User manual GAMES PC DIABLO

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[. . . ] Irvine, CA 92623 Copyright © 1996 by Blizzard Entertainment The software and the manual are copyrighted. They may not, in whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or machine-readable form without prior consent, in writing, from Blizzard Entertainment. The user of this product shall be entitled to use the product for his or her own use, but shall not be entitled to sell or transfer reproductions of the software or manual to other parties in any way, nor to rent or lease the product to others without permission from Blizzard Entertainment. Diablo and Battle. net are trademarks and Blizzard Entertainment is a registered trademark of Davidson and Associates, Inc. Uses Smacker Video Technology, Copyright © 1994 by Invisible Inc. [. . . ] A good blacksmith can repair equipment without lowering its long term effectiveness, for a price. Enchanted weapons and armor must be repaired by using the same precious metals and gems that were used during its construction, and can be expensive to have repaired. 36 Wea pons Very few creatures in the labyrinth can be reasoned with, and only a fool or a very powerful sorcerer would dare enter the confines of the church without a sturdy weapon in hand. It is rumored that there are many enchanted weapons buried beneath the church, remnants of the Horadrim's war against the Three. Swords The sword is the epitome of the warrior's weapon. Forged in fire and tempered to a fine edge, a good blade can cut through armor or a demon's thick hide with equal ease. Some warrior clans of Khanduras go so far as to forsake any other weapon besides a sword, and abandon the use of a shield in favor of greatswords that stand the full height of a man. Axes Axes are favored by those who are willing to sacrifice defense for power. In addition to being slower than other weapons, even the smallest combat axe requires two hands be free to wield properly, precluding the use of a shield. However, no other mundane item can match the damage of a good axe. Legends speak of enchanted axes capable of slicing through flesh and steel as if through butter. Maces a nd Clubs Sometimes the simplest tools are the best. Whether it be a stout piece of wood or a spiked mace, a good clubbing weapon can be deadly in the hands of a strong warrior. The minions of Mephisto--the undead--are said to have an especially difficult time resisting the effects of broken bones and shattered limbs. 37 Staves The art of staff fighting has never gained much acceptance in Khanduras, but long ago the Brotherhood of Vizjerei discovered ways to use a simple wooden staff as a container for focused magical energy. The process of creating a spell staff is very time consuming, but even an apprentice Vizjerei can recharge a staff by channeling magical energy into it. Spell staves may be used to cast spells that the wielder does not yet know, and that do not require the expenditure of mana. The staff must be wielded in order to use the spell it contains. Oddly enough, the act of infusing a staff with sorceries seems to grant the staff a will of its own. Only those skilled in the arts of magic can hope to control very powerful spell staves. It is also possible to find staves that have been further enchanted to make them more effective in combat or to grant other abilities to the wielder. To prepare a spell from a staff use the Speedbook to ready the , spell. Spells from staves will appear on an orange background. To cast the spell right-click on the spell' target. s Bows Bows are excellent weapons for those who to prefer to strike at their foes from a distance. The greatest archers in the world are the Sisters of the Sightless Eye. They are trained in the use of every instrument of archery, from the short bows used by the Horsemen of the Kataan Steppes to the great war bows of the Northern Tribes. [. . . ] Tal Rasha, a fellow Initiate who has been since immortalized in Horadrim lore, theorized that a mortal of strong will might be able to contain Baal within his own mortal soul. This sacrifice meant that the essence of any mortal so chosen would be forever tortured while locked in eternal conflict with the enthralled demon. To this end, Tal Rasha volunteered to contain the raging Lord of Destruction. Piercing his breast with a shard of the Soulstone, Tal Rasha took within himself the essence of Baal, the Lord of Destruction. [. . . ]

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