User manual GAMES NINTENDO GAME BOY ADVANCE FINAL FANTASY VI

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Manual abstract: user guide GAMES NINTENDO GAME BOY ADVANCE FINAL FANTASY VI

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[. . . ] AGB-BZ6E-USA ® INST RUC T ION B O OK L ET Nintendo of America Inc. Box 957, Redmond, WA 98073-0957 U. S. A. www. nintendo. com PRINTED IN JAPAN PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. [. . . ] Select the desired location, and then choose a piece of equipment from the list. Optimize Automatically equips the items that will raise the character's attributes the most. Remove Allows you to remove individual pieces of equipment from the character. Remove All Removes all weapons and armor from the character. Equippable Items 24 18 25 19 Relics Status This menu allows you to view and change the relics equipped to each character. If a relic that affects the rules for equipping weapons or armor is equipped or removed, you will automatically be sent to the Equip menu (see p. 25). Note: To view the entire party's list of equipped relics, select "Relics" from the main menu, then press +Control Pad Left or Right to select all party members and press the A Button. The Status screen displays various information about the character, such as his or her experience point totals, attributes, and current equipment. About Relics Relics provide characters with various abilities when equipped. Each character can equip up to two relics. Some examples of relics and their effects are listed below. Sprint Shoes Jeweled Ring Muscle Belt Brigand's Glove Gauntlet Knight's Code Doubles walking speed in towns and dungeons. Turns Locke's "Steal" command into the more powerful "Mug. " Allows a character to grip a weapon with both hands, doubling its attack power. Causes a character to automatically cover wounded allies in combat. You can press the A Button on this screen to toggle the information displayed. Attributes Each character has the following attributes, which may be higher or lower than those of others depending on the character's equipment. Strength Speed Stamina Magic Attack Affects the amount of damage dealt by the character's physical attacks. Affects the amount of time between turns in combat. Affects the amount of damage dealt by the character's magical attacks. The total power behind the character's physical attacks. 26 18 27 19 Formation Quicksave Select a character and press the A Button twice to move the character from the front row to the back row, or vice versa (see p. You can also press the A Button once to select a character, then select a different character to make them exchange places. Config This command allows you to temporarily save your game and quit playing at any point in time (see p. 13). Save This menu allows you to adjust system settings, such as battle mode and window/font colors. Select this command to save your game to one of the three save files. You can only save your game from the overworld map or at a save point. Overworld Save Point Bestiary Accessible via the Config menu as well as from the title screen menu, the Bestiary allows you to view detailed information about all of the monsters you have defeated, such as their various attributes and the items they carry. 28 18 29 19 BATTLE The battle screen appears whenever you encounter enemies. Choose battle commands for each character from the menu to defeat the enemies before they defeat you. Active Time Battle (ATB) System End of Battle Once you defeat all of the enemies, the battle is over. You will receive money (gil), experience points, magic acquisition points, and sometimes items. Time is always flowing during battle. You will be prompted to choose battle commands for each party member whenever the character's ATB gauge becomes full. Time continues to flow even while you are selecting commands, so don't expect enemies to wait around while you decide what to do. If you set the battle mode to "Wait" in the Config menu (see p. 28), time will stop while you are selecting abilities, items, or magic spells from submenus in battle. Game Over If all of your party members are KO'd, petrified, or turned into zombies (see p. [. . . ] This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. For further information or assistance, please contact: Nintendo Consumer Service www. nintendo. com or call 1-800-255-3700 (U. S. and Canada) 48 You may need only simple instructions to correct a problem with your product. Try our website at www. nintendo. com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. [. . . ]

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