User manual GAMES PC SCARFACE-MINIGUIDE 1

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Detailed instructions for use are in the User's Guide.

[. . . ] Oh, and did we mention a complete section of Cheats? Tips, Notes, and Cautions These include all sorts of helpful hints to aid you in getting the most out of the game. They could contain some extra information for defeating a boss, or a shortcut that gets you to your goal quicker. These include various bits of info that don't generally have a direct bearing on the gameplay at hand. They could act as a reminder or point out a landmark that may become important later in the game. [. . . ] combat when those unfortunate, firearm-free, moments arise. Tony can make a few basic attacks when you repeatedly press the "fire" button. This results in a successive string of attacks culminating in a combination (or combo, for short). This volley of blows will lay out most foes you manage to land successive blows upon. Outside of healing via Rage (which, actually is the most efficient and least cumbersome way to do so) you have the option of visiting blood mobiles scattered over the Miami area. One hit from them and you'll be back to 100% in no time. You can also visit any front with a cash register to receive a health refill. Barring that, you also can find health packs scattered about various points in the game--usually in areas where you'll have to deal with some pretty hairy situations. Unlike blood mobiles, however, these will not max out your health with one hit if you're critical. PRIMA Official Game Guide 14 Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited. Ba s i c s -- Wa l k t h ro u g h -- Ap p e n d i c i e s Dis Is How De Game Is Played, Meng After clearing the opening tutorial and raiding the penthouse of a nowdeceased acquaintance to secure funds to re-open the mansion, it's time to start to come to grips with the meta-game. You've completed the first couple of missions but have yet to be exposed to the web that binds the entire game together. This web is navigated, almost exclusively, via the SAT Phone (shorthand for SATellite Phone) secured during the course of the mission "Gaspar Gomez. " What you need to know, in the early going, is that this wonderful little toy is much more than a simple telephone (in fact, it's more than the latest cell phone could ever hope to manage). Business Leads: The Bricks and Mortar Banking: Saving Your Money (and Tony's Life) Save often! You want to be intimately familiar with the bank for two basic reasons: 1. You need to launder your ill-gotten gains from your various criminal activities (which you'll do very early in the game for the first time. If you don't launder your cash, any time you die or are busted by the cops, you'll lose all your dirty money. And it's important to save often so you don't lose progress. So remember: save early and often! If there's a basic building block of the entire empire building process, it's the Felix lead. Using Tony's SAT Phone and dialing up (who else?) Felix from the Business menu, you're presented with several options, multiples of which are usually Felix leads. You use these leads to contact suppliers all over Miami. Initially anyway, this is the only way to score coke to sell to dealers. The major differences between the two are: 1. Sandman leads are to the islands what Felix leads are to Miami: Gateways to coke suppliers. Because you do only large deals with the suppliers derived from Sandman leads, you must smuggle all results from these leads to your storehouses in Miami. With the contacts from Felix leads, your travel time is significantly reduced (and much less death-prone). [. . . ] Blowing deals with suppliers, dealers, etc. Failing an intimidation check against gang members. Fighting off gangs while trying to do distribution and smuggling runs. Generally the fifth reason is where you end up accruing the most heat. Heat The enforcer kills gangs dead. How do you reduce gang heat?Take control of more turf: either by owning fronts and storehouses or exterminating gang nests completely (no members in a given nest escape--see the "Gangs" section under "Turf" for more details). The heat is on Two small meters (one a skull and one a badge) are on the lower part of your display, just above your mini-map. [. . . ]

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