Detailed instructions for use are in the User's Guide.
[. . . ] Fire support mission hotkeys (for large and small artillery, sensor probes, and camera drones).
In addition, Commander, keep your troops at combat readiness with Mission Editor. Create new solo or multiplayer missions on either Port Arthur or the latest battlefield, Cermak. Mission Editor includes:
· · · ·
Terrain, overlay, and building palettes for maximum geographic and structural flexibility. Toolbars that allow you to manipulate your map in a variety of ways. [. . . ] Orders sets the specific orders for the unit. An explanation of the order appears to the right when you select an order from the drop-down list.
Engage Radius sets the active radius for the unit. Short is 150 metres (12. 5 tiles), Medium is 350 metres (28 tiles) and Long is 650 metres (52 tiles). For more information about each type of tactic, see Unit settings dialog box in the Help file. Move Speed sets the movement rate for the unit: Walk or Run.
8
MECHCOMMANDER DESPERATE MEASURES
Mission Objectives
In order to successfully complete the mission you design, players must complete the objectives you set. Select Objectives from the Mission menu to set up to four primary objectives, each with up to three parametres.
Selection icon
1 Select an objective, such as Move to Area. 2 In the Description box, type an explanation of the task for the player (such as "Move to
compound centre").
3 If the objective must be completed for the mission to be successful, check the Primary box. 4 If you want a marker to be displayed for this objective in the Campaign Data box and the
tactical map, check the Marker box.
5 If the primary objective prior to one must be completed before this objective is started,
check the Complete Previous box.
6 To select a particular objective, click the Selection icon. The dialog box will disappear and
your icon will change to cross hairs. The cross hairs will turn white to indicate a valid target. Click on the desired objective on the map. The Mauler delivers a high volume of armour-shredding firepower at a long range, due to the LB-X Autocannons found in each variant. Version Manufacturer: Luthien Armour Works Armour Source: New Samarkand Royal Communication System: Sipher Security Plus Targeting and Tracking System: Matabushi Sentinel
STILETTO
BUSHWACKER
i MAULER
SHADOW CAT
NOVA CAT
TURKINA
MECHCOMMANDER DESPERATE MEASURES
15
Inner Sphere 'Mech Comparison Chart
Weight (tons) 25 30 35 35 45 55 55 65 70 80 90 100 Speed (m/sec) 27 27 27 36 24 18 24 18 18 18 15 15
BattleMech
Commando Firestarter Raven Stiletto Hollander II Centurion Bushwacker Catapult Jagermech Awesome Mauler Atlas
STILETTO
VARIANT ARMOUR WEAPON JUMP COST 22420 22070 26780 WEIGHT 35 Tons 35 Tons 35 Tons CLASS Light Light Light SPEED 36m/sec 36m/sec 36m/sec ARMOUR Mod Light Light STRUCT Mod Mod Mod JUMP Long Long Long
BUSHWACKER
VARIANT ARMOUR WEAPON JUMP COST 34680 33260 35950 WEIGHT 55 Tons 55 Tons 55 Tons CLASS Med Med Med SPEED 24m/sec 24m/sec 24m/sec ARMOUR Mod Mod Mod STRUCT Hvy Hvy Hvy JUMP Short Short Short
MAULER
VARIANT ARMOUR WEAPON JUMP COST 60740 66170 65220 WEIGHT 90 Tons 90 Tons 90 Tons CLASS Assault Assault Assault SPEED 15m/sec 15m/sec 15m/sec ARMOUR Hvy Mod Mod STRUCT V Hvy V Hvy V Hvy JUMP Short Short Short
16
MECHCOMMANDER DESPERATE MEASURES
SHADOW CAT
CLAN MEDIUM 45 TONS
VARIANT ARMOUR COST
39650
PAYLOAD CAPACITY VARIANT A/J: 29. 0 VARIANT W: 36. 5
CLASS
Med
WEIGHT
45 Tons
SPEED
27m/sec
ARMOUR
Mod
STRUCT
Mod
JUMP
Med
Basic Armament
2 Clan ER Lasers, 2 Clan Large Pulse Lasers, 1 Clan Sensor--Basic 1 Clan ER Laser, 3 Clan Large Pulse Lasers, 1 Clan Sensor--Basic 2 Clan ER Lasers, 2 Clan Large Pulse Lasers, 1 Clan Sensor--Basic
WEAPON
42000
45 Tons
Med
27m/sec
Light
Mod
Med
JUMP
40870
45 Tons
Med
27m/sec
Light
Mod
Med
