User manual GAMES PC ACT OF WAR-HIGH TREASON

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[. . . ] TA BLE OF CO N T E N TS GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 THE README FILE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 INSTRUCTION MANUAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 SETUP AND INSTALLATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 WHAT'S NEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 NEW SINGLE-PLAYER CAMPAIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 MERCENARIES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 NAVAL VESSELS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 HEALING AND REPAIR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 EXPERIENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AIR STRIKES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 HEAVY ARTILLERY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 NEW MULTIPLAYER MODES & OPTIONS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 NEW AND MODIFIED UNITS & BUILDINGS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 NEW UNIT EFFECTIVENESS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 MERCENARIES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 TASK FORCE TALON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 U. S. ARMY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 CONSORTIUM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 AMPHIBIOUS ASSAULT VESSELS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 KEYBOARD SHORTCUTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 TECHNICAL SUPPORT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 www. atari. com 1 GETTING STA RT E D THE REA DME F ILE The Act of War: High TreasonTM installation has a ReadMe file that includes the License Agreement and up-to-date information about the game. We strongly encourage you to take the time to read this file in order to benefit from changes made after this manual went to print. To view the ReadMe file, double-click on the ReadMe. txt icon in the Act of War: High Treason directory found on your hard disk (default is C:\Program Files\Atari\Act of War High Treason). W H AT 'S NEW ? NEW SINGLE-PL AYER CAMPA I G N "The Day of the Co n so r t i u m" The new single-player campaign takes place in 34 action-packed missions in fourteen different theaters of war across the globe. [. . . ] They require DefCon 2 and a Field Hospital. They can Ambush and enter buildings. FUTURE FORCE WA R R I O R This $550 upgrade of the Task Force Commando requires a SHIELD Control Centre and has to be made individually for each Commando. Future Force Warriors are superior to Task Force Commandos in all aspects. EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES OIL VE IN N AN O-SAT U R AT I O N An Oil Derrick with the nano-saturation upgrade is essentially boobytrapped ­ if the Derrick is destroyed (or sold) and an opponent constructs a new Oil Derrick on top of it, the nano-saturation can be detonated to immediately destroy the enemy Derrick and also cause massive damage on nearby vehicles and structures. . . While nanosaturated, the Fog of War around the Oil Vein is revealed to you. Ground units, vehicles. N/A 14 15 E L E C T RONIC FIGHTING VEHICL E (E FV ) The EFVs are deployed out of the Heavy Armor Depots. EFVs have no weaponry and weak armor, but you can manually switch them on to have either of three very special abilities. Using one of these special powers requires 30 MWs from Field Power Generators. Electronic Counter Measure: All nearby allied units (except other EFVs) gain stealth capacity. EMP: All nearby buildings (including own and allied) are powered down. (This will often have ripple effects; if a Task Force Talon FOC is powered down, all structures powered by that FOC are also shut down. ) Accuracy: Increases all nearby allied units' damage. Effects are cumulative if several EFVs have this power switched on. EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES HARRIER The Harrier is launched from the USS Tarawa Carrier units. If shot down, you can construct more of them. They can launch one powerful Harpoon anti-ship missile each before they have to return to the Tarawa to rearm. EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES Anti-air ground units, fighter planes. N/A N/A Air threat, any armed ground units. N/A A-1 0 THUNDERBOLT The A-10 now uses its nose-mounted Gatling gun against ground targets. It will automatically strafe the center of the target circle, inflicting medium damage in a straight line through the center of that circle. They can now also be upgraded with CBU-105 Cluster Bombs. OH-58D KIOWA WA R R I O R The Kiowa Helicopters are deployed at the Heliport. Kiowas have stealth capacity while not firing or using its Ping radar. You can manually activate the Ping radar, which will increase the vision range by 2x and reveal enemy stealth units for ten seconds. It takes one minute to recharge this ability. Kiowa's can manually fire short-range rocket salvos, which are mostly effective against infantry targets. It takes 30 seconds to recharge this ability. EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES Anti-air ground units, enemy fighters. CBU-105 Cluster Bomb Anti-air ground units, fighter planes. N/A S E A H AW K Helicopter armed with anti-submarine torpedoes and which, while hovering, can suspend a Sonobuoy that also gives stealth detection and reveals large areas of fog of war. A Sea Hawk can deploy one Sonobuoy every 15 seconds, at no cost, that remains deployed for 90 seconds. MLRS See MLRS under U. S. Army in the Act of War: Direct ActionTM Manual (a printable pdf version is available on the disc). The MLRS is now classified as "Heavy Artillery". EFFECTIVE AGAINST VULNERABILITY SPECIAL ABILITIES UPGRADES Anti-air ground units, enemy fighters. N/A 16 17 LC AC (L ANDING CRAFT, AIR C USHION) The LCAC has eight transportation slots. [. . . ] All provisions of this EULA as to warranties, limitation of liability, remedies and damages will survive termination. LIMITED WARRANTY AND DISCLAIMER OF WARRANTIES You are aware and agree that use of the Software and the media on which is recorded is at your sole risk. The Software and media are supplied "AS IS. " Unless otherwise provided by applicable law, the Company warrants to the original purchaser of this product that the Software storage medium will be free from defects in materials and workmanship under normal use for ninety (90) days from the date of purchase. The warranty is void if the defect has arisen through accident, abuse, neglect or misapplication. [. . . ]

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