User manual GAMES PC STAR TREK-THE KLINGONS GAME

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[. . . ] . 12 iii BOF ALL TOGETHER-singles 25/05/99 13:32 Page 4 Table of Contents Game Resources . . 30 iv BOF ALL TOGETHER-singles 25/05/99 13:32 Page 5 Table of Contents Chapter 5: Single Player Game . . 49 v BOF ALL TOGETHER-singles 25/05/99 13:32 Page 6 Table of Contents Main Galactic Panel . . 60 Main Galactic Information Window . [. . . ] Colony ships will terraform any selected habitable planet you choose. This order is effective only for task forces with colony ships. The number and technology level of the colony ships used in construction determines how many strategic turns it takes to terraform. The base rate for a beginninglevel colony ship is 100 points per strategic turn. The task force will upgrade the experience of its crews. For the duration of this order, the task force is effectively avoiding all enemy starships and will not engage in combat. This order can only be given in a solar system under your control that has a training facility. The experience levels are green, regular, veteran, elite and legendary. While only Klingons can train to legendary, all other empires can reach that level through combat experience. Terraform Train Crew Redeploy Button Click the Redeploy button to open the Redeployment window to move starships from one task force to another. This button is only active after you have two or more task forces in the same sector and you have selected a task force from either the Task Force panel or from the Galactic Map. 60 BOF ALL TOGETHER-singles 25/05/99 13:34 Page 61 Chapter 7 TACTICAL COMBAT SCREEN In war, there is nothing more honourable than victory. ­Klingon maxim BOF ALL TOGETHER-singles 25/05/99 13:34 Page 62 7 Tactical Combat Screen Initiate Combat Window When your task force encounters an enemy task force in the same sector on the Main Galactic screen, the Initiate Combat window appears with a description of the initial combat situation and three buttons: Hail, Fight and Auto. Initiate Combat Window Click on the Hail button to signal the enemy starship to avoid a fight before entering the Tactical Combat screen. The selected group will withdraw from combat. Use this to give orders to all your starships that are of the same class as the currently selected starship. This command is available only when a single starship is selected. Use this to give orders to only one of your starships in a group. This command is available only when a group of starships is selected. The selected group will fly by the selected target while firing at close range. Evade Flyby Harry Open Hailing Frequencies Ram Retreat Select Group Select Ship Strafe If your group includes starbases, those starbases have some tactics available to them as well. If your group includes command-class starships, they can target individual enemy starships. Move the cursor over each tactical option to display a diagram on the Tactical Combat panel. The diagram shows how the tactical 65 BOF ALL TOGETHER-singles 25/05/99 13:34 Page 66 7 Tactical Combat Screen manoeuvre is supposed to work. The actual success of the manoeuvre depends upon the combat situation as well as your starship's type, technology and experience vs. Move your cursor over a starship to display its statistics and current condition on the Starship Statistics panel. Turn But ton Click the Turn button to end the current tactical turn. [. . . ] Multiple orbital batteries work together to defend against invading starships. Until orbital batteries are destroyed, a solar system is difficult to invade. Cardassian Orbital Battery Scanners Scanners search nearby sectors of space for enemy starships and display their location on the Galactic Map. Enemy starships in unscanned sectors are not shown on the map. Depending upon their technology level, some scanners might be able to detect cloaked starships. Ferengi Scanner Shield Generators Shield generators reduce the damage caused by starships bombarding a solar system. [. . . ]

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