User manual GAMES PC HEROES OF MIGHT & MAGIC IV-QUICK REFERENCE CARD

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Manual abstract: user guide GAMES PC HEROES OF MIGHT & MAGIC IV-QUICK REFERENCE CARD

Detailed instructions for use are in the User's Guide.

[. . . ] [. . . ] 3DO, Heroes, Heroes of Might and Magic, Might and Magic, New World Computing, and their respective logos, are trademarks of The 3DO Company in the U. S. All other trademarks belong to their respective owners. New World Computing is a division of The 3DO Company. NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN BANDIT ORC PIRATE TROGLODYTE EVIL EYE MEDUSA MINOTAUR TROLL EFREET NIGHTMARE HYDRA BLACK DRAGON 1 1-3 10 9 9 9 7 0 stealth 26 yes 1 1-3 12 11 9 6 4 6 short range, normal melee 16 yes 1 1-2 10 11 9 6 5 0 bonuses at sea 24 no 1 2-3 14 11 9 6 5 0 immune to visual attacks 19 no 2 2 3-7 3-6 26 24 16 19 15 17 6 6 6 5 15 100 ranged, normal melee, flying, ranged, random harmful spells unlimited shots, stone gaze 6 6 yes no 2 5-10 38 16 15 6 6 0 block 6 yes 2 6-12 45 16 15 5 3 0 regeneration 6 no 3 10-20 80 25 23 13 6 0 fire shield, fire resistance, fire attack, flying 3 12-26 110 23 20 9 6 0 terror 4 yes 4 yes 4 28-60 250 30 26 7 6 0 multiple attack, no retaliation 2 yes 4 55-110 400 40 40 15 7 0 immune to magic, breath attack, flying 1 yes NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN CROSSBOWMAN 1 2-3 10 9 11 6 2 10 no range penalty 16 yes SQUIRE 1 2-3 10 9 11 6 5 0 stun 21 yes PEASANT 1 2-3 10 6 7 5 2 0 taxpayer 36 no BALLISTA 2 5-7 28 15 16 3 0 20 no range penalty, no obstacle penalty, mechanical 7 yes PIKEMAN 2 6-8 30 12 14 6 4 0 long weapon, negate first strike 9 yes CRUSADER 3 10-16 65 22 23 6 7 0 two attacks, death ward 5 yes MONK 3 10-15 55 20 22 6 5 12 ranged, death ward 6 yes CHAMPION 4 24-36 150 25 25 10 6 0 charge, first strike 4 yes ANGEL 4 40-65 230 30 34 15 10 0 flying, resurrection 2 yes NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN IMP SKELETON ZOMBIE CEREBUS GARGOYLE GHOST MUMMY ICE DEMON VAMPIRE VENOM SPAWN BONE DRAGON DEVIL 1 1-2 7 10 10 13 6 0 mana leech, flying 28 yes 1 1-2 8 12 12 6 4 0 skeletal, undead 25 yes 1 2-4 24 8 10 4 1 0 toughness, undead 15 no 2 4-6 24 16 16 7 6 0 multiple attack, no retaliation 7 yes 2 4-6 22 14 16 13 7 0 flying, stone skin elemental 8 no 2 2-4 15 15 15 13 6 0 aging, flying, insubstantial, undead 9 yes 2 5-8 30 15 16 6 4 0 curse, undead 8 no 3 3 12-16 12-18 70 75 30 30 30 30 6 13 5 8 0 0 freezing attack, cold life draining, no retaliation, resistance, cold attack flying, undead 3 4 yes no 3 16-24 100 26 26 6 6 15 ranged, poison 3 yes 4 45-65 275 30 30 13 5 0 terror, skeletal, flying, undead 2 yes 4 34-50 210 33 33 50 7 0 teleport, summon demons, life ward 2 Yes 8 no 6 yes 3 yes 6 yes 2 yes 2 no PRC-5303-001 NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN BERSERKER CENTAUR HARPY MERMAID NOMAD CYCLOPS OGRE MAGE BEHEMOTH SEA MONSTER THUNDERBIRD 1 2-3 18 12 8 7 6 0 two attacks, berserk 19 yes 1 3-5 20 10 10 10 4 4 short range, normal melee 9 yes 2 4-5 24 16 15 13 5 0 flying, strike & return, no retaliation 8 yes 2 5-8 38 15 13 6 5 0 hypnotize 2 6-9 45 16 13 12 8 0 first strike 3 12-18 95 30 24 7 4 8 area attack 3 12-18 85 18 16 6 4 0 bloodlust 4 55-80 240 36 34 7 6 0 strength 4 45-65 275 35 34 9 5 0 devouring 4 28-40 170 30 30 13 6 0 flying, lightning attack 3 yes [. . . ] [. . . ]

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