User manual GAMES PC THIEF 2-THE METAL AGE

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Manual abstract: user guide GAMES PC THIEF 2-THE METAL AGE

Detailed instructions for use are in the User's Guide.

[. . . ] EPILEPSY WARNING Please read before using this video game system or allowing your children to use it. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns in everyday life. Such people may have a seizure while watching certain television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to flashing lights, consult your doctor prior to playing. [. . . ] Of course, the pocket hasn't actually been invented yet, but many people will have a key or a purse of coins hanging at their hip. If they don't know you're there, you can take their possessions right off their belts!This works just as if the object were sitting out anywhere else in the world, the only problem being getting close enough to remain undetected by the object's onetime owner! 15 STEALTH The most important asset you have as a thief is secrecy; success will come only to those who can avoid being noticed. There are three ways to fail at this important task: · you can be seen · you can be heard · you can leave behind signs that a thief has been at work Don t Be Seen As a master thief, you have the ability to become practically invisible while in shadows. If an enemy is otherwise ignorant of your presence, he can pass quite close to you without seeing you, as long as you are concealed in darkness. If you hear someone approaching, the best course of action is often to hide in a deep shadow until the threat has passed. You can make your own areas of darkness by using your water arrows to shoot out torches and gas-lights. Don't underestimate how useful this can be!(There are electric lights as well, which cannot be extinguished with water arrows, so don't waste your supply trying. ) The Visibility Gem One of your most important tools is the Visibility Gem, a small yellow gem at the bottom centre of your screen. The Visibility Gem indicates how difficult it is for enemies to see you. If the gem is bright yellow, then you are easy to spot; if it is black, you are almost invisible. There are several factors that contribute to your visibility. First among these is the amount of light in your immediate vicinity. The other factors are: · · · · Standing vs. Crouching will make you less visible and will make the gem glow a little less brightly as a result. Having a weapon drawn will make you more visible and will make the gem glow a little more brightly. Being right up against a wall will make you less visible. Any movement will make you more visible, and the faster you go, the more easily you'll be seen. Therefore, if you are running directly beneath a street lamp with your sword drawn, the gem will be at full brightness, and you will be spotted by just about anyone in the area. If you are standing still in a deep shadow with your sword and bow put away, the gem will be dark, and an un-alert guard will walk right past you without seeing you. 16 Don't Be Heard Your enemies can see you, and they can also hear you. Different kinds of flooring materials will make different amounts of noise when you walk on them. For example, walking on metal or tile floors will make lots of noise, while walking on carpets or grass will be very quiet. [. . . ] · You're harder to see when crouching. If there's too much light for comfort in a space you want to cross, you can put out torches and gas lamps with Water Arrows. Shhhhh!Be Silent. Don't make too much noise; otherwise you'll give yourself away and alert the enemy. · Walk instead of run, to dampen your footsteps. [. . . ]

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