User manual GAMES PC HEROES OF MIGHT & MAGIC IV-QUICK REFERENCE CARD
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Manual abstract: user guide GAMES PC HEROES OF MIGHT & MAGIC IV-QUICK REFERENCE CARD
Detailed instructions for use are in the User's Guide.
[. . . ] [. . . ] 3DO, Heroes, Heroes of Might and Magic, Might and Magic, New World Computing, and their respective logos, are trademarks of The 3DO Company in the U. S. All other trademarks belong to their respective owners. New World Computing is a division of The 3DO Company.
NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN
BANDIT
ORC
PIRATE
TROGLODYTE
EVIL EYE
MEDUSA
MINOTAUR
TROLL
EFREET
NIGHTMARE
HYDRA
BLACK DRAGON
1 1-3 10 9 9 9 7 0 stealth 26 yes
1 1-3 12 11 9 6 4 6 short range, normal melee 16 yes
1 1-2 10 11 9 6 5 0 bonuses at sea 24 no
1 2-3 14 11 9 6 5 0 immune to visual attacks 19 no
2 2 3-7 3-6 26 24 16 19 15 17 6 6 6 5 15 100 ranged, normal melee, flying, ranged, random harmful spells unlimited shots, stone gaze 6 6 yes no
2 5-10 38 16 15 6 6 0 block 6 yes
2 6-12 45 16 15 5 3 0 regeneration 6 no
3 10-20 80 25 23 13 6 0
fire shield, fire resistance, fire attack, flying
3 12-26 110 23 20 9 6 0 terror 4 yes
4 yes
4 28-60 250 30 26 7 6 0 multiple attack, no retaliation 2 yes
4 55-110 400 40 40 15 7 0 immune to magic, breath attack, flying 1 yes
NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN
CROSSBOWMAN 1 2-3 10 9 11 6 2 10 no range penalty 16 yes
SQUIRE 1 2-3 10 9 11 6 5 0 stun 21 yes
PEASANT 1 2-3 10 6 7 5 2 0 taxpayer 36 no
BALLISTA 2 5-7 28 15 16 3 0 20
no range penalty, no obstacle penalty, mechanical
7 yes
PIKEMAN 2 6-8 30 12 14 6 4 0 long weapon, negate first strike 9 yes
CRUSADER 3 10-16 65 22 23 6 7 0 two attacks, death ward 5 yes
MONK 3 10-15 55 20 22 6 5 12 ranged, death ward 6 yes
CHAMPION 4 24-36 150 25 25 10 6 0 charge, first strike 4 yes
ANGEL 4 40-65 230 30 34 15 10 0 flying, resurrection 2 yes
NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN
IMP
SKELETON
ZOMBIE
CEREBUS
GARGOYLE
GHOST
MUMMY
ICE DEMON
VAMPIRE
VENOM SPAWN
BONE DRAGON
DEVIL
1 1-2 7 10 10 13 6 0 mana leech, flying 28 yes
1 1-2 8 12 12 6 4 0 skeletal, undead 25 yes
1 2-4 24 8 10 4 1 0 toughness, undead 15 no
2 4-6 24 16 16 7 6 0 multiple attack, no retaliation 7 yes
2 4-6 22 14 16 13 7 0 flying, stone skin elemental 8 no
2 2-4 15 15 15 13 6 0 aging, flying, insubstantial, undead 9 yes
2 5-8 30 15 16 6 4 0 curse, undead 8 no
3 3 12-16 12-18 70 75 30 30 30 30 6 13 5 8 0 0 freezing attack, cold life draining, no retaliation, resistance, cold attack flying, undead 3 4 yes no
3 16-24 100 26 26 6 6 15 ranged, poison 3 yes
4 45-65 275 30 30 13 5 0 terror, skeletal, flying, undead 2 yes
4 34-50 210 33 33 50 7 0 teleport, summon demons, life ward 2 Yes
8 no
6 yes
3 yes
6 yes
2 yes
2 no
PRC-5303-001
NAME LEVEL DAMAGE HIT POINTS ATTACK DEFENSE MOVE SPEED SHOTS SPECIAL ABILITIES WEEKLY GROWTH IN TOWN
BERSERKER
CENTAUR
HARPY
MERMAID
NOMAD
CYCLOPS
OGRE MAGE
BEHEMOTH
SEA MONSTER
THUNDERBIRD
1 2-3 18 12 8 7 6 0 two attacks, berserk 19 yes
1 3-5 20 10 10 10 4 4 short range, normal melee 9 yes
2 4-5 24 16 15 13 5 0 flying, strike & return, no retaliation 8 yes
2 5-8 38 15 13 6 5 0 hypnotize
2 6-9 45 16 13 12 8 0 first strike
3 12-18 95 30 24 7 4 8 area attack
3 12-18 85 18 16 6 4 0 bloodlust
4 55-80 240 36 34 7 6 0 strength
4 45-65 275 35 34 9 5 0 devouring
4 28-40 170 30 30 13 6 0 flying, lightning attack 3 yes [. . . ] [. . . ]
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