User manual GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS
Lastmanuals offers a socially driven service of sharing, storing and searching manuals related to use of hardware and software : user guide, owner's manual, quick start guide, technical datasheets... DON'T FORGET : ALWAYS READ THE USER GUIDE BEFORE BUYING !!!
If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Lastmanuals provides you a fast and easy access to the user manual GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS. We hope that this GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS user guide will be useful to you.
Lastmanuals help download the user guide GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS.
Manual abstract: user guide GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS
Detailed instructions for use are in the User's Guide.
[. . . ] Manual E_of_K GB 1st 7/30/01 12:21 Page 2
EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain light patterns of backgrounds on television screens while playing computer games may induce an epileptic seizure in these individuals. Certain conditions may induce undetected epileptic symptoms in persons who have no history of prior seizures of epilepsy. If you or anyone in your family has an epileptic condition, consult your doctor prior to playing. [. . . ] Zooming in on the primary star allows you to cycle through all the planets orbiting it. Zooming in on one of these planets allows you to cycle through its moons and orbital stations, and so on.
2 4
2 5
Manual E_of_K GB 2nd 7/30/01 12:26 Page 26
Not all destinations can be reached from each Lagrange Point, so the autopilot may have to perform several Capsule Jumps before arriving at the destination. If you have a Capsule Drive, the autopilot will also make use of it to cut down on in-system travel time by using local Capsule Jumps to cover the distance. Experienced captains may wish to select destinations manually and execute their own Capsule Jumps. To do this, fly to the Lagrange Point you wish to depart from and open the starmap. Zoom in on the Lagrange Point and select your destination, then press Fire. When you fly through the point from blue to red, your Capsule Drive will engage and jump you to your destination. Using Weapons Systems Please be advised that NSO Laplace does not advocate the use of weapons in anything but self-defense, and use contrary to this proviso may break the terms of your service agreement and/or limited warranty. Consult your ownership contract and master's license for more details.
· Targeting Your weapons are always locked on to your current target. For primary weapons, your HUD displays a lead sight that indicates where you should fire to hit the target, compensating automatically for the movement and range of the target. The lead sight is a cross, composed of four arrows. If the arrows point outward, you are out of range for the current weapon. If the arrows point inward, you are in range. If the sight is rotating, the target is outside the fire arc of your current weapon. When the arrows point inward and stop rotating, the target is in range and guns are locked on open fire!For more information on weapons and tactics see the Advanced Combat Tactics section of this manual on page 36.
"Ignore them - now we're getting to the fun stuff!"
· Weapon selection Spacecraft weapons are broken down into two broad categories: Primary weapons: Usually energy or ammo-fed guns, primary weapons have large or unlimited ammo supplies. Secondary weapons: Usually guided missiles, unguided rockets, or other special-purpose weapons. Generally in shorter supply than primary weapon ammo, but with more destructive potential per shot. The currently selected weapon is displayed on the left of the HUD below the MFD. Select from your primary weapons with Joystick Button 4 or the Enter key, and secondary weapons with Joystick Button 3 or the Backspace key. The current weapon display indicates the charge level of energy-based weapons, or the remaining ammo for missile launchers and ammo-fed guns. If you have several identical weapons, they may be linked and fired simultaneously, in which case the ammo count of each weapon will be displayed.
"Keep an eye on your ammo counts it isn't nice to be caught short at the
wrong end of someone else's particle cannon. "
2 6
2 7
Manual E_of_K GB 3rd 7/30/01 12:24 Page 28
"Lucrecia, your grandma, gave this manual to everyone who signed on with her. [. . . ] VOICE TALENT Cal: Doug Cockle, Clay: Declan Wilson, Smith: Stanley Townsend, Jafs: Simon Smithies, Az: Risa Hall, Lori: Toni Barry, Maas: Richard Sinnott. Additional Voices Laurence Bouvard, Jo Cammack, Martin Crocker, Damian Gaskin, Gilly Goodman, Lewis Hancock, Glen Kinch, Lindsay Mac, Fiz Marcus, John Moriatis, Joanna Swain, John Tearney, Zac Wilson. INFOGRAMES SHEFFIELD TEST PILOTS QA Manager Lewis Glover. Localization Test Supervisor Danielle Perez. [. . . ]
DISCLAIMER TO DOWNLOAD THE USER GUIDE GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS
Lastmanuals offers a socially driven service of sharing, storing and searching manuals related to use of hardware and software : user guide, owner's manual, quick start guide, technical datasheets... In any way can't Lastmanuals be held responsible if the document you are looking for is not available, incomplete, in a different language than yours, or if the model or language do not match the description. Lastmanuals, for instance, does not offer a translation service.
Click on "Download the user manual" at the end of this Contract if you accept its terms, the downloading of the manual GAMES PC INDEPENDENCE WAR 2-EDGE OF CHAOS will begin.