Technically a heavy scout, the Shadow Cat is well armed and armoured--ideal for hazardous recon missions teamed with other light- or medium-class 'Mechs as part of a command Star. The Clan Nova Cat's apparent response to the Wolf Clan's Fenris 'Mech, it accelerates to top speed at an astonishing rate and was used to overwhelm the forward observation posts at Luthien as they relayed reports of oncoming enemy. Its default configuration leaves it vulnerable to indirect fire. Version Manufacturer: Unknown Armour Source: Unknown Communication System: Unknown Targeting and Tracking System: Unknown
STILETTO
BUSHWACKER
MAULER
i SHADOW CAT
NOVA CAT
TURKINA
MECHCOMMANDER DESPERATE MEASURES
17
NOVA CAT
PAYLOAD CAPACITY VARIANT A/J: 54. 0 VARIANT W: 58. 0
VARIANT ARMOUR COST
61590
CLAN HEAVY 70 TONS
SPEED
21m/sec
WEIGHT
70 Tons
CLASS
Hvy
ARMOUR
Hvy
STRUCT
Hvy
JUMP
Short
Basic Armament
1 Clan Heavy Flamer, 3 Clan Pulse Lasers, 2 Clan Heavy LB-X Autocannons, 1 Clan Sensor--Basic 1 Clan Pulse Laser, 4 Clan Streak SRM Packs, 2 Clan Heavy LB-X 1 Clan Heavy Flamer, 3 Clan Pulse Lasers, 2 Clan Heavy LB-X Autocannons, 1 Clan Sensor--Basic
WEAPON
57490
70 Tons
Hvy
21m/sec
Mod
Hvy
Short
JUMP
66210
70 Tons
Hvy
21m/sec
Mod
Hvy
Short
A short-range killing machine, the Nova Cat was designed to butcher anything that gets too close. In 3059, the Nova Cat first saw battle against the Smoke Jaguars as part of Operation Bulldog. Here the Nova Cat proved its awesome long-range firepower, but during the Operation several Nova Cats were captured by the Smoke Jaguar Clan. Periphery sources suggest that Nova Cat variations have been added to Clan arsenals. Version Manufacturer: Barcella Alpha, Irece Alpha Armour Source: Unknown Communication System: JNE Integrated Targeting and Tracking System: Build 2 CAT TTS
STILETTO
BUSHWACKER
MAULER
SHADOW CAT
i NOVA CAT
TURKINA
18
MECHCOMMANDER DESPERATE MEASURES
TURKINA
CLAN HEAVY 95 TONS
VARIANT ARMOUR COST
84110
PAYLOAD CAPACITY VARIANT A/J: 74. 5 VARIANT W: 81. 0
CLASS
Assault
WEIGHT
95 Tons
SPEED
15m/sec
ARMOUR
V Hvy
STRUCT
V Hvy
JUMP
Short
Basic Armament
1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan Lg ER Lasers, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan SensorBasic 1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan ER PCCs, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan SensorBasic 1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan Lg ER Lasers, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan SensorBasic
WEAPON
104710
95 Tons
Assault
15m/sec
Hvy
V Hvy
Short
JUMP
90190
95 Tons
Assault
15m/sec
Hvy
V Hvy
Short
The Clan's Turkina assault-class 'Mech carries crippling long-range firepower and can smash anything that gets too close. The Turkina's flexible weapon system packs exactly twice the punch packed by the primary configuration of the Thor, but it accomplishes this with only 40% more weight. The increased use of energy weapons in the Turkina is in direct response to the Clan's defeats on Tukayyid, where ammo resupply efforts failed. [. . . ] 2 Under Difficulty, click Easy, Regular, or Hard.
Note: You can change level difficulty before you start a mission or between missions. If a mission proves to be too challenging, you can lower the difficulty setting, win the mission, and then return to the former difficulty setting for the next mission.
MECHCOMMANDER DESPERATE MEASURES
29
KEYBOARD COMMANDS
Combat/Tactical
To
Assault from current location Assault from long range Assault from medium range Assault from short range Attack head Attack left torso Attack right torso Attack centre torso Attack left arm Attack right arm Attack left leg Attack right leg Order ammo conservation mode
Press
C+Left mouse button L+Left mouse button M+Left mouse button S+Left mouse button 8+Left mouse button 7+Left mouse button 9+Left mouse button 5+Left mouse button 4+Left mouse button 6+Left mouse button 1+Left mouse button 3+Left mouse button A+Left mouse button
Keyboard Commands continues . .
30
MECHCOMMANDER DESPERATE MEASURES
Fire Support
Fire support gives the commander greater control over his combat resources. Launch small artillery strikes, large artillery strikes, sensor probes, and camera drones by pressing a key on the keyboard (not the numeric keypad) and clicking the mouse on the target--no wasting time moving the cursor to the multifunctional display (MFD). [. . . ]