User manual GAMES PC KULT-HERETIC KINGDOMS

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Manual abstract: user guide GAMES PC KULT-HERETIC KINGDOMS

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[. . . ] `Religion is death ­ and death to religion. ' In a land whose god has been slain, religion and idolatry become crimes pursued by a dogged Inquisition. The Theocrat once ruled by the might of a sword named the Godslayer, but rebellion brought that era to an end. Now, as chaos divides the Heretic Kingdoms, two political powers fight for control. Each seeks the Godslayer for its own purposes. . . [. . . ] Stat advances in Magic will increase the damage you can cause from magical attacks. 12 THE PATH OF THE ROGUE Concentrate on fast weapons and light armour ­ overcome the armour of your enemies with speed, and use agility to avoid being hit. Stat advances in Speed would be a good choice. THE PATH OF THE KNIGHT Use Heavy armour and Heavy weapons. Absorb damage, and decimate your enemies by brute strength. Focus on stat advances in Melee to improve your damage power ­ you will hit slowly, but do considerable damage. THE PATH OF THE ARCHER Concentrate upon ranged combat using bows. Perhaps try to find Elemental bows, to add some magical power. Wear Light or no armour (for manoeuvrability), and increase your Ranged stat for more damage. THE PATH OF THE WARRIOR Use weapons rather than focuses ­ concentrate upon neutral Attunements, and attempt to enhance your Critical abilities. Strike a balance between speed and damage by mixing armour and using Normal weapons, and outclass your enemies' skills. Stat advances in Melee and Speed will both help. Of course, many more possibilities exist. Experiment, attempt to gain as many Attunements as possible, and walk all of the above paths - or follow your own path, if you so wish. Almost as vital as the sharpness of your blade, is the sharpness of your tongue. Initiate conversations by clicking upon a likely character. After initial pleasantries, conversations take the form of a number of questions. Ask what you will of those you meet by clicking upon your question of choice (or pressing the relevant number on the keyboard). During conversation, click the dialogue box to advance the text, or press Space. Some conversations will assign quests to your quest log (which can be viewed by clicking the relevant icon, or pressing `Q'). In general, if a person assigns you a quest, they will wish to be kept informed ­ many quests will not complete until their originator is told. Some conversations will unlock new locations. · SHOPS: Some characters will offer to buy and sell items. Simply choose what you want to buy or sell by moving items into or out of the shop window. [. . . ] To the maximum extent permitted by applicable law, and regardless of whether any remedy set forth herein fails of its essential purpose, IN NO EVENT WILL OWNER, ITS DIRECTORS, OFFICERS, EMPLOYEES, AGENTS OR AFFILIATES NOR ANYONE ELSE INVOLVED IN THE DEVELOPMENT, MANUFACTURE OR DISTRIBUTION OF THE SOFTWARE OR THE ACCOMPANYING MATERIALS BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, DIRECT OR INDIRECT, INCIDENTAL; OR CONSEQUENTIAL DAMAGES FOR PERSONAL INJURY, PERSONAL PROPERTY, LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS OF TEXT OR DATA STORED IN OR USED WITH THE SOFTWARE INCLUDING THE COST OF RECOVERING OR REPRODUCING THE TEXT OR DATA, OR ANY OTHER PECUNIARY LOSS, ARISING FROM OR OUT OF THE USE OR INABILITY TO USE THIS SOFTWARE. THIS LIABILITY LIMITATION APPLIES EVEN IF YOU OR ANYONE ELSE HAS ADVISED OWNER OR ANY OF ITS AUTHORIZED REPRESENTATIVES OF THE POSSIBILITY OF SUCH DAMAGES. EVEN IF SUCH IS CAUSED BY, ARISES OUT OF OR RESULTS FROM THE ORDINARY, STRICT, SOLE OR CONTRIBUTORY NEGLIGENCE OF OWNER OR ITS DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, CONTRACTORS OR AFFILIATES. SOME COUNTRIES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. [. . . ]

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