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Manual abstract: user guide GAMES NINTENDO DS ELECTROPLANKTON
Detailed instructions for use are in the User's Guide.
[. . . ] Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · When using the stylus, you do not need to grip it tightly or press it hard against the screen. [. . . ] You can use local wireless to play with 2 to 4 players in Battle, or trade created maps in Trade Maps. ·ReadtheDSwirelessinstructionsbeforeplayingthismodep. 25.
Battle
Youcanplaythismodewithupto4players. EachplayermusthaveaNintendoDSsystem andanAdvanceWars:DaysofRuinGameCard.
Send Maps
Whenyouselectamaptosend, itwillbehighlightedinablue box. Youcansenduptofivemapsatatime. Onceyou've selectedthemapstobesent, tap. ·Sentmapswillnotdisappearfromyourmaplist.
Host P1
CreateNew Group
Guest Other Players
TaptheGroup Nameyou wanttojoin. Whenyouselectthepanelsinwhichyouwanttostorereceived maps, theywillturnred. Youcanreceiveuptofivemapsata time. Whenyou'vedecidedwheretostoreyourreceivedmaps, tap. ·Mapsbeingreceivedwilloverwriteexistingmaps. Whenallthe playershave joinedthegroup, tap. While isdisplayed, Player1isin control.
RECEIVE Maps
Next, youwillseethescreenwhereyouselectatradingpartner. Whenyou've selectedapartnerandconfirmedthemaps, tapOK!·Ifthenumberofmapsbeingreceivedismorethanthenumberofpanels selectedtoreceivemaps, theywillbereceivedinnumericalorder.
TRADE
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Next, set the game rules.
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How to Use DS Wireless Communications
What you need NintendoDS/NintendoDSLite AdvanceWars:DaysofRuinGameCard 1systemperplayer, upto4systems 1GameCardperplayer, upto4Cards
Nintendo Wi-Fi Connection
NintendoWi-FiConnectionallowsmultipleAdvanceWars:DaysofRuinownerstoplay t ogetherovertheinternet--evenwhenseparatedbylongdistances. ·ToplayNintendoDSgamesovertheinternet, youmustfirstsetuptheNintendo Wi-FiConnection(NintendoWFC)onyourNintendoDSsystem. Pleaseseethe separateNintendoWi-FiConnectioninstructionbookletincludedwiththisgame fordirectionsonsettingupyourNintendoWi-FiConnection. ·TocompletetheNintendoWFCsetup, youwillalsoneedaccesstoaPCthathasa wirelessnetworkdeviceinstalled(suchasawirelessrouter)andanactive broadbandorDSLinternetaccount. Fortradeinstructions, pleaseseepage24.
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Trade Maps
Friend Roster
Confirmyourownfriendcodeaswellasanythatyouwanttoregister.
Registering New Friends to Your Friend Roster
SelectanemptypanelandtapENTRYtoaccessthefriendcode inputscreen. Usethenumberpadtoinputafriendcode, then tapOKtocompleteregistration. ·Whenyouregistersomeone, hisorhernamewillbe representedbythefriendcode. Whenyouplayagainstthat friend, thiscodewillbereplacedbytheDSsystemnickname. ·PeopleyouhavebattledviaMulti-CardPlayp. 23willautomaticallyberegistered toyourfriendroster. ·Yourfriendrostercanholdupto60names.
Yourfriendcodeisa12-digitnumberthatisassignedthefirsttimeyouconnectto NintendoWi-FiConnection.
Thetopscreenshowsyourfriendcode, name, andrecord againstthefriendcurrentlyselectedontheTouchScreen. The TouchScreenshowsallfriendsregisteredonyourfriendroster.
Confirm Friend Roster
Editing Your Friend Roster
Delete Friend Information Edit Friend Code Register New Friend Code
Selectapanel, thentapEDITtoeditthecorrespondingfriendcode. Whenyou'vefinished makingchanges, tapOKtocompletetheprocess. ·Onceyou'veplayedaregisteredfriendoneitherDSMulti-CardPlayorNintendoWFC, that friend'sinformationcannotbeeditedonthefriendroster.
Friendcodeswerecreatedtomakeitpossibleforplayerstoplayagainstpeoplethey know. Ifyouexchangefriendcodeswithsomeoneyoudon'tknow, youmightreceive altereddataorunwantedmessages. Pleasedonotshareyourfriendcodewith peopleyoudonotknow.
Deleting
Toeraseafriendcode, selectapanel, tapDELETE, thenconfirm bytappingYES.
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Select Units Set Copy Delete AI / Paint
TaptheListicontodisplayallunits, thentaptheunityouwantto deploy. TapSelectonthesamescreentoswitchbetweenunitand terrainlists. Onceyouchooseaunitorterrainfeaturetoplaceonthemap, youwill automaticallyreturntothemapscreen. Next, simplytouchthemap whereyouwanttosettheunitorterrainfeature. TapDelete, thenselecttheunityouwanttodelete. Whenthereareunitsdeployed, thisletsyousettheirAI. Ifyouwantto changetheselectedterrainquickly, touchPaint, thentapthemapto paintitwiththeselectedterrain.
There are two modes in the Design Room: Design Map and CO Colors.
Design Map
Placeunitsandterraintocreateyourownoriginalmap.
Choose a map
Maps Received in Trade Number of Armies
Selectaslotforyourmap fromthemaplist. Information onmapsinthelistisshown onthetopscreen.
· Menu Window
Clear Map Data
Save
Saveacreatedmap.
Load
Loadasavedmap.
Pre-Deployed Mapswithunitsalreadyinthefield. With Rules
Mapswithpredeterminedrules.
Edit Name Changethenameofthemap. Fill
Change Size Changethesizeofthemap.
Filltheentiremapwithaspecificterraintype. ChooseAutotocreatea randommap.
Ifamapcontainsatleastoneunit, factory, port, orairportforeacharmy, thenitcan beplayed.
Create a Map
Set Rules Setthemaprules. End
Reset Rules Returnrulestotheirdefaultsettings.
QuitandleavetheDesignMapmode.
CO Colors
Set
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Copy
Delete
AI / Paint
Unit list
Switch unit / terrain lists
Zoom
Menu
ChangeCOhairandclothingcolors.
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In Records, you can view your play history, access the music player, and delete all of your game data. [. . . ] Capture an enemy's HQ to win the battle. HQs can repair and supply units.
Factory
Special properties that deploy ground units. Captured factories can supply and repair existing ground units in addition to building new ones.
Airports
Special properties that deploy air units. Captured airports can supply and repair existing air units in addition to building new ones.
Ports
Special properties that deploy naval units. [. . . ]
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