User manual GAMES NINTENDO GAMECUBE SUPER MONKEY BALL 2

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Manual abstract: user guide GAMES NINTENDO GAMECUBE SUPER MONKEY BALL 2

Detailed instructions for use are in the User's Guide.

[. . . ] MANUAL COVER (FRONT) WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION. WARNING - Electric Shock To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. [. . . ] Shot Mode Shot Point Shot Strength In Shot Mode, press the y Button to switch between two levels of shot strengths. Use the Control Stick to determine the spot to hit the cue ball (give "English" to the ball). Watch the Shot Gauge, and at the proper strength, press the a Button to shoot. Guide If the Guide is enabled (set at ON) in the Pause Menu (see below), an imaginary cue ball and its potential path will be displayed, aiding you to view where the cue ball will hit the target ball. Press the r Button to view the potential path of cue ball (without "English" on it) after hitting the target ball. Next Ball to Hit Shot Gauge Game Controls View Mode Control Stick a Button b Button c Stick r Button x Button y Button Shot Mode Control Stick a Button b Button c Stick r Button x Button y Button 4 6 to determine direction. Pause Menu Set direction and switch to Shot Mode. With Guide ON, display the path of your ball. Determine where the cue will hit the ball (apply "English" to the ball). With Guide ON, display the path of your ball. (Use 4 6 to toggle setting) Available only during your turn. How to play Displays the Lesson Screen (p. 6). Exit game Return to the Party Game Select Screen. Gameplay Settings You can customize the settings of the game. Advice (ON/OFF) Enables/disables occasional advice from the game. Number of sets (1~99) Determines the number of sets to play. Except for JPN 9, only the odd number of sets can be selected. COM level (1~5) Determines the strength level of COM player(s). This selection is only available when COM players are participating. 24 25 Party Game Vs. Mode Monkey Billiards 2 Monkey Billiards 2 JPN 9 Ball -- Rules Party Game 1, 2, or 4 Players Alternating You can select from four rules: US 9, JPN 9, Rotation, and 8 Ball. With others, you play either against the COM or another player. FLOW OF THE GAME Rule Select Number of Players Character Select Gameplay Settings 1 Player FLOW OF THE GAME Character Select Gameplay Settings Japanese 9 Ball is played with 4 players. COM players will play the vacant places, if any, to fill in. Play for Points Each player is given 20 points to start the game. The player with the most points after all sets are finished wins the game. Tournament Mode Play against the COM in a tournament with varying modes. Try and see how far you can get! Scoring You get 1 point from each player if you pocket the 3, 5 or 7 Ball, and 2 points if you pocket the 9 Ball. You get double points if these balls are sunk into side pockets. [. . . ] Then select either ON or OFF, and press the a Button again. *THIS LIMITED WARRANTY IS VALID FOR U. S. AND CANADIAN NINTENDO GAMECUBE TM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY! Limited Warranty Sega of America, Inc. warrants to the original consumer purchaser that the Nintendo GameCube Game Disc shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective Nintendo GameCubeTM Game Disc or component will be replaced free of charge. [. . . ]

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