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Manual abstract: user guide GAMES PC FEAR-STRATEGY
Detailed instructions for use are in the User's Guide.
[. . . ] TM
Welcome to F. E. A. R.
In F. E. A. R. , you find yourself trapped in an office complex full of assassins and a supernatural horror that dogs your every move. You must rely on your instincts and cunning to make it out of here alive. follows the exploits of the First Encounter Assault Recon team, an elite force tasked with cleaning up messes that possibly have origins beyond the fringe. You are a highly-trained soldier given full access to a vast arsenal of weaponry (including some high tech gear that will blow your mind). [. . . ] If you are stalking an enemy down a hallway, bounce a frag off of a wall, banking it around the corner to clear out any potential hazards just out of view.
PRIMA OFFICIAL HINT BOOK
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AT-5 Proximity Mine
AT-5 Proximity Mines are charges you can set in slightly out of the way places, or just out of view, and can be detonated when motion is detected. The resulting blast is enough to neutralize a player if they are right on top of the mine, or at least do significant damage if they are nearby. The uses of AT-5 Proximity Mines are endless. You can put one next to the wall just around a corner. Or you can slide one behind a desk or next to some crates. By the time your foe sees the blinking red light, it's too late. If you fancy yourself a sniper, you can place AT-5 Proximity Mines around your position to protect your rear from other players.
Reflexes
In addition to this litany of weapons, you have another talent to help level the playing field against superior foes or conniving players in online games: reflexes. Thanks to your extreme training, you can slip into short bursts of hardcore concentration that seem to slow the world around you. During these slo-mo moments, you can move a little bit faster than the world around you, resulting in the appearance of everybody else moving at a crawl. Your reflexes are a pivotal tool in achieving success. If a situation looks overwhelming, kick in your innate ability and enjoy the extra second or two to plan your course of action. For example, say you spy a lobby full of enemies that must be crossed. Your first shot would most likely put the foes on high alert. So, as soon as you eliminate the first target, fire up slo-mo and outrun the other enemies' bullets while getting off a few shots of your own. It's a great way to even the odds, if only for a few seconds.
It is possible to be damaged by your own AT-5 Proximity Mine if you are caught within its damage radius when it is triggered by the opposition.
M77 Remote Bomb
If you can establish your enemy's patterns, you can do tremendous damage with an M77 Remote Bomb. These explosives are planted by the player and set to a detonator that can be activated later. If you are playing with a camper who has predictable tastes in hiding spots, you can lace his locations with M77 Remote Bombs, then set them off when he returns to his hiding spot. M77 Remote Bombs are also sticky and can be stuck to walls, ceilings, or players. The Office map has a few features you absolutely must take advantage of--especially before somebody else can. The MP-50 Repeating Cannon is in a corner office upstairs, accessed by the walkway over the main lobby. You have a limited number of shots, but with good aim, each one will do enough horrific damage to boost your score. The Medical Station-- where all wounds are healed--is tucked in a small room upstairs, near the cubicle farm. [. . . ] There is simply no way to move around this map without passing through doors, so never use one without either peeking out first or doing so at a dead run.
There is a hole in the floor in the central chamber that you can use to either snipe players running through this hallway, or stand over and pick off players that walk too close to the crates you use to ascend through the opening. Of course, each tactic has a shortcoming. Standing in the hole leaves your legs partially exposed, while standing above leaves your entire frame open to attack. Consider this opening as more of a target of opportunity. [. . . ]
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