User manual GAMES PC EMPIRE EARTH-THE ART OF CONQUEST
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Manual abstract: user guide GAMES PC EMPIRE EARTH-THE ART OF CONQUEST
Detailed instructions for use are in the User's Guide.
[. . . ] Empire Earth: The Art of Conquest
TABLE
OF
CONTENTS
Chapter I: Welcome to Empire Earth: The Art of Conquest. . . 5 Installing Empire Earth: The Art of Conquest. . . . . . . . . . . . . . . . . . . 5 Playing Empire Earth: The Art of Conquest. . . . . . . . . . . . . . . . . . . . . 6 What's New. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Space (2200 AD). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Chapter II: Buildings, Units, Wonders and Calamities. . . . . 11 Space Buildings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Units and Upgrades. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Other New Units. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wonder: Orbital Space Station. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Calamity: Meteor Storm. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Chapter III: Civilization-Specific Powers. . . . . . . . . . . . . . . . . . . . . . . . . . 17 Ancient Greece. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Assyrian Empire. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Byzantine Rome. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Carthage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kingdom of Israel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 England. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Franks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Kingdom of Italy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Ottoman Empire. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Spain. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 France. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Germany. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Great Britain. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Italy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Russia. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 United States. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 China. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Novaya Russia. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1
Table of Contents
Empire Earth: The Art of Conquest
Rebel Forces. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Korea. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Japan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Chapter IV: Heroes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Hu Kwan Do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Khan Sun Do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Chapter V: Civilizations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Korea. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Japan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Credits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
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Welcome to Empire Earth: The Art of Conquest
Empire Earth: The Art of Conquest
WELCOME
TO
CHAPTER I EMPIRE EARTH: THE ART CONQUEST
OF
Welcome to Empire Earth: The Art of Conquest, the official expansion for Empire Earth!This chapter explains how to install the expansion, plus highlights the new features that the The Art of Conquest adds to the game.
Installing Empire Earth: The Art of Conquest
To install Empire Earth: The Art of Conquest, place the CDROM into your CD-ROM drive. Select the Install button and follow the directions provided on the screen. Should the installation screen not appear, double-click on the My Computer icon on your desktop, then double-click the icon for your CD-ROM drive. [. . . ] A portion of the resources used to create the unit is returned to you.
England
Power: Exploration Available in Epochs: all English explorers were among the first to conquer lands in the New World and across the globe. When a unit becomes active again, it will lose its cloak
United States
Power: Market Available in Epochs: 10-15 When a market is built, the United States can buy and sell goods. To buy goods, select the Market and choose the resource you want to buy. The price of the resource will be displayed, and the cost includes a transaction fee. To sell an 21
Germany
Power: Bundeswehr Available in Epochs: 9-12 The Bundeswehr was the first militia in post-World War II 20
Civilization-Specific Powers
Empire Earth: The Art of Conquest
item, select the Market and choose the resource you want to sell. A transaction fee will be subtracted from the total cost. You can buy goods as long as you have gold, and sell any resources you have on hand.
Korea
Power: Fanaticism Available in Epochs: all Any unit produced at the barracks and capitol can become Fanatics. When Fanaticism has been invoked, units have larger attack values, but their hit points are reduced. When the frenzy of Fanaticism wears off, the units' attack values return to normal, but their hit points remain reduced.
China
Power: Just In Time Manufacturing Available in Epochs: all With Just In Time Manufacturing, units can be built instantaneously if you are willing to spend the money to do so. To enable Just In Time Manufacturing, select the Just In Time Manufacturing button, then choose the unit you would like to build.
Japan Novaya Russia
Power: Missile Base Available in Epochs: 13-15 At the missile base, a powerful new weapon, the nuclear missile, is made. The nuclear missile can fly across space and land. The only antidote to the nuclear missile is the AntiMissile Battery (see page 13). Power: Cyber Ninja Available in Epochs: 15 The Cyber Ninja is a crafty military unit that can set a "logic bomb. " When a "logic bomb" has been set on a building, it will be disabled temporarily. The Ninja is a cloaked unit that can also attack with a sword should an enemy come close. The Cyber Ninja is produced at the Barracks.
Rebel Forces
Power: Cloaking Available in Epochs: 13-15 With this special power, portions of a town can be cloaked. To cloak part of a town, select a capitol and then click the cloak button. The building and all units in the area will be cloaked, provided you have enough mana.
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Heroes
Empire Earth: The Art of Conquest
CHAPTER IV HEROES
New eras usher in new heroes, and the Space Age has its own remarkable personages.
Hu Kwan Do
Blessed with a brilliant mind, Hu Kwan Do led his company, the Kwan Do Electronics and Communications Conglomerate, to astounding economic success. As his company grew in prominence, so did he, and he soon seized control of China. His ambitions did not stop there, however, and his dominance spread throughout Asia. Ultimately, he founded the United Federation of Asian Republics, or UFAR, and his family would lead for generations. Hu Kwan Do is a warrior.
Khan Sun Do
A descendent of the great hero Hu Kwan Do, Khan Sun Do followed in his ancestor's footsteps and became a great leader. He was a member of one of the first generations of Martian-born citizens, and his sense of a separate identity from Earthlings became his rallying cry. [. . . ] To access this service, call (310) 649-8033, and follow the recorded instructions to find your specific topic and resolve the issue. If this fails to solve your problem, you may still write or fax us with your questions, or contact us via our Web site: http://support. vugames. com. Sierra Entertainment Technical Support 4247 South Minnewawa Avenue Fresno, CA 93725 Main: (310) 649-8033 Monday-Friday, 8:00 A. M. - 4:45 P. M. PST Fax: (310) 258-0755 http://support. vugames. com United Kingdom Vivendi Universal Interactive Publishing UK Ltd. [. . . ]
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