User manual GAMES NINTENDO GAMECUBE BILLY HATCHER AND THE GIANT EGG
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Manual abstract: user guide GAMES NINTENDO GAMECUBE BILLY HATCHER AND THE GIANT EGG
Detailed instructions for use are in the User's Guide.
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MANUAL COVER (FRONT)
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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
WARNING - Electric Shock
To avoid electric shock when you use this system: Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. [. . . ] When copying, select another Game Data slot to save the copied data into and press the a Button to enter. Mode Select Screen After you have chosen a Game Data, the Mode Select Screen will be displayed. Use the Control Stick or + Control Pad to select from the following and press the a Button to Enter.
Hatching Eggs
The procedure for hatching eggs is detailed as follows.
1 First, find an egg. There are many different kinds of eggs
containing items and Egg Animals. The content of the egg is determined by the design.
2 Feed the egg by rolling it over fruit and watch it grow.
When fully grown, it will start glowing. Now is the time to hatch the egg.
3 Stand facing the egg and press the r Button to use the
Rooster Call. This will cause the egg to hatch releasing an Egg Animal or item.
STORY BATTLE OPTIONS
Play the game to reveal the story (see p. 12). Multiplayer game in a split screen environment (see p. 17). Change settings for sound and Rumble Feature (see p. 19).
To save a Game File onto a Nintendo GameCubeTM Memory Card, at least 2 Blocks of free space must be available.
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If the selected Game Data is empty, a new game will begin automatically. An introductory sequence will be shown before the game begins.
Rank Stage Image Coins Stage Name Stock Emblems
When continuing a game in progress, the Stage and Mission Select screens will be shown in turn. Only current and previously completed Missions can be selected. Use the Control Stick to select a Stage and Mission and press the a Button to enter each.
Game Flow
Stage 1 - Mission 1
Life Gauge Time Egg
Lock-on Cursor Items Egg Gauge Egg Animal Lock-on Cursor Lock-on to nearby enemies. Mission Information varies depending on the mission. Egg Gauge Condition and growth of the selected egg.
Stage 1 - Mission 2
Mission Stock Number of lives remaining. Rank Present rank (S-A-B-C-D), score and record time (completed missions only). Coins Number of Chick Coins collected (completed missions only) Life Gauge (remaining energy) Decreases as player sustains damage.
BOSS
Stage 1 - Mission 3
Stage 2 - Mission 1
At the beginning of each Mission, instructions will be given. When the conditions have been cleared, you can progress to the next Mission. After the second Mission in each stage, the Dark Gate will open and you must challenge the Boss. Use the Control Stick to select the game rules as detailed below and then press the a Button to begin the game.
RULE Select either Survival, Time or Hatch. Select either 1, 3 or 5 lives per character. Select either 1, 3 or 5 minute time limit. Select from stages previously unlocked.
Name: Clippen Power: Water Name: Recky Power: Lightning
STOCK TIME POINT STAGE
There are three kinds of Battle Mode game.
The player that topples the most opponents within the time limit wins. [. . . ] Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. [. . . ]
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