User manual GAMES PC SILENT HUNTER II

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Manual abstract: user guide GAMES PC SILENT HUNTER II

Detailed instructions for use are in the User's Guide.

[. . . ] SH2_Manual_Final 9/21/01 2:18 PM Page i SILENT HUNTER II Contents Contents Introduction Getting Started System Requirements Installation Running the Game The Configuration Program Conventions If You Have Problems Playing Single Missions The Single Mission Menu Start a New Mission Create a Mission Select a Saved Mission Returning from Missions Campaign The Campaign Menu Start a New Campaign Select an Existing Campaign Campaign Mission Interface Returning from a Campaign Mission Campaign Features Leaving and Returning to a Campaign Commanding the U-Boat Getting Around the U-boat Time and Time Compression The Message Log Sliding Control Panels . 1 2 2 3 3 3 5 6 8 8 8 11 16 17 18 18 18 20 20 21 22 23 25 25 27 29 30 i SH2_Manual_Final 9/21/01 2:18 PM Page ii SILENT HUNTER II Contents The Periscope Station The Plot Screen The Helm Controls The Torpedo Fire Control System The Torpedo Status Screen The UZO Station The Bridge Station The Deck Gun The Machine Guns The External View The Radio Room The Sound Station The Radar Station The Damage Control Station The Captain's Quarters Training Missions Training Mission 1: Interface, Helm and Navigation Training Mission 2: Torpedo Attacks Training Mission 3: Guns and Surface Attacks U-Boat and Weapon Data The Type II U-Boats The Type VII U-Boats The Type IX U-Boats The Type XXI U-Boat Torpedo Armaments Deck Guns Machine Guns Museum Game Options Reference 32 36 45 52 61 67 68 69 71 73 74 76 78 81 85 88 88 104 114 121 121 124 127 133 134 138 139 142 144 149 ii SILENT HUNTER II Introduction 1 In the struggle against the enemy sea communications, i. e. , in the destruction of the enemy's overseas trade, the submarine is a particularly suitable weapon with which to challenge the enemy's naval superiority. The continuous successful use of the submarine in the war on merchant shipping is, therefore, in the long run, of decisive strategic importance for the total course of the war, since the enemy, who is dependent on his overseas trade, is in the position that, for him, the loss of his sea communications means the loss of the war. From The U-Boat Commander's Handbook, 1943 Edition. [. . . ] Move the mouse to the right edge of the screen about halfway down. Normally the Control Panel will disappear when you move the mouse away from it. The "Push Pin" button at the lower right corner of the Control Panel allows you to "pin" the Control Panel in place. Left-click on the "Push Pin" button. Now the Control Panel will stay open as long as you want it to. Make sure the Helm/Gauges tab is selected (this is the left-most of the tabs running across the top of the Control Panel. ) If it isn't, move the cursor over the Helm/Gauges tab and click the left mouse button. Your keyboard provides quick alternative to using the mouse to bring up the Control Panel. If you press the Q key, the Helm/Gauges Control Panel will appear and will be pinned in place as well. Pressing Q repeatedly will make the Helm/Gauges Control Panel appear and disappear, allowing you to make a quick change and then get rid of the Control Panel when you're finished. Note that the gauges and controls displayed here look just like those on the Helm and Gauges Station. Right now you should be steering a course near 0 degrees, which is dead North. Use the Compass on the Control Panel to steer a course of exactly 0 degrees. Recall that to order a course change you left-click in the outer ring of the Compass. Alternatively, you can manually steer to 0 degrees using the rudder control in the upper left corner of the Control Panel, or by using the [ and ] keys on your keyboard. Spend some time getting familiar with the Helm Control Panel. Most of the time you will find it more convenient than going to the Helm and Gauges screen. The U-boat's chief tactical strength is its stealthy nature. To take advantage of this, however, you will need to learn how to pilot the U-boat underwater, how to dive and how to surface. More importantly, you will need to learn the U-boat's limitations when operating submerged. This section will help teach you these skills. Access the periscope by clicking on its button in the Station Bar, or by pressing the F2 key on your keyboard. Initially, the periscope is lowered, raise the periscope by pressing the PageUp key or by clicking the lever described below. The Periscope can be rotated by clicking the left mouse button on the left or right handles located at the bottom of the screen. Clicking the left handle will rotate left while clicking the right handle will rotate right. [. . . ] Any implied warranties applicable to Ubi Soft products, including warranties of merchantability and fitness for a particular purpose, are limited to the ninety-(90) day period described above. In no event will Ubi Soft be liable for any special, incidental, or consequential damages resulting from possession, use, or malfunction of Ubi Soft products. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages. So the above limitations and/or exclusions of liability may not apply to you. [. . . ]

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