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Detailed instructions for use are in the User's Guide.
[. . . ] Keyboard and Mouse Controls
Movement
Move Forward Move Backward Move Left Move Right W S A D Look/Steer
®
Combat
Switch Grenade Switch Weapon Reload Melee Attack Exchange Weapon G TAB R F X
Fire Weapon
Throw Grenade
Actions
Jump Crouch Flashlight Scope Zoom Action SPACEBAR Left CTRL Q Z E
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0803 Part No. X09-83590
Safety Warning
About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. [. . . ] Flamethrowers are cumbersome, difficult to aim, and effective only at a short range. However, they are excellent suppression weapons, and against unshielded enemies or structures they are devastating.
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Covenant Weapons
You should also be aware of the weapons the Covenant use since you can pick up and use any that you find by walking over them when you see them lying on the ground and pressing E. The Covenant seem more vulnerable to these weapons, so take advantage of this weakness whenever possible.
Needler
Very little is known about this weapon other than that it is a magazine-fed weapon capable of automatic fire. Its projectiles penetrate soft targets no matter what the angle of impact. They ricochet off hard surfaces at oblique angles, however, and are always deflected by energy fields--the only exceptions to this are the shields generated by the MJOLNIR battle suit and the Elite's combat armor. The composition and energy signature of its projectile is unknown. The manner in which the projectiles home in on their target is also unknown.
Plasma rifle
Core power output: 100150 kV : 2-3 dA Rate of Fire: 420600 RD/MIN
This is a directed energy weapon. It is capable of either semiautomatic or automatic fire (click and hold the left mouse button for automatic fire). Continuous rapid fire overheats the weapon--this in turn depletes the weapon's power core. We currently do not understand how to replace or re-charge a power core.
Note This weapon will deplete its energy source as you use it. It is wise to replace it as often as possible.
Stationary Gun (Shade)
Although the Shade appears to be a light anti-vehicle weapon, the Covenant uses it almost exclusively in an anti-infantry role. The operator sits directly behind the gun and an armored control suite, but relies entirely on infantry support for protection to the sides and rear.
Plasma pistol
Core power output: 100150 kV : 23 dA Overcharge power output: 1. 5 mV : 23 dA
Plasma Grenade
This weapon is similar to our own hand grenade in that it is a thrown anti-infantry and anti-vehicle weapon. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. It has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest.
This weapon is a semi-automatic directed energy weapon. If you pull and hold the left mouse button, the weapon may become over-charged; when the left mouse button is released the bolt is launched. After the over-charged bolt is launched the weapon temporarily stops functioning as it dumps waste heat. Use of the over-charge capability rapidly depletes the weapon's power core. We currently do not understand how to replace or recharge a power core.
Note This weapon will deplete its energy source as you use it. It is wise to replace it as often as possible.
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Getting Around on Halo
Fuel Rod Gun (Multiplayer)
Core Power output: 250300 kV : 4-5 dA Overcharge power output: 2. 5 mV : 4-5 dA
The Fuel Rod Gun is an indirect-fire weapon: its explosive projectiles follow an arc-like trajectory. The impact of a Fuel Rod is powerful and effective against vehicles and infantry alike. Be careful, however, as rapid fire overheats the weapon. [. . . ] These include how fast or slow you look up, down, and sideto-side. Audio Setup Change the audio settings for the player profile. These include setting the music volume and adding sounds that bounce off surrounding objects (environmental sounds). Video Setup Change the video settings for the player profile. [. . . ]
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