User manual GAMES PC BATTLESTATIONS-MIDWAY

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Manual abstract: user guide GAMES PC BATTLESTATIONS-MIDWAY

Detailed instructions for use are in the User's Guide.

[. . . ] EPILEPSY WARNING A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. [. . . ] Following is a discussion of the standing orders available from the Command Menu, and the units they relate to. · Press A/D/W/S to toggle between orders. · Press Enter to confirm and close the Command Menu. · You can override a unit's standing orders by taking control of the unit. Ships/Boats/Submarines · FREE FIRE -- The unit's gunners can set and fire upon their own targets. · FREE MOVE -- A ship can move where its captain decides is strategically best to engage with enemy units. If a unit is in a formation, this defaults to Off. · TORPEDO -- If set to On, the torpedo-equipped ship will attempt to sink enemy craft with torpedoes. · TORPEDO AVOIDANCE - Lookouts and the ship's pilot will attempt to avoid any torpedo onslaught. Default: On. ORDERING UNITS TO A WAYPOINT Ordering units to a point on the map is a key part of reconnaissance and protecting sea or airspace around a convoy, formation or battle group. Both ships and planes can be useful in this role. Enter the Map screen (press Tab), then select the unit you want to send to the waypoint. Move the cursor to the first waypoint and right-click. A blue line appears, indicating the route that your unit will follow. Repeat steps 1 and 2 to add additional waypoints. Aircraft · FREE FIRE -- An aircraft can move to where its pilot decides is strategically best, to engage with targets and initiate battle. · CAP (Combat Air Patrol) -- If set to On, the squadron guards the unit it is assigned to. Highlight the unit you want to assign to a CAP and left-click. The squadron will guard the unit until it is issued with other orders. 22 23 FORMATIONS Fleet formations are groups of ships that patrol in formation. The Naval Academy mission "Fleet Formations" teaches you how to switch between units, and organize your ships into formations. · The Formation option is only available to ships already in a formation, so first, learn how to create a formation. ·To switch between units, press F/C, or position the crosshairs over the unit you want to switch to and press X. SQUADRONS · ATTACK - An attack command issued when you are leading a squadron. As squadron leader, you can then attack another target. · REGROUP - Withdraw entire squadron from the ordered attack, and regroup with the squadron leader. [. . . ] · What error message(s), if any, you have had. · How the game is currently configured. ASSISTANCE VIA THE WORLD WIDE WEB The fastest way to answer most questions is by visiting our online support. You can find the latest support information at http://support. eidosinteractive. com/. Our support FAQ's are available 24/7 for your convenience. [. . . ]

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