Tim Hanagan, Simon Hargrave, Martin Piper, Tim Rennie, Ben Wyatt QA Manager Gerald Smith QA Testing Anthony Pepper Special Thanks to: Paul Wright, Luke Timms, Caspar Gray, Katie Blundell, Emily Jackson, Simon Hewitt, Matthew Freeman, Larry Young, James Cox, Winnie Leung, Julia Atkinson, Marc Jackson, Wolf Armouries Camden, Babel Media, Neil Donnell, Kathryn Clements, Mustapha Bismi, Steven Blackburn, Mike Merrin, Alex Chapman, Risa Cohen, Matt Godbolt, Caspar Field, Martin Hasselbring, Riia Jaakkola, Nicola Corbett, Nik Hemmings, Lucien Hoare, Callum Jay, Dave Lowry, Lani Minella and Audiogodz, Ian Palmer, Matt Porter, Jeff Vanelle, Marc Webb, Steve Manners, all our friends and family for their support and all who worked on project "Roll Call" CEO & President, Eidos North America Bill Gardner Executive Vice President of Sales & Marketing Robert Lindsey Vice President of Legal & Business Affairs James O'Riordan Vice President of Finance Malcolm Dunne Vice President of Human Resources Edie Dykstra Senior Product Manager Kevin Gill Director of Marketing Matt Gorman Director of Public Relations Michelle Seebach Curran Senior Public Relations Manager Oonagh Morgan Public Relations Manager Tali Fischer Online Community Specialist Matt Dalghren National Sales Manager Joe Morici Senior Channel Marketing Specialist Ilana Budanitsky Channel Marketing Coordinator Rafal Dudziec Channel Marketing Project Manager Diane Eng Director of Marketing Communications Stephanie Lipetzky Web Producer Roderick van Gelder Web Designer John Lerma Creative Services Project Manager Eileen Buenviaje Media Specialist Micheal Tran Graphic Designer James Song Events Specialist Annie Meltzer Operations Manager Gregory Wu Senior External Producer Nick Goldsworthy Associate Manager of Product Operations Colby McCracken Front of Box Design Petrol Advertising Front of Box Photography Kevin Lynch, Lynch Photography Quality Assurance/Customer Service Manager Mark Cartwright QA Supervisors Dan Franklin, Aaron Safronoff Lead QA Technician Mackenzie Hume Quality Assurance Technicians Clint Waasted, Erik Kennedy, Nick Cooprider, Rich Hartzell, Aaron Keillor, Chester Lee, Katie Bieringer, Kip Ernst, Nick Jacobson, Joshua Pfeiffer, Ergin Dervisoglu, Stephanie Greer, Jeff Lowe, Tony Perata, Richard Campbell, Wil Dimas Special Thanks The Rocksteady Crew, Post Josh, Hanshaw Ink & Image, Susan Kwon, Danny Jiang, Kevin Witte, Joe Bruce, Joey Eustler, Jordan Romaidis, Patrick Goodspeed, Janty Sumimoto, Jason Bergquist, Karl Stewart MUSIC CREDITS DJ Quest "MUFFLED MAYHEM" Written and Produced by M. Britnell Licensed by Cyber Music Group (c)2005 Published by Copyright Control "MODERN ROMANCE" (c)2005 METRO RIOTS Written by Holmes/Ray/Parker/Holmes Published by Copyright Control "HAZCHEM REMEDY" (c)2005 METRO RIOTS Written by Holmes/Ray/Parker/Holmes Published by Copyright Control 24 FIELD NOTES Register online at www. eidosregistration. com EIDOS, INC. , LICENSE & LIMITED WARRANTY Eidos, Inc. , warrants to you, the original purchaser of this disc, that for a period of ninety (90) days from the date of your purchase, this disc shall be free from defects in materials and workmanship. If, at any time during the applicable ninety (90) day warranty period you determine that this limited warranty has been breached, Eidos, Inc. , agrees, in its sole option, to repair or replace, free of charge, any such disc, provided the disc is returned postage-paid to the Eidos, Inc. , Factory Service Center and a proof of date of purchase is included. [. . . ]

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